Wonderlocke Challenge
For those of you familiar with Nuzlocke, here's an interesting challenge I heard about. Here are the rules for the challenge, some of which are from the classic Nuzlocke:
An obvious problem does arise: won't my Pokémon ignore me a lot? Yep, that's part of the fun. :P Be sure to keep an eye on levels and gym completion. |
*Sniffs the air* I feel... I feel like THIS was the reason I bought both Pokemon X and Y... Oh yeah, there's no reason I SHOULDN'T do this. Challenge accepted.
Famous last words. |
I think a general rule for ANY type of challenge rules in X and Y should be not to use the Exp. Share. It's basically a switch for easy mode.
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I clarified the usage of HM slaves and NPCs healing your Pokémon.
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Since you brought it up I might not use it in my challenge. |
Would the Wonder Trading thing apply to gift Pokémon as well? Like my second starter and the Mega Lucario? Even so I'm still keeping Charmander.
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Never liked these -locke challenges, myself. The concept of Pokémon dying makes the game too serious. P
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Nuzlocke challenges. I've done many but never finished a single one due to how difficult it is. If you ask me I think it's almost necessary for X and Y to have a challenge mode since they're probably the easiest Pokémon games to date. Lack of a real story and the EXP Share's unfair boost made me breeze through the game faster than expected.
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Just wondering about this particular challenge. What if you're hit by the Bad Egg bug while Wondertrading? Are there any exceptions for when that happens?
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The Bad Egg doesn't occur due to Wonder Trading. The incident has missing information, but it's confirmed to be unrelated to Wonder Trading.
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Attempting this gem of a Nuzlocke challenge currently (also only my second nuzlocke ever attempted, period). My only deviation was that rather than catching the first pokemon on each new route and trading it away, I simply caught 5 pokemon as soon as I could get pokeballs, and wonder traded them all away (including my starter). I'm still adhereing to the rest of the rules (no super training, no revival of "dead pokemon", no resetting, etc). I'm also uping the ante' by only using pokecenters if I have absolutely no potions, or other HP healing items, on me.
One question though: if a pokemon faints and is considered "dead", do we get to wonder trade it away and replace it in our party with whatever we receive in return? If not, then I would simply use the rule of catching the first pokemon I see on a new route and then wonder trading that away. |
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About an hour into the challenge and I'm already feeling the sting of these pokemon not wanting to obey me, it's a real pain. |
Wonderlocke challenges tend to get difficult later on if you let a lot of Pokémon die, as you are a lot more likely to get breeding fodder (level 1) than to get something of a significant level.
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At which point one is suddenly grateful that the Exp. Share is broken, right?
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That'd probably be the one time you'd allow yourself to use that item: when your Pokémon die and you're forced to level up a bunch of breeding fodder.
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