#1
|
|||
|
|||
The Insanity Trio
This team actually focuses on racking up residual damage, so there are not much sweepers.
Forretress (M) @ Shed Shell Trait: Sturdy EVs: 252 HP / 144 Def / 112 SDef Relaxed Nature (+Def, -Spd) - Stealth Rock - Spikes - Rapid Spin - Explosion It's one of the members of my so called "Insanity trio". I dumped the 112 EVs into SDef because I found that I hadn't been using Explosion since I start using this team. The idea is simple. Stack up SR and Spikes and just let the others do the work. The few leads that this Forry have problems with are Roserade and Heatran, who normally pack fire moves. But I will just switch it out to stack more entry hazards later. Shed Shell is to enable it to escape when Magnezone comes out, but I haven't seen any. So, I'm thinking of switching it to Leftovers. Any opinions? Rotom-W @ Leftovers Trait: Levitate EVs: 252 HP / 136 Def / 120 SDef Hardy Nature - Rest - Sleep Talk - Discharge - Will-O-Wisp My RestTalker, SpinBlocker, Status Spreader and Status Absorber. I had Hydro Pump on it when I started using it, but I found out that WoW>Hydro Pump because the Ground types that resist Electric are normally Physical Attackers. I am actually thinking of adding its Special Bulk to enable it to take a Hydro Pump from LO Starmie. Again, I need your opinions. 001_smile Vaporeon (M) @ Leftovers Trait: Water Absorb EVs: 248 HP / 224 Def / 36 SDef Bold Nature (+Def, -Atk) - Wish - Protect - Surf - Roar The second member of the "Insanity trio". It provides Wish support for my teamates(which I never used) and it can Roar the opponent away to rack up residual damage. Heatran (M) @ Leftovers Trait: Flash Fire EVs: 252 HP / 4 SAtk / 252 SDef Calm Nature (+SDef, -Atk) - Lava Plume - Roar - Rest - Sleep Talk Third member of the......Well, you got it. This Heatran is really bulky and can sponge many Special Attacks and hit back with Lava Plume. It is responsible to Roar away the opponent and rack up residual damage, like Vappy. Flygon (M) @ Choice Scarf Trait: Levitate EVs: 4 HP / 252 Atk / 252 Spd Naive Nature (+Spd, -SDef) - Outrage - ThunderPunch - Fire Blast - U-turn Ok. Now, after the three insane pokemon had done their job, it is the time for Flygon to clean up after them. I actually send this Flygon in after a few turns of Roaring to clean up, switch it out again and in again after a few rounds of Roaring. If I predicted a Taunt or my opponent tries to set up, then I will bring in this guy to kill them. Jirachi @ Leftovers Trait: Serene Grace EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Calm Mind - Psychic - Thunderbolt - Hidden Power [Ground] Now, the star of the team, as you can see from its shape. This thing comes out after the opponent's team is weak and sighing from all the residual damages, Calm Minds and start to sweep. Actually a Calm Mind is enough to rip a team apart. Normally I will be left only with this guy while the opponent have many pokes left(but with few HP of course), so I just sweep them. Conclusion This team has a high win rate for me, around 90%(92 battles won in 100 battles (in 2 months)). But normally, if I lost, it is due to the opponents scoring a critical hit. So that's it about my team. Any comments or suggestions are greatly appreciated. |
|