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  #1  
Old July 31, 2012, 11:22:46 PM
LugiaDialga's Avatar
LugiaDialga LugiaDialga is offline
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Default VR's Music Remix School

Welcome to VR's Music School of Remixing! If you've ever found yourself wanting to learn how to become a Remix Artists and create your own remixes of music just like your inspirations then you have found the correct place, my friends! Here, you will go down the path of learning the basics onto more advanced skills and techniques of the popular music DAW program: FL Studio (we encourage you to either have version 9 or 10 as they are more recent editions and contain the features we will be using without any compatibility issues).
Don't like FL Studio and would prefer to use another program instead? Currently the alternate programs we have available are: FamiTracker and Mario Paint Composer (still in question for a MPC teacher atm).

Instructors:
  • FL Studio: LugiaDialga
  • FamiTracker: SyracuvatTenlii

What basic knowledge should you know before applying? It'd be great if you knew some basic Music Theory to know what the following definitions mean:
  • Octave: Key C4 would become key C5 an Octave Higher, and key C3 an Octave lower.
  • Measure: 4 Beats per measure (4/4) are displayed in FL Studio's Piano Roll.
  • Staccato: Short, quick notes.
  • Lagotto: Longer, slower notes.
  • Mixer: The mixer panel where you control all volume levels of connected instruments and add various effects
  • Sequencer: This is where the piano roll of every instrument is, where you'll be working the most
  • Playlist: You place all your patterns from the sequencer here and add automation clips too
  • Percussion: Kicks, Snares, Cymbals, Hi-hats (closed and open), Claps, Impacts, etc.
  • Genres: Trance, Dance, Hardstyle, Orchestral, Pop, Rap, Electro, House, Dubstep, Drumstep, DnB, Breakbeat, etc.

How do you enroll in a lesson? Here, we offer various basic to advanced courses over specific areas of producing/remixing/etc. Regardless of your current level, we will need to judge where your skills currently lie at in order to properly arrange your lessons. This is the path that all skill courses go in order:
  1. Basic beat making
  2. Connect channels/instruments to the Mixer/basic EQ settings
  3. Add instrument variety
  4. Change notes of the song (add personalization)
  5. Using patterns & playlist
  6. No midis
  7. Velocity
  8. Carry the mood via instrument choice
  9. Advanced EQ
  10. Original Content
NOTE: this is a basic structure of how the improvement path looks like here with our lessons. It is subject to change based on the user's skills and prior knowledge or learning ability that is shown in the first lesson.

To apply, here is what you must do:
  1. Post here saying a bit about what you currently know about music, your program and about how long you’ve been working with music. Include at least one example of your works in your post if possible and what type of music you want/already do work with (ie. Electronic, Orchestral, etc.).
  2. Say what you would be most interested in learning. This helps us decide what we should specifically have you do here in the school so you may have the most enjoyment as well as improvement in your music adventure.
  3. Do you need assistance of any sort during your lesson or need to take it to a PM with us? That’s fine, just say yes and we shall come to you. Note that all completed works WILL be posted HERE for judging rather than a PM to show that you have completed the task.
  4. Last but not least, post either a minimum of either three Songs or Games that you would like to work with during your applied course. This way we have some variety during the lesson if we should have to use more than one song. Post Game choices if you’re indecisive of the individual song. If you’re going to choose a song though, make sure you have a midi: www.vgmusic.com

Application Form:
Quote:
Current abilities:
Interests:
PM Guidance?:
Songs/Games:
Submit your results!
Quote:
Your Lesson’s goal: [what did you try to achieve in your assignment?]
Your finished MP3: [we suggest you upload it either on Youtube, Mediafire, Box.net, Dropbox, or *Tindeck]
Screenshots: [If prompted to in the assignment, include a screenshot or two of FL Studio (Windows: Alt + Print Screen). This way we can evaluate how you went about your lesson in the actual program. Use the Attachments to upload your screenshot, please!]
* = Prefered choice (it is free, simple, and quick)
Want to become a teacher?
If you are interested in becoming an Instructor here at the Music School then you’ll have to pass a test to prove you are capable of carrying out these tasks to help others here.
  1. Post here that you wish to take the instructor test. (you may use the forum above for normal lessons)
  2. Select your song. It can be from any game but choose wisely as you’ll be giving it a major facelift.
  3. Do NOT just replace the instruments! You will be required to have some sort of Intro (if it works with your song style), a nice ending and/or outro, changes to the main melody or added original parts, REmix the song in a different style and make it your own!
  4. Make a fine finished sound, use EQ and anything else you have up your sleeve to keep things leveled out and utilize panning and stereo separation to really make your sound quality score higher!
  5. Post the finished product MP3 for judging! (use the form below)
  6. Enjoy creating your work of musical art~!

Submit Instructor Test Form
Quote:
Song details: (genre, intro?, outro?, other techniques you used during production)
Song MP3: (we suggest you upload it either as an attachment or on Youtube (too much quality loss), Mediafire, Box.net, Dropbox, or Tindeck)

Got any questions or concerns? PM LugiaDialga for any further information!

Download FL Studio Demo (It cannot open up Project files, only Midi files)
Free Soundfont Instruments

Last edited by Cat333Pokémon; August 29, 2012 at 08:50:41 PM.
  #2  
Old July 31, 2012, 11:25:17 PM
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SyracuvatTenlii SyracuvatTenlii is offline
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If you wish to be in the Basic FamiTracker class for "8-bit" remixes, please note the following...

What you should know first
Basically what you should know for the FL Studio class when it comes to Music Theory, although not quite as much. This class will require different kinds of skills in working with music editing software from FL, however. However, in the end hardly any skill is required to be successful in working with FT. If you think you may not be quite ready to work with 09243978y9we87ry934 different channels of remixing, you should come over to the FT class and start with learning how to use only 4 different channels.

Enrolling:
If you do decide to enroll in the FamiTracker course, please begin by stating your experience with "8-bit" remixes and/or FamiTracker itself. Based on that, you will be placed in one of the following courses...

Courses in order    
A. "What IS that?"
1. Melody
2. Harmony
3. Bass
4. Percussion
B. From Score to Grid
1. Melody and Harmony
2. Bass
3. Percussion
C. Writing by Ear
1. Melody
2. Harmony
3. Bass
4. Percussion
5. Put it all together!
D. Remixing by Ear
1. Harmonic Creativity
2. Rhythmic Creativity
3. What do you get now?
E. The Original Composition
1. Melody
2. Harmony
3. Bass
4. Percussion
5. Put it all together!
F. Exam: 1 remix and 1 OC, you're on your own now!

You should also download FamiTracker, of course.

Results Form
Quote:
Your Lesson’s goal: [what did you try to achieve in your assignment?]
Your finished MP3: [we suggest you upload it either on Youtube, Mediafire, Box.net, or *Tindeck]
Screenshots: [If prompted to in the assignment, include a screenshot or two of FL Studio (Windows: Alt + Print Screen). This way we can evaluate how you went about your lesson in the actual program. Use the Attachments to upload your screenshot, please!]
* = Prefered choice (it is free, simple, and quick)
If you want to teach FamiTracker Basic
Your teaching exam will consist of a given remix assignment (I give you an OST, and you put it into "8-bit" format, nothing special, please), a chosen remix assignment (pick your favorite ost, or your least favorite ost, although I'm not sure why you would, and remix it. Take as many liberties as you like with this one as long as it stays relatively true to the melody), and 2 Original Compositions. (If possible, try for 2 contrasting styles)
The given remix will be judged based on...
--Pitch Accuracy (perfection is essential on this one)
--Rhythm and Tempo Accuracy (some margin of error is acceptable)
--Overall feel (sometimes, accuracy isn't enough. Does the remix feel like the OST?)
The chosen remix will be judged based on...
--Melodic Accuracy
--Harmonic Creativity
--Rhythmic Creativity
--Overall feel
The Original Compositions will be judged based on...
--Originality (...DUH.)
--Creativity
--Quality
--Feel

Instructor Exam Form
Quote:
Given remix details: (What instruments in the OST did you pick as the melody, harmony, and bass? How true to the original was the percussion?)
Chosen remix details: (What song did you choose? Where did you find the melody, harmony, etc? What kinds of freedoms did you take with this one?)
Original Composition 1 details: (How would you describe the style? Was this inspired at all by anything? If so, what?)
Original Composition 2 details:
mp3 files: (we suggest you upload them either on Youtube, Mediafire, Box.net, or Tindeck)
If you want to teach FamiTracker Advanced
...
Prove to me that you're better than me at this. (That's not THAT hard, I've only mastered the basics on this. If I make you an Advanced teacher, I will be your first student 8P)

Grading Scale
All tasks are graded out of 10...
10: Fantastic
9: Great
8: Good
7: Fixable
6: Please Fix
5: Service*
4: Off
3: Wrong
2: Broken
1: Redo
0: Not even the right song .,_.,
All assignments' scores are out of 30
0-10: Redo
11-15: Service
16-20: Fix
20-25: Optionally fixable
26-30: Great

*Service is just a fancy term for looking more closely at a song and working on problems; Servicing a song is beyond simply fixing it, but not quite to the point of overhauling it.

Last edited by SyracuvatTenlii; August 8, 2012 at 10:13:29 PM.
  #3  
Old August 1, 2012, 08:30:39 AM
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teamplasma teamplasma is offline
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Hi! I am enrolling with LD today :3

Current abilities: Umm... I have been in Advanced Choir and Band for about 4 years now and so I know terms and such, but that is mostly for classical and written music (which is what I would normally do). As you know, I have been doing some remixes with your help with you guys at the Music Studio. You also know that I haven't done it that long. So I am still a beginner.
Interests: Well, there isn't anything specifically I want to learn. I am interested in becoming a better remixer, and musician. So I will starting at the beginning and building up.
PM Guidance?: Not really, I will probably see you in the Music Studio if I need it. But I can ask a few people if it is just something small.
Songs/Games: The games I like to remix are Kirby, Mario (mostly Mario Land), and a few old Pokemon games (like 1st 2nd and maybe 3rd. Maybe 4th but hopefully nothing 5th). As you know, I have done a Metroid one before, I did like that one. So if you assign me one from those genres and I haven't listed it, I will trust your opinion. For genres, I dont like electronic as much as Alternative, Alternative-Pop, Alternative-Rock, R & B. (which I haven't seen remixed that often. I bet you can tell that Alt is my favorite )


Edit: I just wanted to be honest and tell you that it is sort of hard to navigate those two posts without spoilers.

Last edited by teamplasma; August 1, 2012 at 08:32:53 AM.
  #4  
Old August 1, 2012, 03:35:34 PM
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GTP_NickSkyline GTP_NickSkyline is offline
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Count me in. I want to learn.

Chosen Instructor: LugiaDialga (FL Studio 9.1 XXL Producer Edition User)

Current abilities: I can remix a song mostly by ear, but would prefer a MIDI if I just can not figure out the melody of a song I'm remixing. I made a few tracks (including some original work) over the last year and I think they're listenable. Towards the end of 2011, I made a remix of "Party Rock Anthem"...which, IMO, is my favorite song I've made.

Interests: I'm not only looking forward to learning all you have to offer, but also to test what I know about my DAW.

I know some beat, synth and EQ tricks...But, I'd still like to go through all the lessons to see if I know how to do everything.

There are two self-imposed drawbacks here: I've no real fondness for Pokémon music (although I would like to give remixing it a big shot...to excuse the admittedly lame pun), and I've little to no skill with Soundfonts, which I should be able to learn in about a month or two.

PM Guidance?: If I need you...I'll PM you.

Songs/Games: I have a big list. I've never remixed video game music, but I'm enrolling here because I want to try it out. I would like to work with music from a total of 7 video games through this course; 3 Pokémon games, and 4 non-Pokémon games.

I'm interested in music from the following:
*Pokémon Red/Blue/Fire Red/Leaf Green
*Pokémon Gold/Silver/Heart Gold/Soul Silver
*Pokémon Ruby/Sapphire
*Pokémon Diamond/Pearl
*Pokémon Black/White
*Pokémon Black 2 and White 2 (Optional)

*Contra
*Castlevania
*Street Fighter II
*Final Fantasy III/VI
*Kirby's Dream Land 3
*Star Fox 64
*Beatmania IIDX 19 Lincle (The...well...19th in a series of Japanese rhythm games. I like some of the songs from this franchise, and I have the OST for most, if not all of these games)

Question for LD: OP is giving me the urge to make a Tindeck account...but is it okay if I upload everything to Dropbox (I have an account there, and I don't feel like spending any money on extra space)?

Last edited by GTP_NickSkyline; August 1, 2012 at 03:57:05 PM.
  #5  
Old August 1, 2012, 06:14:53 PM
LugiaDialga's Avatar
LugiaDialga LugiaDialga is offline
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Location: Whirl Islands
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Quote:
Originally Posted by teamplasma View Post
Hi! I am enrolling with LD today :3

Current abilities: Umm... I have been in Advanced Choir and Band for about 4 years now and so I know terms and such, but that is mostly for classical and written music (which is what I would normally do). As you know, I have been doing some remixes with your help with you guys at the Music Studio. You also know that I haven't done it that long. So I am still a beginner.
Interests: Well, there isn't anything specifically I want to learn. I am interested in becoming a better remixer, and musician. So I will starting at the beginning and building up.
PM Guidance?: Not really, I will probably see you in the Music Studio if I need it. But I can ask a few people if it is just something small.
Songs/Games: The games I like to remix are Kirby, Mario (mostly Mario Land), and a few old Pokemon games (like 1st 2nd and maybe 3rd. Maybe 4th but hopefully nothing 5th). As you know, I have done a Metroid one before, I did like that one. So if you assign me one from those genres and I haven't listed it, I will trust your opinion. For genres, I dont like electronic as much as Alternative, Alternative-Pop, Alternative-Rock, R & B. (which I haven't seen remixed that often. I bet you can tell that Alt is my favorite )


Edit: I just wanted to be honest and tell you that it is sort of hard to navigate those two posts without spoilers.
Alrighty, Plaz let's begin then shall we~?

What I'll be assigning for you to do is to make a remix with a new drum beat. It can be basic or you can have fun, just have fun! To ensure that you'll add a drum-beat we shall work with a GBC game as they lack percussion. ;3

Assignment: Basic Beat Making
  • Create a new percussion/drum beat
  • Don't ignore Cymbal Crashes! They help add a big bang to your song
  • Utalize at least Kicks, Snares, Hi-hates (open and/or closed) or Cymbals
Song Choices: You may pick one of these
Here is a quick screenshot of three basic ways to create percussion in FL Studio:
Percussion in FL Studio    

Load up a Drum Loop sample in Slice-X to make your own percussion kit from there.
FPC has loads of percussion you can load into it and it can generate a drum loop for you as well.
Then there is the basic pattern that you can send to the piano roll.
  #6  
Old August 1, 2012, 06:59:26 PM
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LugiaDialga LugiaDialga is offline
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Join Date: Aug 2010
Location: Whirl Islands
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Quote:
Originally Posted by GTP_NickSkyline View Post
Count me in. I want to learn.

Chosen Instructor: LugiaDialga (FL Studio 9.1 XXL Producer Edition User)

Current abilities: I can remix a song mostly by ear, but would prefer a MIDI if I just can not figure out the melody of a song I'm remixing. I made a few tracks (including some original work) over the last year and I think they're listenable. Towards the end of 2011, I made a remix of "Party Rock Anthem"...which, IMO, is my favorite song I've made.

Interests: I'm not only looking forward to learning all you have to offer, but also to test what I know about my DAW.

I know some beat, synth and EQ tricks...But, I'd still like to go through all the lessons to see if I know how to do everything.

There are two self-imposed drawbacks here: I've no real fondness for Pokémon music (although I would like to give remixing it a big shot...to excuse the admittedly lame pun), and I've little to no skill with Soundfonts, which I should be able to learn in about a month or two.

PM Guidance?: If I need you...I'll PM you.

Songs/Games: I have a big list. I've never remixed video game music, but I'm enrolling here because I want to try it out. I would like to work with music from a total of 7 video games through this course; 3 Pokémon games, and 4 non-Pokémon games.

I'm interested in music from the following:
*Pokémon Red/Blue/Fire Red/Leaf Green
*Pokémon Gold/Silver/Heart Gold/Soul Silver
*Pokémon Ruby/Sapphire
*Pokémon Diamond/Pearl
*Pokémon Black/White
*Pokémon Black 2 and White 2 (Optional)

*Contra
*Castlevania
*Street Fighter II
*Final Fantasy III/VI
*Kirby's Dream Land 3
*Star Fox 64
*Beatmania IIDX 19 Lincle (The...well...19th in a series of Japanese rhythm games. I like some of the songs from this franchise, and I have the OST for most, if not all of these games)

Question for LD: OP is giving me the urge to make a Tindeck account...but is it okay if I upload everything to Dropbox (I have an account there, and I don't feel like spending any money on extra space)?
Oh its good to see that you do know quite a bit alread and can compose by ear (like I can), this is no problem! Nor is the lack of using Soundfonts an issues either since I use VSTPlugins and Samples most of the time, however, Soundfonts can be quite the dandy thing! They're really easy to use actually. Anyways onto the lesson, I shall just start you off easy to warm you up and to see where exactly you lie in the skills department. That will help me give you your next assignment to something more for your ability so that you can actually test yourself and have fun. ;3 (and as for the lack of fondness for Pokemon music, don't worry, I like many more things than Pokemon myself so it's fine).

Assignment: Beat Making
  • Create a song remix focused more on the drum beat
  • Give the song some life with the beat, don't use just one simple drum beat, add variety
  • Don't worry so much about any other music aspects such as making it an original remix; we're just taking a little test round here to see where your abilities lie remember
Songs: If you want to use a midi go ahead, but if you wish to compose it by ear that's quite fine too, no specific requirements for each are needed for this round
  • Pokemon RBY: Gym Leader Battle
  • Kirby's Dream Land 3: Zero
  • Final Fantasy III: Battle theme
  • Castlevania: Level 1
  • Starfox 64: Starwolf's Theme

Just a quick recap on percussion, though you probably won't need it:
Percussion in FL Studio    

or


And to answer your question, using Dropbox is a-okay, though Tindeck requires no money just an fyi. I personally don't use Dropbox and don't know how it works (I assume it's similar to Box.net though), thus is why it's not on the preferred list.

Last edited by LugiaDialga; August 1, 2012 at 07:16:35 PM.
  #7  
Old August 1, 2012, 07:00:20 PM
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teamplasma teamplasma is offline
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You you dont want me to add anything new to the original piece?
  #8  
Old August 1, 2012, 07:06:54 PM
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LugiaDialga LugiaDialga is offline
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Quote:
Originally Posted by teamplasma View Post
You you dont want me to add anything new to the original piece?
Well adding percussion would be 'original' in a sense. Although it's not required for this particular lesson (later on it will be though, don't fret), if you wish to add an original part to the song go ahead! It will help me score you in that category as well so I can assign something more for your needs next round, Plaz.
  #9  
Old August 1, 2012, 08:01:27 PM
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SyracuvatTenlii SyracuvatTenlii is offline
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I'm going to be applying for LD's class. ^^

Current abilities: I can pick up on and write OSTs by ear without a MIDI.
Interests: I'd like to be able to actually "remix" the themes without simply switching up the instruments and style.
PM Guidance?: Likely not necessary. Same as tp.
Songs/Games: Pokemon, Mega Man, Mario Tennis, and just about any Nintendo game, really.
  #10  
Old August 1, 2012, 08:05:51 PM
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GTP_NickSkyline GTP_NickSkyline is offline
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Go Here.

Last edited by GTP_NickSkyline; August 31, 2012 at 04:40:30 PM. Reason: Lesson 1 Already Uploaded There.
  #11  
Old August 1, 2012, 10:19:00 PM
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TurtwigX TurtwigX is offline
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I'll apply for Syra's cause I'm already a bit of a FamiTracker guy.
Current abilities: Uhhh, not many. Unless you count playing by ear as an ability, because that I can do easily. I prefer to not use MIDI files but instead the MP3s on my iPod (I have many) or the actual song from the actual game. I can also make a pretty sweet bassline.
Interests: Err, I don't know exactly what to put here, but I'll say I wanna be as good as Rushjet1 or Danooct. Example: http://www.youtube.com/watch?v=36CxEsRRyBk (No, I do not expect to ever use the add-ons they have. Or be that amazing. Maybe a quarter as good as they are)
PM Guidance?: Umm, I don't think so, I've already got some basics down and I've made 2 songs. Both BW2 spoilers, so I'm doing Fight Against Culex if you want to see my lack of skills. I won't hesitate to PM you if I feel I need it, though.
Songs/Games: Well, any game I've ever played that's on my iPod. I'd only do game music because everything else has words or is really complicated for only 4 channels. Here's a list with the series I like/have songs I'm planning to do.
Games    
Mother 
Super Mario RPG (Paper Mario series)
Mario and Luigi RPG
Pokémon (ALL of it, that means the spinoffs)
Kirby
Zelda
Rhythm Heaven
Sonic (I don't normally do guitars. I can't understand chords)

And... that's it I think. Please teach me, I'm desperate.
  #12  
Old August 2, 2012, 05:15:34 AM
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teamplasma teamplasma is offline
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I am using this as an attachment, so I dont know if it will work. i am dong it this way because DropBox hate me XD.

Battle Theme.mp3

EDIT: I changed the percussion a lot... Is that good? Or bad?

Last edited by teamplasma; August 2, 2012 at 05:17:12 AM.
  #13  
Old August 2, 2012, 07:32:09 AM
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Wulf Cines Wulf Cines is offline
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Is it ok if I just leave a compliment for now as well as my opinion? This is a really nice idea teaching folks how to remix music. As it is I use FL Studio all the time. I must recommend FL Studio in any remix session and it is a great tool to teach people how to make their own. You've got my thumbs up for this folks and if I decide I need more training I'll run to you folks. In the meantime I'll share a remix here instead of in my own thread. It's a rather old remix but still a great example of what others can do once they learn what I have. I've since got better than this remix though (I would think) however.

Pokémon Black & White1 Credits Remastered

Last edited by Wulf Cines; August 2, 2012 at 07:37:54 AM.
  #14  
Old August 2, 2012, 08:41:49 AM
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Twiggy Twiggy is offline
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Coming in for Syra's FamiTracker stuff, seeing as I probably would start to get overwhelmed... FL Studio is too complex from my use.

Current abilities: Zilch. I forgot all my piano lessons!
Interests: Just wondering whether I'll be able to make something good out of a remixing attempt, and not like the half-finished hackjobs that I've done in the past... that has never really seen the light of day.
PM Guidance?: Sure, I think I probably need it anyway. More like, I'm going to need all the help I can get, as I'm probably tone deaf at this point.
Songs/Games: I like the current gen Pokemon games. I have a soft spot for the SNES-era Final Fantasies, too. I've noticed that I freaking love Call Me Maybe for some reason. And a certain not-quite-old Chinese pop song called 簡單愛, too. And BRODYQUEST

Note: I'll be using my SkyDrive account for everything, seeing as I have essentially 25 GB of space there. Better than having to micromanage more accounts.

Last edited by Twiggy; August 2, 2012 at 08:44:08 AM.
  #15  
Old August 2, 2012, 01:50:07 PM
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LugiaDialga LugiaDialga is offline
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Quote:
Originally Posted by SyracuvatTenlii View Post
I'm going to be applying for LD's class. ^^

Current abilities: I can pick up on and write OSTs by ear without a MIDI.
Interests: I'd like to be able to actually "remix" the themes without simply switching up the instruments and style.
PM Guidance?: Likely not necessary. Same as tp.
Songs/Games: Pokemon, Mega Man, Mario Tennis, and just about any Nintendo game, really.
Alrighty Syra~! So, I'm not sure how well you know your way around FL Studio but that's what I'll be here for in case you run into trouble. If you want to make actual REmixes, then you're definitely in the right place of course! We'll start out with the basic Percussion Beat lesson to sort of assets your abilities, plus it never hurts to start with the basics! Percussion is the heart of all music after all so without it, the music seems rather dead.

Assignment: Beat Making
  • Create a new percussion beat to a song
  • You may use any percussion as you wish, beat sure to at least include a Kick, Snare, and Cymbal (any)

Songs: We'll use mostly basic GBC tracks here for you as well, Syra, since they lack percussion which tends to make it easier to add your own in.
And of course don't forget this screenshot if you need help knowing what to use in FL Studio for percussion.
Percussion in FL Studio    

Last edited by LugiaDialga; August 2, 2012 at 01:52:40 PM.
  #16  
Old August 2, 2012, 02:07:55 PM
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LugiaDialga LugiaDialga is offline
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Quote:
Originally Posted by GTP_NickSkyline View Post
Already finished. It took me 45 minutes to make 75 seconds. And I threw in a ride as well.

Materials Used:
reFX Nexus (3 instances)
Toxic Biohazard (2 instances)
Pokémon Diamond/Pearl Soundfont
The DropBox link gives me a 403 error saying that I'm not allowed, it must not be the share link is my guess.

Quote:
Originally Posted by teamplasma View Post
I am using this as an attachment, so I dont know if it will work. i am dong it this way because DropBox hate me XD.

Attachment 3347

EDIT: I changed the percussion a lot... Is that good? Or bad?
And that's one reason I don't use DropBox. x3 Anyways, practice certainly leads to much improvement.

Passed

Score: 7/10
It was pretty good, I liked that the ending was a different set of notes rather than just the loop point of the song. My suggestions would be to use other instruments besides the Midi ones of course. The Sytrus VST Plugin is the best one that FLS comes with I think, there is much it can do. Other than that, I'd like to hear more Bass Kicks in this, even a basic kick per beat (4 in each measure on FL Studio's Piano roll). But you did certainly do a lot with the rest of the percussion, which is what we wanted here in the first place!

Though I feel before we move onto another skill, I would like to see you use one other percussion type perhaps. This way we're both confident that you've got one of the most important part of any song down more than just okay. ;3

Assignment: Beat Making 2
  • Change the percussion up however you wish
  • Add the following: Bass Kicks, Snare, Cymbals (any)
  • You may use Drum Loops
  • You may use FPC (or soundfonts if you have them) instead of just midi instruments
Songs: Use any song that you wish.

Kicks    

In the Piano Roll, there are 4 beats per Measure. This is the most common but effective Bass Kick beat you can use, usually seen in most "techno" songs. Just a simple kick beat to keep things flowing.
  #17  
Old August 2, 2012, 03:37:05 PM
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Oh, yay, I get the two Turtwigs. ^^

TurtwigX
Allllllllright, so you've expressed interest in learning a little bit more about NES Remixing in general. First of all, seeing that you know just about everything you need about music for now, we're going to skip Units A and B and move right along to Unit C.
Unit C: Writing By Ear
Lesson 0: The Interface

Now, I see you've been working on a remix of your own of Fighting against Culex. That's fine and all, but I want you to pause your progress on that project and start with these lessons. The Unit Test will be the project you're working on. For now, we're going to learn a little more about the structure of FamiTracker.
First of all, making the project into one long line is a little more complicated than it seems. You have these things called Frames, each one of which can hold up to 256 rows; each row has the capacity to play 4 different sounds: 2 squares, a triangle, and noise. The first square will be where you put the melody. You've probably already figured this out, but in order to play any sound at all, you need to create a new instrument, but one thing you should also realize is that one instrument in the end is not going to make your remix sound all that great, nor is it going to let you have one file last more than 256 rows, which is not as much as you might think. How do we fix this? Well,. it has to do with multiple frames. 1 frame will hold 256 lines, but 2 frames will hold 512 lines, and 4 frames hold 1024 lines! That sounds nice, right? But what happens if you write the first part of a song in frame 1?
It copies onto the rest of the frames...It's good for repetition, but that's not what we're looking for here.
How do we fix it? Well, what you need to do is make each frame use a different instrument. In the frame editor, set frame 00 to read only instrument 00, 01 to read 01, and so on. Then, when you write music in frame 00 with instrument 00, it will show up only there. Now, in the frame editor, we'll go ahead and set it to change the instrument readings of all of the channels for the time being, but be ready to revisit the frame editor to add even more instruments for the purposes they serve. For now, however, here's your preliminary assignment...
Assignment 0
I want you to simply create 4 frames that will each play something different, and send me a screenshot of your frame editor showing that each frame will play a different instrument.

Twiggy
I can see you're in a completely different boat from your Turtwig friend, so I'll keep things simple to start with. We'll be jumping right in with Unit A...
Unit A: "What IS that?"
Lesson 1: Melody
I understand that you'd be intimidated to try out FL Studio right now, I'll admit to being a little nervous about it myself.
Before we being, though, there's one important thing you might already know, but nevertheless should realize. This is NOT "8-bit" remixing. 8-bit is a common misnomer for this kind of soundtrack, when it doesn't characterize the sound at all, but simply the type of processing the system is capable of. It's called 8-bit simply because it's mostly associated with that type of processing. But now that we've gotten that out of the way, let's move on.
First of all, the Melody is a term you've probably heard before. By definition, the melody of the song is the predominant sound that leads the songs. If you find yourself whistling or humming a tune you've listened to, you're 99 times out of 100 recounting the melody of the song, while leaving out all of the rest of the parts that make it a song. In the case of FamiTracker, it's usually best to develop the melody of a remix or an OC, after which you can work on the rest of the song.
Now, what is the melody on FT, and how do we make it? Well, to understand this, you should understand how a tracker works. A tracker consists of rows and channels. The channels are what's providing the sound, and the rows represent increments in time. These rows are counted in double-digit Hexadecimal form (00, 01, 02, ... 0D, 0E, 0F, 10, 11, 12...) and go up to FF, making a total of 256 rows you can work with (for now...).
How do we put the melody on the tracker? Well, the first thing we need to do is add an instrument to even MAKE sound here. All you need to do is go to Instrument at the top and click "Add Instrument". Now, anything you put on the Square channels will create one particular sound, what you put on the Triangle channel will make a different sound, and what you put on the Noise channel will sound like crap, but we'll fix that later.
Assignment 1
Before I set you off on your first assignment, I want you to make a quick change very quickly: Go to Instrument and click "Edit Instrument". Now, in the volume section, click the + button to make the volume have a size of 7. Now, in the text box, type "8 8 8 8 8 8 0". You'll find out what that does later. Also, you'll want to go to Duty, make it size one, and in the text box simply type "2". Now that you've gotten that taken care of, set the tempo to "100", click on the slot at the very top left of the tracker grid and enter this pattern of keystrokes...

"E E Down E Down Q E Down T Down Down Down B Down Down Down , Down Down B Down Down C Down Down N Down M down J N Down B E Down T Y Down R T Down E Down , Down . M"
Next, highlight the section from 10 to 30, copy it, and Ctrl+V at Row 30.

And that's it for your first assignment. It probably won't sound quite right, but for the time being, it'll work.
Now, for mid-unit progress checks, instead of a sound-file, I'll simply want you to save the FT File and upload it here. I'll download it and look it over myself. Thanks ^^
  #18  
Old August 2, 2012, 10:14:43 PM
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That didn't take long at all~ Goodie~
Also, how would one upload the FT file? It says invalid file whenever I try to attach it.
Attached Thumbnails
Click image for larger version

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  #19  
Old August 3, 2012, 12:02:28 AM
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Quote:
Originally Posted by SyracuvatTenlii View Post
Twiggy
I can see you're in a completely different boat from your Turtwig friend, so I'll keep things simple to start with. We'll be jumping right in with Unit A...
Unit A: "What IS that?"
Lesson 1: Melody
I understand that you'd be intimidated to try out FL Studio right now, I'll admit to being a little nervous about it myself.
Before we being, though, there's one important thing you might already know, but nevertheless should realize. This is NOT "8-bit" remixing. 8-bit is a common misnomer for this kind of soundtrack, when it doesn't characterize the sound at all, but simply the type of processing the system is capable of. It's called 8-bit simply because it's mostly associated with that type of processing. But now that we've gotten that out of the way, let's move on.
First of all, the Melody is a term you've probably heard before. By definition, the melody of the song is the predominant sound that leads the songs. If you find yourself whistling or humming a tune you've listened to, you're 99 times out of 100 recounting the melody of the song, while leaving out all of the rest of the parts that make it a song. In the case of FamiTracker, it's usually best to develop the melody of a remix or an OC, after which you can work on the rest of the song.
Now, what is the melody on FT, and how do we make it? Well, to understand this, you should understand how a tracker works. A tracker consists of rows and channels. The channels are what's providing the sound, and the rows represent increments in time. These rows are counted in double-digit Hexadecimal form (00, 01, 02, ... 0D, 0E, 0F, 10, 11, 12...) and go up to FF, making a total of 256 rows you can work with (for now...).
How do we put the melody on the tracker? Well, the first thing we need to do is add an instrument to even MAKE sound here. All you need to do is go to Instrument at the top and click "Add Instrument". Now, anything you put on the Square channels will create one particular sound, what you put on the Triangle channel will make a different sound, and what you put on the Noise channel will sound like crap, but we'll fix that later.
Assignment 1
Before I set you off on your first assignment, I want you to make a quick change very quickly: Go to Instrument and click "Edit Instrument". Now, in the volume section, click the + button to make the volume have a size of 7. Now, in the text box, type "8 8 8 8 8 8 0". You'll find out what that does later. Also, you'll want to go to Duty, make it size one, and in the text box simply type "2". Now that you've gotten that taken care of, set the tempo to "100", click on the slot at the very top left of the tracker grid and enter this pattern of keystrokes...

"E E Down E Down Q E Down T Down Down Down B Down Down Down , Down Down B Down Down C Down Down N Down M down J N Down B E Down T Y Down R T Down E Down , Down . M"
Next, highlight the section from 10 to 30, copy it, and Ctrl+V at Row 30.

And that's it for your first assignment. It probably won't sound quite right, but for the time being, it'll work.
Now, for mid-unit progress checks, instead of a sound-file, I'll simply want you to save the FT File and upload it here. I'll download it and look it over myself. Thanks ^^
Your file's here. If you have any problems, I'll reupload it in a new post as an attachment. (Log in first for best results - if you have a Hotmail, Live, MSN, Xbox LIVE, or Outlook.com account, you have it already)

So many memories - it's probably the first real video game music that I ever had heard. (I bought a PlayStation, though, in the end, back then, as it's already 1999.)

Are we using different versions? Also, the tracker defaulted to 64 frames, of which I had to extend myself. Or was it rows?

Last edited by Twiggy; August 4, 2012 at 11:33:05 PM.
  #20  
Old August 3, 2012, 11:03:54 PM
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So I did this one off Oak's Lab. It was easy of the sense that I made it easy. I gave it a simple snare and kick beat. With a little crash cymbal.

I changed it up little.

Spoiler    
Oak's Lab Drum.mp3
  #21  
Old August 3, 2012, 11:28:09 PM
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I would like to enroll in the fami tracker class please
  #22  
Old August 4, 2012, 11:34:22 PM
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TurtwigX
Assignment 0 Results: PASS (no score)
Unfortunately, you cannot attach a FamiTracker file. You're going to have to upload it through a different medium, but mid-unit assignments should nonetheless be uploaded in that form so they can be more closely inspected.

Now, here's your first lesson:
Lesson 1: Melody
As I told Twiggy in his lesson, the melody is what you can pick out to be the dominant line of music in a song, but I'm sure you knew that already. Do take note that the melody in many OSTs has a way of shifting around instruments. During one part, it'll be played by strings, during another, it's the synthesized trumpet. Whatever it is, you'll want it to go in the first column of the tracker so as not to confuse yourself.
Assignment #1
This assignment consists of 3 tasks.
1.) First of all, I want you to pick out the melody in the first Overworld Theme of Super Mario 3-D Land, and put it into a single column of FamiTracker.
2.) Do the same thing, but with the battle theme of Pokemon Diamond/Pearl/Platinum
3.)CHALLENGE: Pick out the melody in the Nighttime theme of Hyrule Field in LoZ: Twilight Princess

Twiggy
Assignment 1 Result: PASS
Good job. I hope you see how the tracker works with that. You might think that the keyboard just seems to assign random keys to random...keys...but that's actually not the case. See, the bottom 2 rows and the top 2 rows both act as piano-roll keyboards. It seems a little confusing, but figuring all of this out is where Unit 2 will come in. Unit 2's goal is to give you some knowledge on Music Theory, but for now, let's move on to the next lesson...
Lesson 2: Harmony
Now, obviously, if a song only consisted of a melody, it'd be a nice solo piece for a dramatic ost, but that's not going to cover more than at the MOST 1 ost in an entire game. What you need, as well as a couple other things, is something that can compliment the melody's pitch by either paralleling its motion, contrasting it, or just simply adding its own rhythm to make things interesting. This is what we call Harmony. If it doesn't quite make sense from what I'm telling you, maybe it will after this assignment...
Assignment 2
So, you remember what you had to do for your last assignment, right? Well, this time, instead of training your cursor on the top left of the tracker, you're going to want to train it in the same wide column, but in the column labeled "Square 2" (make a new file for this, please). Add a new instrument as before, make it's volume map Size 26, and input this in the text box: 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 8 7 5 4. Make it's Duty/Noise map, again, Size 1 Value 2. Make the tempo 80, make sure it's 120 rows long, and enter the following keystrokes...
N Down Down N Down N N Down Down Down N Down Down B Down H
Copy this segment (00 to 10) and paste it at row 10. Highlight the entire thing, then press CTRL+F3 Skip down to row 20 and enter these keystrokes...
D Down Down D Down D D Down Down Down D Down Down S Down X
D Down Down D Down D Down D Down S Down X D
Now, make a new instrument. This time, make its Volume Map Size 8 with values 7 7 7 6 4 2 1 0, and make the Duty Map Size 1 Value 2 again.
Now for the fun part. Enter these keystrokes...
6EM6EMUM53M53MUM
Copy this strand and paste at row 50. Then copy from Row 50-57, and paste that at Row 60. Now for the final part...
LEYE5M(Down)56MLEMEU6
*puff*puff* Aaaaaaand tell me if you recognize what the harmony's from, kthxbye *passes out*
  #23  
Old August 5, 2012, 12:36:57 AM
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Quote:
Originally Posted by SyracuvatTenlii View Post
Twiggy
Assignment 1 Result: PASS
Good job. I hope you see how the tracker works with that. You might think that the keyboard just seems to assign random keys to random...keys...but that's actually not the case. See, the bottom 2 rows and the top 2 rows both act as piano-roll keyboards. It seems a little confusing, but figuring all of this out is where Unit 2 will come in. Unit 2's goal is to give you some knowledge on Music Theory, but for now, let's move on to the next lesson...
Lesson 2: Harmony
Now, obviously, if a song only consisted of a melody, it'd be a nice solo piece for a dramatic ost, but that's not going to cover more than at the MOST 1 ost in an entire game. What you need, as well as a couple other things, is something that can compliment the melody's pitch by either paralleling its motion, contrasting it, or just simply adding its own rhythm to make things interesting. This is what we call Harmony. If it doesn't quite make sense from what I'm telling you, maybe it will after this assignment...
Assignment 2
So, you remember what you had to do for your last assignment, right? Well, this time, instead of training your cursor on the top left of the tracker, you're going to want to train it in the same wide column, but in the column labeled "Square 2" (make a new file for this, please). Add a new instrument as before, make it's volume map Size 26, and input this in the text box: 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 8 7 5 4. Make it's Duty/Noise map, again, Size 1 Value 2. Make the tempo 80, make sure it's 120 rows long, and enter the following keystrokes...
N Down Down N Down N N Down Down Down N Down Down B Down H
Copy this segment (00 to 10) and paste it at row 10. Highlight the entire thing, then press CTRL+F3 Skip down to row 20 and enter these keystrokes...
D Down Down D Down D D Down Down Down D Down Down S Down X
D Down Down D Down D Down D Down S Down X D
Now, make a new instrument. This time, make its Volume Map Size 8 with values 7 7 7 6 4 2 1 0, and make the Duty Map Size 1 Value 2 again.
Now for the fun part. Enter these keystrokes...
6EM6EMUM53M53MUM
Copy this strand and paste at row 50. Then copy from Row 50-57, and paste that at Row 60. Now for the final part...
LEYE5M(Down)56MLEMEU6
*puff*puff* Aaaaaaand tell me if you recognize what the harmony's from, kthxbye *passes out*
Assignment 2 (and Microsoft's own URL shortener) a-go!

Unfortunately, I failed at picking out what the song(s) came from. Is it just me, or did the style change abruptly in the middle?

A long string of keystrokes can be prone to typos.

Last edited by Twiggy; August 5, 2012 at 12:42:36 AM.
  #24  
Old August 5, 2012, 12:56:48 AM
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I did your assignment before I got a start on mine, and I have to say I've never heard that song before, but MAN did the whole feeling change at Row 40.
On to my question, I'm not the guy who does Internet file sharing unless it's zipped stuff in Emails, what site should I use?
  #25  
Old August 6, 2012, 12:43:31 AM
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Originally Posted by Wulf Cines View Post
You've got my thumbs up for this folks and if I decide I need more training I'll run to you folks.
On that subject, I think that I could most definitely learn how to make original drum tracks without using the Riff macro or even the default loaded set of buttons in FL Studio. Original drum tracks what I mean is this: how to make a drum track that is different than a video game track provides via midi. I have remixing pat down I am just uncertain how to make my own drum tracks with midi that would match the song perfectly. I would like to take a trial lesson (or two if I feel I need it) due to to my personal life as I may not be able to take a complete course in that field and to see if I can get it down. I'm only looking into how to make original drum tracks, but if it is a requirement (in order to learn) that a midi of a song from a game must be chosen, I'd like to discuss/have a set of familiar choices to me and pick one that doesn't have a drum track/has one that can be changed and improved. Also it's possible I could drop out due to confidence level as well. Be prepared for that if you accept me.

My abilities are:
  1. ReMixing in FL Studio via Midi
  2. Recording with NCH WavePad to Capture Sound from my Soundcard with Cables
    2.1 For a fast, professional recording rather than using FL Studio's long-winded, time-consuming MP3 Export function (shortens how much time it takes me to produce a track)
  3. Silencing and Unmuting tracks in a Midi
  4. Adding Echo/Depth For A Surround Feel (via the Convolver)
  5. Using Soundfonts and VST Plugins
    5.1 Native Instruments FM7 (VST), Merlin Gold (SF), Mega Drive/Genesis (SF) are good examples of what I use
  6. Pitch/Tempo Change (separate of the other)
  7. Panning a midi track left/right/center
  8. Creating a riff via macro (I don't typically do this however)
^Here's another example of my capabilities as posted from my remix thread: Holy Land - Area Zero Camp^

I have lack of:
  1. Creating an original score
  2. Creating an extensive drum track that melds into the whole song and isn't entirely the same the whole way through.

EDIT: I changed my mind in the partaking of this school, however above is still a good example of what I am capable of.

Last edited by Wulf Cines; August 7, 2012 at 04:51:56 AM. Reason: Dropped out due of application to personal reasons/matters
  #26  
Old August 7, 2012, 02:26:22 PM
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Quote:
Originally Posted by teamplasma View Post
So I did this one off Oak's Lab. It was easy of the sense that I made it easy. I gave it a simple snare and kick beat. With a little crash cymbal.

I changed it up little.

Spoiler    
Attachment 3353
Passed

Score: 7/10
Alrighty there we go, a kick. Most songs need a kick, really I could argue that almost all songs need a kick (besides perhaps Orchestral songs, Ambient, etc.). Though, maybe it's because you were using the basic FL Studio kit, I felt the kick did not fit the song... it was like some sort of retro techno sounding kick. If it's because the lack of sounds then don't worry, I understand! Besides, sounds (no matter how good) do not define one's skills. My main problem was that the kick was just SO POWERFUL it drowned out that little.... oh that little buzzing sound was a snare. x3 So yes, if the snare's volume were a bit more louder and the kick's a little less then that would improve things here vastly! But you now understand that songs should defiantly have a kick and a snare at least, for percussion is the heart of any song. Without it, then there is not enough to keep it flowing.

I shall make sure I send you some percussion samples that beat the FL Studio ones in the ground. They're amazing and heck, I'd just replace the FL Studio files with these honestly. Once I get them uploaded, I'll send you them and try to post them here as well for others in the same boat.

I'm sure you'll improve with your percussion skills soon as you move along.

Assignment: Basic EQ/Mixer
  • Add all instrument channels to an indivudual spot on the mixer
  • Change the volume of at least one instrument via Mixer
  • Add at least one effect on a channel via Mixer (Suggestion: Use Fruity Compressor on your percussion, then lower it's volume. This will enhance the sound and make it have more "oomph".)
  • Remember percussion

Songs: Use any song you want for lesson.

Screenshots: Here is the Mixer and how to add a channel/instrument to it.
The Mixer    

How to add a channel to the Mixer    
  #27  
Old August 7, 2012, 09:00:24 PM
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Nick Skyline - "Simon Belmont, Vampire Slayer"

Last edited by GTP_NickSkyline; August 31, 2012 at 04:42:11 PM.
  #28  
Old August 7, 2012, 09:56:12 PM
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Okay, here you are. I accidentally saved over the SM3DL one, so if it sounds messy now, it was out of anger. And I just added in a messy bit of the insanely fast part I wasn't trying to hard for in the D/P one to show it was part of the melody. Wasn't too serious with that because it requires sheet music. And Twilight Princess... you just had to pick a song from one of the few Zelda games I've never played. No matter, it was difficult, but I put what I think was the melody.
Also John-li signed up for your class, don't ignore that.
And I'll email you the FTM files later and stuff.
Attached Files
File Type: wav Super Mario Land 3D Melody.wav (1.43 MB, 129 views)
File Type: wav D&P Wild Battle.wav (1.25 MB, 137 views)
File Type: wav Twilight Princess Hyrule Field Night.wav (3.92 MB, 126 views)

Last edited by TurtwigX; August 7, 2012 at 10:50:40 PM.
  #29  
Old August 8, 2012, 10:08:56 PM
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SyracuvatTenlii SyracuvatTenlii is offline
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john-li
Welcome to the crew, john. First of all, I'd like you to answer a few questions...
1. What's your experience in music trackers?
2. What do you know about remixing music?
3. How's your skill in music at all?


Okay, right now, Turt and Twig, I need you to check my first post in this thread (that is, if I've got it edited by that point in time) to see the grading scale for your assignments...

TurtwigX
Assignment Results...
1. SM3DL
A little short. -2
Last little part didn't quite sound accurate.
= 7/10-- Fix
2. D/P/P
Rather short. Misses a lot of the main melody. -4
Last little part again. Not really accurate. -1
= 5/10-- Service
3. Twilight Princess
Volume control is great. +2
Misses a small part that is actually kinda the main theme of Hyrule field. -3
Higher part doesn't start on the right pitch, which kinda derails the whole thing. -2
Challenge Bonus: +1
= 8/10 Good
FINAL SCORE: 20/30 = Fix a few things
First of all, I need you to finish the job on the first too songs. When you remix a song, it's really best that you take all of the song into account, not just a small section. Then, you should listen a little more closely to the melody of the song compared to what you wrote on the tracker. I think you might notice a couple inaccuracies. Don't bother working on the Twilight Princess one, that's a challenge, and I don't expect you to make a masterpiece of that one, so you're A-OK there. But in the end, I do need you to look over your first two songs again , touch them up a little bit, and then actually finish them before we can move on to the next part.

[COLOR="Lime"]Twiggy
SCORE: Service
First of all, the instrument you made for the first part is off. That might be a little more my fault than yours, but here's what you should do to fix it:
First of all, delete a few of the 10s on your Volume box and make sure to also shorten the length of that whole track. We're trying to get it to sound like it cuts off before it gets to the next note, which it doesn't quite seem to do. Again, probably my fault, not yours.
Second, the second half's...all screwy. I think you should look over my instructions again. If this is how I told you to put it down, let me know so I can tell you where I went wrong. Otherwise, you may have misread something.
Third, once you've pulled it together, try to figure out what classic soundtrack it's from. See me if you need a hint about that.
  #30  
Old August 8, 2012, 10:18:03 PM
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well I am not a remixer I want to learn how I do play instruments and I do use a matrix synth some times
  #31  
Old August 9, 2012, 12:43:50 AM
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SM3DL I can patch up and extend no problem. It can be done by Friday. Monday actually.
D/P... Umm... I don't think I'm too good with the extremely fast part... It takes me like 10 minutes to get a single note. Maybe if I had something to slow down the song.
...Hyrule Field has a main theme? ...I don't know what that is.
  #32  
Old August 9, 2012, 03:34:48 AM
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Quote:
Originally Posted by SyracuvatTenlii View Post
First of all, delete a few of the 10s on your Volume box and make sure to also shorten the length of that whole track. We're trying to get it to sound like it cuts off before it gets to the next note, which it doesn't quite seem to do. Again, probably my fault, not yours.
Second, the second half's...all screwy. I think you should look over my instructions again. If this is how I told you to put it down, let me know so I can tell you where I went wrong. Otherwise, you may have misread something.
Third, once you've pulled it together, try to figure out what classic soundtrack it's from. See me if you need a hint about that.
OK. Before I start redoing the entire thing this Sunday/Monday, I'll repost your instructions in an easier-to-read way here... Possibly problematic parts are highlighted in red. Comments are in green.

In the column labeled "Square 2"
Add a new instrument as before

Make it's volume map Size 26
10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 8 7 5 4

Sounds impossibly long. There are only 24 values in there, so the last two should be 0, right?

Make it's Duty/Noise map, again,
Size 1 Value 2.

Make the tempo 80,
make sure it's 120 rows long,

and enter the following keystrokes...

N Down Down N Down N N Down Down Down N Down Down B Down H

Copy this segment (00 to 10) and paste it at row 10.

Highlight the entire thing, then press CTRL+F3
(CTRL+F3 does nothing in my FT - I think that's probably it. Tell me, what function does that map to?)

Skip down to row 20 and enter these keystrokes...

D Down Down D Down D D Down Down Down D Down Down S Down X
D Down Down D Down D Down D Down S Down X D

Now, make a new instrument.
Make its Volume Map Size 8
with values 7 7 7 6 4 2 1 0,

and make the Duty Map
Size 1 Value 2 again.

Enter these keystrokes...
(Starting from which row?)

6 E M 6 E M U M 5 3 M 5 3 M U M

Copy this strand and paste at row 50.

Then copy from Row 50-57,
and paste that at Row 60.

Now for the final part...
L E Y E 5 M (Down) 5 6 M L E M E U 6
(Down) means the down arrow key, and not (, Down arrow key, and then ), right?

Last edited by Twiggy; August 9, 2012 at 03:38:15 AM.
  #33  
Old August 9, 2012, 10:29:05 AM
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SyracuvatTenlii SyracuvatTenlii is offline
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Quote:
Originally Posted by Twiggy View Post
Make it's volume map Size 26
10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 8 7 5 4

Sounds impossibly long. There are only 24 values in there, so the last two should be 0, right?
*faceboneclub* Yes...my mistake, go ahead and change that.
Make it's Duty/Noise map, again,
Size 1 Value 2.

Make the tempo 80,
make sure it's 120 rows long,

and enter the following keystrokes...

N Down Down N Down N N Down Down Down N Down Down B Down H

Copy this segment (00 to 10) and paste it at row 10.

Highlight the entire thing, then press CTRL+F3
(CTRL+F3 does nothing in my FT - I think that's probably it. Tell me, what function does that map to?)
It doesn't look like you changed anything, but you actually did. Ctrl F3 lowers the octave of the selected notes. We'll talk a little more about that later.
Skip down to row 20 and enter these keystrokes...

D Down Down D Down D D Down Down Down D Down Down S Down X
D Down Down D Down D Down D Down S Down X D

Now, make a new instrument.
Make its Volume Map Size 8
with values 7 7 7 6 4 2 1 0,

and make the Duty Map
Size 1 Value 2 again.

Enter these keystrokes...
(Starting from which row?)
See, my little turtwig pupil, THIS is what happens when you write an assignment at midnight. You need to start writing this at line 40.
6 E M 6 E M U M 5 3 M 5 3 M U M

Copy this strand and paste at row 50.

Then copy from Row 50-57,
and paste that at Row 60.

Now for the final part...
L E Y E 5 M (Down) 5 6 M L E M E U 6
(Down) means the down arrow key, and not (, Down arrow key, and then ), right?
Yes, the down arrow key. I thought that was a little more clear, but I'll take not of that. Ignore the parentheses.

Last edited by SyracuvatTenlii; August 9, 2012 at 10:29:36 AM.
  #34  
Old August 9, 2012, 10:52:01 AM
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Assignment 2 file overwritten. You should be able to access the same copy with the previous link. (If not, I'll reupload it)
  #35  
Old August 9, 2012, 10:31:31 PM
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Thoughts? The OOMPH sound was hard... Not sure if I did it right...

Battle Remix.mp3
  #36  
Old August 12, 2012, 12:09:58 PM
RaytwOST RaytwOST is offline
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Sounds cool, I'd like to apply in LD's classroom !
I use FL Studio 10 producer edition,

Current abilities: I can make some parts of a song without midi (depending of which song), uuh, I think that I'm a great beat-maker if you look at my poor remix collection, I can link my instruments to the mixer and stuff, personalize a song a little bit, I however don't use patterns & playlist, I prefer to do my remix like a midi, because I usually use one, I know how to change the velocity, and to use the EQ ( but I'm not very good with it, so I'd not refuse a training ), and finally, I'm a noob with original stuff, but it interest me a lot !

Interests: I'm interested by learning DnB, Breakbeat, Drumstep and Hardstyle ( that's why LD's a good teacher ! ) and also interested by learning to use some VST like Massive and Nexus to make my own sounds ( I'm tired of those presets... ).
I have some basic knowledge of Music Theory and FL Studio, but I want to become a great remixer/compositor and bring some joy or eargasm to those who listen to my remixes ! ^^

PM Guidance?: Yes of course !

Songs/Games: Pokémon ( all of them ), Final Fantasy, and one or two songs from Kirby, that's all actually

If you have any question, feel free to ask !

Last edited by RaytwOST; August 12, 2012 at 12:11:45 PM.
  #37  
Old August 12, 2012, 06:47:23 PM
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john-li
Ok, john, I think I know where to start off with you, but please be patient here. I need to figure out how to do your lessons, but I'll get back to you soon.

Twiggy
SCORE: PASS
Alright, thank you for fixing that up. Now it's time for things to get down low...
Lesson 3: Bass
Oooooookay, Twig, so the 3rd and final pitched part of a basic NES tune is the bass. This part of the song carries the chord of the song. If a melody or harmony is off-tune, it sounds weird, but you can tell it's a mistake. If the bass is off-key, the whole song just doesn't sound right. As you can probably tell, the bass is pretty freaking important to get exactly right.
The bass shouldn't require much further explanation, so I'll just cut to the chase here and give you the assignment

Assignment #3
Okay, I need to go at this with a different approach, so here are your instructions...
1.) Create a new instruments. No new settings this time, just keep it default.
2.) Make the song 256 rows (maximum amount for one frame)
3.) Click the little icon at the top bar called "Settings" and set note cut to "-" and note release to "="
4.) Enter the following keystrokes at their respective rows...
00: G /// 10: C /// 1A: - /// 1C: C /// 1E: G
20: M; Ctrl+F3 /// 2A: S /// 2E: X
3E: V
40: G
50: C
60: X
76: - /// 78: X /// 7A: C
80: G
90: C /// 9A: - /// 9C: C /// 9E: G
A0: M Ctrl+F3 /// AC: - /// AE: S
B0: X
C0: G /// CA: - /// CC: G /// CE: V
D0: C /// DA: - /// DC: C /// DE: D
E0: X
F0: L

Last edited by SyracuvatTenlii; August 12, 2012 at 06:47:45 PM.
  #38  
Old August 12, 2012, 07:51:14 PM
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Quote:
Originally Posted by SyracuvatTenlii View Post
Twiggy
SCORE: PASS
Alright, thank you for fixing that up. Now it's time for things to get down low...
Lesson 3: Bass
Oooooookay, Twig, so the 3rd and final pitched part of a basic NES tune is the bass. This part of the song carries the chord of the song. If a melody or harmony is off-tune, it sounds weird, but you can tell it's a mistake. If the bass is off-key, the whole song just doesn't sound right. As you can probably tell, the bass is pretty freaking important to get exactly right.
The bass shouldn't require much further explanation, so I'll just cut to the chase here and give you the assignment

Assignment #3
Okay, I need to go at this with a different approach, so here are your instructions...
1.) Create a new instruments. No new settings this time, just keep it default.
2.) Make the song 256 rows (maximum amount for one frame)
3.) Click the little icon at the top bar called "Settings" and set note cut to "-" and note release to "="
4.) Enter the following keystrokes at their respective rows...
00: G /// 10: C /// 1A: - /// 1C: C /// 1E: G
20: M; Ctrl+F3 /// 2A: S /// 2E: X
3E: V
40: G
50: C
60: X
76: - /// 78: X /// 7A: C
80: G
90: C /// 9A: - /// 9C: C /// 9E: G
A0: M Ctrl+F3 /// AC: - /// AE: S
B0: X
C0: G /// CA: - /// CC: G /// CE: V
D0: C /// DA: - /// DC: C /// DE: D
E0: X
F0: L
I think you forgot to change all the "/"s in your instructions to "=", right?

Don't forget that - is also assigned to Clear Field by default.

By the way, your finished file's here.

Last edited by Twiggy; August 12, 2012 at 08:01:33 PM.
  #39  
Old August 13, 2012, 09:39:07 PM
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Okay, I've done Super Mario 3D Land once more. I extended it and fixed like 1 or 2 mistakes. D/P will come up shortly and I'll edit this post when that happens. Probably tomorrow after bowling.
Attached Files
File Type: wav Super Mario Land 3D Melody.wav (2.86 MB, 125 views)
  #40  
Old August 14, 2012, 10:59:05 AM
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Cool

Here's my remix of this song: "YAKSHA" by Neulakyussra (alias of L.E.D.?). Here's the original song as a reference/proof that I'm not stealing anything.

This covers Lesson 2, but I think it goes all the way up to Lesson 9.

Modified the Amen Break's mixer channel equalizers to give the Amen Break that "oomph", when mixed with the kick, clap, ride, and other various sounds. I increased the treble a little, and layered a Compressor on top of Soundgoodizer. (Covers Lesson 2)

Eight synthesizers used (some of which are layered on top of one another), including five instances of Nexus. I use Albino 3 for my bass lines, if you're wondering. (Covers Lesson 3)

Personalized like crazy towards the end, because the orignal melody wasn't enough for me. (Covers Lesson 4)

22 patterns used...along with some Automation clips. The setup I have covers 11 tracks on the playlist. Also added in some sounds from VEC4 to personalize it a little more. (Covers Lesson 5)

I didn't have a MIDI to work from, so I had to remix this entirely by ear. (Covers Lesson 6)

I put in a couple of snare rolls, and a fade out on a hi-hat loop towards the end. I wonder if a Saw Pad layered on top of another synth with a low-pass/high-pass cutoff filter counts as something getting quiter or louder. (Covers Lesson 7)

Like the original, this starts on a dark, grim tone. Towards the end, the tone of the song changes to a much lighter one. Kind of like ascending to the Hall of Origin... (Covers Lesson 8)

I adjusted the EQ on some mixer channels to make them stand out, but also so I could hear everything that was going on. (Not sure if this covers Lesson 9)

I believe anything can make or break a song, and I'm pretty sure I did mostly everything right here. I'm not sure if I want to apply to be an instructor...I'll give it a few months.

Last edited by GTP_NickSkyline; August 31, 2012 at 04:43:44 PM.
  #41  
Old August 16, 2012, 01:06:09 PM
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LugiaDialga LugiaDialga is offline
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Quote:
Originally Posted by GTP_NickSkyline View Post
I figured the post kept giving a 403 error for some reason...so it's attachment time.

I think I know what to do for lesson 2...
Thank-you for doing this and sorry I could not get to it any sooner.

Passed

Score: 9/10
Everything was balanced out EQ-wise and I could hear all of your instruments in the piece well. The quality was not muddy either. My suggestions though would be to bring up the bass just a hair more so it does not get too left behind the rest of the instruments. I liked the synths chosen were rather good as well and the percussion you added was nice as well and fitted perfectly for the type of sound you were going for I assume. I have no complaints and can tell now that your current skills put you in a bit more of an advanced position. The thing I hear the most that you could try working on is panning and playing with Stereo Separation a bit to really enhance the sound of your mix and add more liveliness to it.

Quote:
Originally Posted by GTP_NickSkyline View Post
I had a little bit of a hard time picking a song for this one.

I eventually went with a song from Beatmania IIDX 19: LINCLE...you mash buttons there, so it counts as a video game.

LD, do I have balls? Because this song sounds like it may be very hard to remix: "YAKSHA" by Neulakyussra (alias of L.E.D.?). Here's the original song as a reference/proof that I'm not stealing anything.

This covers Lesson 2, but I think it goes all the way up to Lesson 9.

Modified the Amen Break's mixer channel equalizers to give the Amen Break that "oomph", when mixed with the kick, clap, ride, and other various sounds. I increased the treble a little, and layered a Compressor on top of Soundgoodizer. (Covers Lesson 2)

Eight synthesizers used (some of which are layered on top of one another), including five instances of Nexus. I use Albino 3 for my bass lines, if you're wondering. (Covers Lesson 3)

Personalized like crazy towards the end, because the orignal melody wasn't enough for me. (Covers Lesson 4)

22 patterns used...along with some Automation clips. The setup I have covers 11 tracks on the playlist. Also added in some sounds from VEC4 to personalize it a little more. (Covers Lesson 5)

I didn't have a MIDI to work from, so I had to remix this entirely by ear. (Covers Lesson 6)

I put in a couple of snare rolls, and a fade out on a hi-hat loop towards the end. I wonder if a Saw Pad layered on top of another synth with a low-pass/high-pass cutoff filter counts as something getting quiter or louder. (Covers Lesson 7)

Like the original, this starts on a dark, grim tone. Towards the end, the tone of the song changes to a much lighter one. Kind of like ascending to the Hall of Origin... (Covers Lesson 8)

I adjusted the EQ on some mixer channels to make them stand out, but also so I could hear everything that was going on. (Not sure if this covers Lesson 9)

I believe anything can make or break a song, and I'm pretty sure I did mostly everything right here. I'm not sure if I want to apply to be an instructor...I'll give it a few months.

Question if Anyone Wants to Answer: What are your thoughts on Beatmania?
So THIS is where this song comes from! Hardcore, Hardtrance, or whatever you wish to label this song as is what I like... and I knew it had to come from somewhere and not just random videos giving no credit. xP

Passed

Score: 10/10
Okay I'm not going to lie... this made my jaw drop a bit. I'm really surprised you don't upload your pieces anywhere such as youtube, newgrounds, art sites, etc. Because you really need to share this love with everyone and gain the feedback you deserve. Heh, I will gladly admit that you do surpass my abilities. I would not be able to transcribe a song like this by ear (I can transcribe but... last I tried something like Hardstyle or Hardcore it was... yeah).
The ONLY thing I could really find in this was the Amen Break sounded off at one part at 0:58 and the cymbal crashes playing up to this part sounded reminiscent of the BW Samples, which could fit in other gritty songs and maybe this is just me, but I did not think it fitted in quiiiiiite as well as everything else. Perhaps it was the pitch? Or just a dab of delay or a pinch of more reverb would help? It's not a biggie honestly.

I was glad to hear more panning overall in this piece compared to your previous Castlevania one, that was nice and a small amount of improvement all on your own! *laughs* There is not much I can teach you, unless you yourself personally feel shaky in any one certain area at all? Feel free to tell me what that my be, if anything. Really though I feel almost as I could be learning from you. I just suggest playing more with Panning and Stereo Sound. Broaden the sound overall of your tracks to make the quality top-notch. You can pan instruments to sound as if they are coming from to the left from "behind" you and things of that nature. I suggest you take a peek into iZotope Ozone 4 or 5 perhaps. If you don't use this already you will fall in love with it instantly I assure you, Nick.

If you wish to continue with "lessons" just to make sure you got the panning down or anything else that comes to your mind, feel free to let me know here and we can get this arranged. I will be more on top of things here now due to my work schedule going to Weekends-ONLY now (with School taking up the rest of the week except Fridays until October; meaning I have more time available where I will not be too tired to pass proper judgement). Btw you would definitely make a great teacher, if you do so wish to decide to take one more test for that then pleaseeee let me know~! If you wish to wait a lil' bit on that, I understand completely even if you wish to not take it as well!
  #42  
Old August 16, 2012, 01:12:15 PM
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ReshZek200 ReshZek200 is offline
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Chosen Instructor: LugiaDialga (FL Studio 9.1 XXL Producer Edition User)

Current abilities: none i am horrible at remixing V.V

Interests: I'm looking forward to learning.

PM Guidance?: If I need you...I'll Pm you soon, as much as i can.

Songs/Games: POKEMON! i'd like to try Primal Dialga's music first. link me to FL studio!
I'm interested in music from the following:
*Pokémon Red/Blue/Fire Red/Leaf Green
*Pokémon Gold/Silver/Heart Gold/Soul Silver
*Pokémon Ruby/Sapphire
*Pokémon Diamond/Pearl
*Pokémon Black/White
*Pokémon Black 2 and White 2 (Optional)
  #43  
Old August 16, 2012, 01:25:14 PM
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Quote:
Originally Posted by teamplasma View Post
Thoughts? The OOMPH sound was hard... Not sure if I did it right...

Attachment 3392
Passed
Score: 8/10
Pianos are always nice, but if you are to add percussion I think you should have added some strings in there or at least an array of other instruments... at the bare minumim something for the bass would be great! String Chords are good as well. The percussion was the main thing in this mix though. The cymbal in the intro was a teensy too loud I thought, you can decrease the "Velocity" to fix this easily! Through the rest of the song the second percussion which was a bassdrum was a little too low in volume. I suggest adding a Compressor to it in the Mixer. ;3 But I feel your starting to grasp percussion a lot better now, Plaz. Which is good! Just don't forget the ol' faithful: Snares~!

For your next lesson we shall do one more Mixer-related piece just to make sure you grasp this Mixer and adding ALL the instruments to it!

Lesson: Mixer
  • Use multiple instruments of your choice
  • Kicks, Snares, Cymbals
  • Lower the volume via the Mixer on instruments that sound too loud
  • Add at least one effect/plugin via Mixer

Songs: Choose any song you wish to right now, Plaz!
  #44  
Old August 16, 2012, 03:13:11 PM
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LugiaDialga LugiaDialga is offline
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Quote:
Originally Posted by RaytwOST View Post
Sounds cool, I'd like to apply in LD's classroom !
I use FL Studio 10 producer edition,

Current abilities: I can make some parts of a song without midi (depending of which song), uuh, I think that I'm a great beat-maker if you look at my poor remix collection, I can link my instruments to the mixer and stuff, personalize a song a little bit, I however don't use patterns & playlist, I prefer to do my remix like a midi, because I usually use one, I know how to change the velocity, and to use the EQ ( but I'm not very good with it, so I'd not refuse a training ), and finally, I'm a noob with original stuff, but it interest me a lot !

Interests: I'm interested by learning DnB, Breakbeat, Drumstep and Hardstyle ( that's why LD's a good teacher ! ) and also interested by learning to use some VST like Massive and Nexus to make my own sounds ( I'm tired of those presets... ).
I have some basic knowledge of Music Theory and FL Studio, but I want to become a great remixer/compositor and bring some joy or eargasm to those who listen to my remixes ! ^^

PM Guidance?: Yes of course !

Songs/Games: Pokémon ( all of them ), Final Fantasy, and one or two songs from Kirby, that's all actually

If you have any question, feel free to ask !
Alrighty Ray, well you came to the right place then! I'm glad to hear that you do know a bit about the Mixer. That thing can be intimidating at first but it's necessary for ANY music in FL Studio~! So we'll make sure you're fully comfortable with it here, don't worry! ;3

How about we start easy for ya just to see your beat making skills, eh? Then we can move on don't worry! ^-^

Lesson: Beat Making
  • Create a remix with a new percussion track/beat
  • Add at least kicks, snares, and cymbals
  • Feel free to add what you wish to, this lesson is just to see where your skills currently lie at

Songs: Feel free to choose any of the listed songs below!
  • Final Fantasy X: Seymour Battle theme
  • Pokemon GSC: Burned Tower or Tin Tower
  • Kirby 64: 02 Battle Theme
  • Pokemon RBY: Title Screen Theme
  • Final Fantasy VII: Mako Reactor
  • Kirby: Gourmet Race
  #45  
Old August 16, 2012, 03:39:01 PM
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LugiaDialga LugiaDialga is offline
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Quote:
Originally Posted by ReshZek200 View Post
Chosen Instructor: LugiaDialga (FL Studio 9.1 XXL Producer Edition User)

Current abilities: none i am horrible at remixing V.V

Interests: I'm looking forward to learning.

PM Guidance?: If I need you...I'll Pm you soon, as much as i can.

Songs/Games: POKEMON! i'd like to try Primal Dialga's music first. link me to FL studio!
I'm interested in music from the following:
*Pokémon Red/Blue/Fire Red/Leaf Green
*Pokémon Gold/Silver/Heart Gold/Soul Silver
*Pokémon Ruby/Sapphire
*Pokémon Diamond/Pearl
*Pokémon Black/White
*Pokémon Black 2 and White 2 (Optional)
Well don't worry Resh, we shall get you started so we can help you learn and improve~! :3

Lesson: Basic Beat Making
  • Take a song and add a new percussion track/beat to it
  • You may use any percussion methods, but include at LEAST a Kick and a Snare
  • Don't worry about anything else at the moment just the percussion but choose new instruments other than midi instruments (IF you use a Midi that is)

Songs: You may use any song you wish to from Pokemon RBY and GSC games.

Percussion in FL Studio    

or


PM me if you have any trouble and good luck, Resh! :3
  #46  
Old August 17, 2012, 09:53:48 AM
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GTP_NickSkyline GTP_NickSkyline is offline
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Quote:
Originally Posted by LugiaDialga View Post
take a peek into iZotope Ozone 4 or 5 perhaps. If you don't use this already you will fall in love with it instantly I assure you, Nick.
Wow.

I appreciate the feedback you've given me.

The only reason I haven't messed around with Panning and Stereo sound very often is because, as an aspiring Hardcore Techno musician, I haven't seen a lot of other people do it myself save for maybe a few of the bigger names. I thought the Fruity Limiter + Maximus combo was doing all of the mastering work for me, but then I picked up iZotope Ozone 5 Advanced (which you recommended to me), and I have to say that I'm in love with it. My favorite parts of it would have to be the Harmonic Exciter and Stereo Imager.

One of my great ambitions is to find my way onto a compilation CD, especially one from the Japanese Hardcore TANO*C label (Information here). I just had a listen to Hardcore Syndrome 6, and I actually like a lot of the songs on this CD. For me, it had that subtle mix between Happy Hardcore and Gabber I'm familiar with here, a lot more of a Vocal Trance influence, and a few of the tracks even had some Dubstep wobbles in them (I'm integrating Dubstep into my FL Studio Advanced course if I ever decide to teach it). It makes me want to whip out Massive and mess with the Cutoff filter (and I guess now would be a good time to mention that I have a bunch of Massive presets made specifically for producing Dubstep). Personally, my favorite song from this CD would have to be "Project" by USAO. It's a Hardstyle track (and, IMHO, an unique one at that), with some of the heaviest distortion in a kick I've heard in a long time. It also mixes in a very nice melody in the middle of the song as well. To me, it's actually very bright compared to most other Hardstyle songs I've heard. I'm not sure what to call this song, but if I had to pick something accurate, I'd go with Uplifting Hardstyle.

Basically, my process of making music goes like this: I listen to a bunch of music at one time. Then, one day when I get bored, I open up FL Studio and try to create something just like what I heard. It doesn't really matter if I'm trying to remix one song into another, just plain goofing around, or making some original content. The thing is, Hardcore TANO*C has been doing this for years, and I just started. So, I can't expect to compete at the level of these musicians for a while. Thus, when I export something in FL Studio, I end up getting about 70% of the result I want. I felt my remix of YAKSHA gave me about 80-85% of the result I wanted.

So, I conclude that I'm trying to emulate the average J-Core artist without directly ripping them off, while adding my own unique flare to what I do. It may not be that good compared to what I've heard, but I'm really glad that you like it and want me to share my work.

And speaking of me sharing my work...    
INSTRUCTOR TESTING TIME!

Song Details: A Hardtechno (exact subgenre undefinable) remix of LMFAO's second-biggest hit to date, "Party Rock Anthem". I found an acapella of the song at 130 BPM, and sped that up to 174 BPM and then started to remix the song itself at that speed.

I put in the original chord-based melody, incorporated with an arpeggiated saw, a Dutch lead, an actual bassline, and a few other things including an original melody (Covers Lesson 10 of your course, BTW) laid over the vocals at one point.

Also, thanks for the constructive criticism; I used iZotope Ozone 5 Advanced in the Master Channel to improve panning by a longshot...by my standards.

It's too hard for me to point out everything I did here; LD, you have to listen to this.

Most everything I'll be teaching in FL Studio Advanced, you can find in this song.

Song MP3, because I think you might be dying to hear this: https://www.dropbox.com/sh/u4mjb0rp1...mix%5E2%29.mp3 (I figured out how to link to files in my Dropbox.)

Last edited by GTP_NickSkyline; August 24, 2012 at 08:49:50 PM.
  #47  
Old August 17, 2012, 01:07:48 PM
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Originally Posted by LugiaDialga View Post
Well don't worry Resh, we shall get you started so we can help you learn and improve~! :3

Lesson: Basic Beat Making
  • Take a song and add a new percussion track/beat to it
  • You may use any percussion methods, but include at LEAST a Kick and a Snare
  • Don't worry about anything else at the moment just the percussion but choose new instruments other than midi instruments (IF you use a Midi that is)

Songs: You may use any song you wish to from Pokemon RBY and GSC games.

Percussion in FL Studio    

or


PM me if you have any trouble and good luck, Resh! :3
okay~! let's do this! 8D
  #48  
Old August 18, 2012, 02:40:34 PM
RaytwOST RaytwOST is offline
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Like I said before, I'm actually in France ( holidays ), I'll do my lesson as fast as I can, I promise !
I think that I'll try 02 or Seymour battle theme, but I'm not sure about that...
Well, I'll see !

Last edited by Cat333Pokémon; August 21, 2012 at 08:55:47 PM.
  #49  
Old August 18, 2012, 05:56:00 PM
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john-li
So...Twiggy's almost up to your level in the classes, and since it'll be my first time doing something like that, it'll be easier if I just have to come up with a single assignment for both of you, so hang tight just a little longer.

Twiggy
Assignment Result: FIX
Excellent work following the instructions, Twiggy, but I would like you to do something extra before you move on to the next assignment: Can you identify what this baseline is from?

Anyway, that'll be an addendum to your next and final assignment, but here's the lesson to go with it:
Lesson 4: Noise
So, you turn on the TV and it's for whatever reason on an unresponsive channel. What do you hear? Noise. Specifically, I believe this is referred to as "white noise", but don't quote me on that. Either way, it's loud, it's obnoxious, and yet, it's somehow used by game companies to make a percussive beat to an NES tune. How? Well, we're going to find out in...
Assignment #4
STEP 1) Make a new instrument
STEP 2) Set this instrument to Volume size 3, values "15 15 0"
STEP 3) Make another new instrument
STEP 4) Set this instrument to Volume size 8, values "15 14 13 10 7 5 2 0"
STEP 5) Press "I" in the Noise column on the following rows:
00, 12, 14, 16, 18, 2A, 2C, 2E, 30, 42, 44, 46, 48, 4E, 54, 5A, 5D
STEP 6) While all of these are assigned to instrument 00, set lines 00, 18, and 30 to instrument 01.
STEP 7) Guess the tune this percussion track comes from
  #50  
Old August 18, 2012, 09:50:41 PM
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Originally Posted by SyracuvatTenlii View Post
Twiggy
Assignment Result: FIX
Excellent work following the instructions, Twiggy, but I would like you to do something extra before you move on to the next assignment: Can you identify what this baseline is from?

Anyway, that'll be an addendum to your next and final assignment, but here's the lesson to go with it:
Lesson 4: Noise
So, you turn on the TV and it's for whatever reason on an unresponsive channel. What do you hear? Noise. Specifically, I believe this is referred to as "white noise", but don't quote me on that. Either way, it's loud, it's obnoxious, and yet, it's somehow used by game companies to make a percussive beat to an NES tune. How? Well, we're going to find out in...
Assignment #4
STEP 1) Make a new instrument
STEP 2) Set this instrument to Volume size 3, values "15 15 0"
STEP 3) Make another new instrument
STEP 4) Set this instrument to Volume size 8, values "15 14 13 10 7 5 2 0"
STEP 5) Press "I" in the Noise column on the following rows:
00, 12, 14, 16, 18, 2A, 2C, 2E, 30, 42, 44, 46, 48, 4E, 54, 5A, 5D
STEP 6) While all of these are assigned to instrument 00, set lines 00, 18, and 30 to instrument 01.
STEP 7) Guess the tune this percussion track comes from
*wonders what to fix in the last assignment*

Assignment 4's here, but you forgot to mention the expected tempo and speed, so I left it at the defaults. As for the number of rows, I chose 96 because that would round up to the last note and loop seamlessly. Again, this is because it was unspecified, and 64 (default) was too short.

Also, you forgot to mention "pick instrument 00" right before inserting all the notes.

One thing I've noticed about the volume/pitch/noise sizes is that you can just type the values directly, and its size will automatically expand. This might save some time and prevent errors.

Nope, can't tell either. I think I must have big trouble picking out anything not the melody unless pointed out.
  #51  
Old August 24, 2012, 06:05:07 PM
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Sorry for the waiting, I was on holidays, but now I'm back, so I did it in a hurry, and so it's probably not fabulous but... Yeah, whatever, I'll do something better next time...

Your Lesson’s goal: Mhhh... I tried to do a drum beat with a soundfont ( I usually use Slicer and a sample ), and to keep a structure... And like I expected, I miserably failed.

Your finished MP3: Here it is !

I was thinking about doing it DnB-style, but like always, I had my lack of creativity and a bit of laziness, so it's just a MIDI with some synth/soundfont on it. :/
Attached Files
File Type: mp3 Vs Seymour Omnis.mp3 (1.03 MB, 209 views)
  #52  
Old August 24, 2012, 07:49:27 PM
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Originally Posted by RaytwOST View Post
Sorry for the waiting, I was on holidays, but now I'm back, so I did it in a hurry, and so it's probably not fabulous but... Yeah, whatever, I'll do something better next time...

Your Lesson’s goal: Mhhh... I tried to do a drum beat with a soundfont ( I usually use Slicer and a sample ), and to keep a structure... And like I expected, I miserably failed.

Your finished MP3: Here it is !

I was thinking about doing it DnB-style, but like always, I had my lack of creativity and a bit of laziness, so it's just a MIDI with some synth/soundfont on it. :/
I'll admit, I'm a bit lazy at first when it comes to remixing something; I tend to plop the MIDI of all the various melodies I'm given into each separate channel, and then work a drumbeat or various samples around it. But, here's the thing...when I get my groove on, I never stop until I'm completely satisfied with what I've made.

I know I'm not your teacher, and therefore can't give you a score. But, the melody of the battle with Seymour Omnis in FFX is awesome indeed, and the drums sound nice enough, even though Fruity LSD was involved (seeing as this is your first lesson, I'll let that slide). And the synth that comes in before the soung starts to fade out...that sounds a bit cliché, yet I find it's one of "those", that you just have to follow in electronic music production. You can't have just a beat, a lead melody and a bass melody. Otherwise, the next single you produce might sell like Pluto Nash's Box Office reception.

That said, this isn't that bad for your first remix, and I kind of like it. I'd like to point out a few problems that I have.
  • At the beginning, isn't there supposed to be some sort of high-pitched synth melody playing here?
  • Maybe the bass line could be brought up an octave.
  • At 0:21, the drums are mixed too loud for a few seconds.
  • Maybe it wouldn't hurt to play with panning/stereo sound, even a little.
These are just my two cents. You should feel a little proud of yourself that you made something someone found halfway decent, even though you thought it was worse than "Meh". I always say to myself when making something in FL Studio: "I know this is okay, but I can do a heck of a lot better than this."

Honestly, it could have been worse.
  #53  
Old August 24, 2012, 08:27:21 PM
RaytwOST RaytwOST is offline
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To be honest, that was not my first remix, but the lesson's purpose was just to "make a beat", so I did. ^^'

The synth before the fade out : I just put a fade out at the moment where I was too lazy to continue, in fact. The fact that the fade out come just after the synth is just a coincidence, that was not my intention.

For the high-pitched melody at the beginning : Yep, but I didn't found a decent VST presets/soundfont on my computer, so it would have been worse if I had put it.

But I totally agree with you for the rest. The fact is, LD gave me a lesson to do like 1 week, so I did this in a hurry, but I admit that even if I had had more time, it wouldn't be much better than this.

The problem with me is that I can do some good stuff, but only when I am motivated, it's random... Some evenings, I feel hyper ambitious and stuff, and I do a good work. But apparently, it doesn't apply to this evening ^^'

( By the way, even if you're not my teacher, you can give me a note for the lulz )
  #54  
Old August 24, 2012, 09:32:05 PM
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Originally Posted by GTP_NickSkyline View Post
I'll admit, I'm a bit lazy at first when it comes to remixing something; I tend to plop the MIDI of all the various melodies I'm given into each separate channel, and then work a drumbeat or various samples around it. But, here's the thing...when I get my groove on, I never stop until I'm completely satisfied with what I've made.

I know I'm not your teacher, and therefore can't give you a score. But, the melody of the battle with Seymour Omnis in FFX is awesome indeed, and the drums sound nice enough, even though Fruity LSD was involved (seeing as this is your first lesson, I'll let that slide). And the synth that comes in before the soung starts to fade out...that sounds a bit cliché, yet I find it's one of "those", that you just have to follow in electronic music production. You can't have just a beat, a lead melody and a bass melody. Otherwise, the next single you produce might sell like Pluto Nash's Box Office reception.

That said, this isn't that bad for your first remix, and I kind of like it. I'd like to point out a few problems that I have.
  • At the beginning, isn't there supposed to be some sort of high-pitched synth melody playing here?
  • Maybe the bass line could be brought up an octave.
  • At 0:21, the drums are mixed too loud for a few seconds.
  • Maybe it wouldn't hurt to play with panning/stereo sound, even a little.
These are just my two cents. You should feel a little proud of yourself that you made something someone found halfway decent, even though you thought it was worse than "Meh". I always say to myself when making something in FL Studio: "I know this is okay, but I can do a heck of a lot better than this."

Honestly, it could have been worse.
Quote:
Originally Posted by RaytwOST View Post
To be honest, that was not my first remix, but the lesson's purpose was just to "make a beat", so I did. ^^'

The synth before the fade out : I just put a fade out at the moment where I was too lazy to continue, in fact. The fact that the fade out come just after the synth is just a coincidence, that was not my intention.

For the high-pitched melody at the beginning : Yep, but I didn't found a decent VST presets/soundfont on my computer, so it would have been worse if I had put it.

But I totally agree with you for the rest. The fact is, LD gave me a lesson to do like 1 week, so I did this in a hurry, but I admit that even if I had had more time, it wouldn't be much better than this.

The problem with me is that I can do some good stuff, but only when I am motivated, it's random... Some evenings, I feel hyper ambitious and stuff, and I do a good work. But apparently, it doesn't apply to this evening ^^'

( By the way, even if you're not my teacher, you can give me a note for the lulz )
Passed

Score: 7/10

Well, Nick may not be an instructor (yet) when he replied to this post, I shall just ellaborate off of what he has said. I agree here 100% anyways. Yes, your lesson was simply to make a new beat instead of copy/pasting the original to other drums or drum loops and such, which is exactly what you did! It's just a nice way to switch things up and learn new methods besides "ol' failthful" of sorts. The percussion did get a bit loud at times but perhaps all you need to do is tone down the vleloctiy for those specific parts (such as at 0:21 like Nick mentioned), then that would help it a ton! I can't really add more here, Nick got it all said rather nicely. You made a new beat, I feel you just need more practice in this area to ease you into some other things besides just drum loops~! ;3 Otherwise, good job despite your little amount of time spent on it, Ray.

As for your next lesson, we shall just do one more in Beat Making so you can get more comfortable with it. And don't sweat it if you are busy, take your time if need be, Ray!

Lesson: Beat Making
  • Create a new percussion beat

Songs: Please chose any song of your choice for this second lesson.

Last edited by LugiaDialga; August 24, 2012 at 09:34:30 PM.
  #55  
Old August 24, 2012, 09:49:05 PM
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Quote:
Originally Posted by GTP_NickSkyline View Post
INSTRUCTOR TESTING TIME!

Song Details: A Hardtechno (exact subgenre undefinable) remix of LMFAO's second-biggest hit to date, "Party Rock Anthem". I found an acapella of the song at 130 BPM, and sped that up to 174 BPM and then started to remix the song itself at that speed.

I put in the original chord-based melody, incorporated with an arpeggiated saw, a Dutch lead, an actual bassline, and a few other things including an original melody (Covers Lesson 10 of your course, BTW) laid over the vocals at one point.

Also, thanks for the constructive criticism; I used iZotope Ozone 5 Advanced in the Master Channel to improve panning by a longshot...by my standards.

It's too hard for me to point out everything I did here; LD, you have to listen to this.

Most everything I'll be teaching in FL Studio Advanced, you can find in this song.

Song MP3, because I think you might be dying to hear this: https://www.dropbox.com/sh/u4mjb0rp1...mix%5E2%29.mp3 (I figured out how to link to files in my Dropbox.)
The intro with the gated synth of sorts was really nice and shows me that this was a true remix right off the bat as you did not copy the original intro right away, which is definitely nice. I also like how you built things up along with the singing, and the fact that you changed the tempo rather significantly yet the vocals still fit perfect with the song like a puzzle piece is excellent. I can also hear major improvement in the EQ department thanks to iZotope, I'm happy to hear it's treating you so well. I almost think there is too much high-end EQ or something of the sort but perhaps I'm just hearing things, it was nice and the stereo sound is MUCH better here than your previous piece I've heard at least which is quite impressive in itself. My favorite part was around 2:50 where it started to change pace again.

From the sounds of it, you're going to be teaching the Advanced versions of the lessons I teach which go more in-depth. I heard a lot of nice things in this perfect example of a song. Teaching people how to carry the song and transition the moods smoothly to give it life is VERY important. I think you've proven your skills more than anyone else could have ever done. I'm not even a fan of this original song yet you've made a remix that actually lets me listen to it and like it. The use of the pitch-bending amen break break-beat segments were really nice, kinda reminded me of Renard's pieces again. Excellent job on this Nick, I can't really think of any suggestions honestly. I shall be fixing the top post on this thread it looks like as you passed without a doubt. Your ability in FL Studio is excellent and you can definitely handle teaching others as well as you've already shown as well.
  #56  
Old August 26, 2012, 03:28:58 PM
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I apologize for taking so long with my classes' assignments, and unfortunately, I'm going to need to ask for more time. This week's looking pretty busy, but the good news is that once it's over, I should probably have some great lessons ready for Unit 2. Until then, hang tight guys.
  #57  
Old August 26, 2012, 06:18:02 PM
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Your Lesson’s goal: This time, I used a drum loop, and tried to not put a lot of Amen Breaks, and I succeeded ! I also used the mixer to enhance my instruments/VST and used the EQ. The drum beat is also more structured
Oh, and last but most important : I tried to not be lazy. Man, that was hard...

Your finished MP3: Tadaaaaa !

PS: I don't know why, but I have the feeling that the exported files from FL are worse than when I listen to them in FL...

And for the screenshot, click here    

Yeah I know, my resolution is too big...
Attached Files
File Type: mp3 Vs Zero Two.mp3 (4.82 MB, 191 views)

Last edited by RaytwOST; August 26, 2012 at 08:56:51 PM. Reason: Screenshot
  #58  
Old August 26, 2012, 09:12:50 PM
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GTP_NickSkyline GTP_NickSkyline is offline
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Originally Posted by RaytwOST View Post
Your Lesson’s goal: This time, I used a drum loop, and tried to not put a lot of Amen Breaks, and I succeeded ! I also used the mixer to enhance my instruments/VST and used the EQ. The drum beat is also more structured
Oh, and last but most important : I tried to not be lazy. Man, that was hard...
Well, you're definitely showing signs of quick improvement. I like how you got used to the mixer tracks as well.

Unlike your previous song, I have only one complaint this time; and that has to do with the Amen Break. I found it was a little repetitive, partly due to that I heard it throughout the entire song (I think it's hypocritical of you to do this, even though you said you wouldn't put that much Amen). There was the occasional glitch, but overall, I thought it was okay. While it is okay to be ashamed of your own work, it's even better to be proud of your finished product. And the effort you put into this remix is starting to shine through.

You're doing a good job so far. Keep it up!

Quote:
Originally Posted by RaytwOST View Post
PS: I don't know why, but I have the feeling that the exported files from FL are worse than when I listen to then in FL...
If you're running the ASIO4ALL Sound Drivers while you're working in FL Studio, blame them later. They only feel like working when FL Studio is running, and if you export your song to MP3 and then open up Windows/VLC Media Player to play it in, you will notice an unfixable drop in quality compared to when you were making your song. Just go with it and you'll be perfectly fine throughout the rest of your course.

Quote:
Originally Posted by RaytwOST View Post
Yeah I know, my resolution is too big...
Your screen's resolution can never be too big, Ray.

Last edited by GTP_NickSkyline; August 26, 2012 at 09:27:33 PM.
  #59  
Old August 27, 2012, 05:03:56 AM
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Originally Posted by GTP_NickSkyline View Post
Unlike your previous song, I have only one complaint this time; and that has to do with the Amen Break. I found it was a little repetitive, partly due to that I heard it throughout the entire song (I think it's hypocritical of you to do this, even though you said you wouldn't put that much Amen).
Awww that hurts xD
I admit that in the middle/ending part, there's a lot of repetitions, you're right... I could make an other version with a drum beat who sounds more like the beginning. ( except if you're talking about the whole song? )

Quote:
Originally Posted by GTP_NickSkyline View Post
If you're running the ASIO4ALL Sound Drivers while you're working in FL Studio, blame them later. They only feel like working when FL Studio is running, and if you export your song to MP3 and then open up Windows/VLC Media Player to play it in, you will notice an unfixable drop in quality compared to when you were making your song. Just go with it and you'll be perfectly fine throughout the rest of your course.
Nah, I'm using the default output/input in the settings, I only use ASIO4ALL when I have to record something with my microphone or with my USB Keyboard

Quote:
Originally Posted by GTP_NickSkyline View Post
Your screen's resolution can never be too big, Ray.
Lawl xD I guess you're right

Last edited by RaytwOST; August 27, 2012 at 05:04:43 AM.
  #60  
Old August 30, 2012, 06:17:53 PM
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Awww that hurts xD
I admit that in the middle/ending part, there's a lot of repetitions, you're right... I could make an other version with a drum beat who sounds more like the beginning. ( except if you're talking about the whole song? )
You don't have to...but you can if you want. I like the melody on this remix well enough to earn you a passing grade here.

Quote:
Originally Posted by RaytwOST View Post
Nah, I'm using the default output/input in the settings, I only use ASIO4ALL when I have to record something with my microphone or with my USB Keyboard
Okay, maybe it's just your ears...trust me, if you use ASIO4ALL when working in FL Studio, it does sound great if you're using headphones or earphones. But after you export it to an audio format and listen to it in VLC, there is a drop in sound quality. I use ASIO4ALL v2 myself, and I find it to be rather useful over the default input/output for my computer. The driver is free, and shouldn't be a problem to install. You can download it here. I don't know if the demo of FL Studio will recognize it...you'll have to try it and see.

Quote:
Originally Posted by RaytwOST View Post
Lawl xD I guess you're right
I guess...

Also...

ANNOUCEMENT

LugiaDialga has granted me with the honor of saying that I'm perfectly fit to teach an Advanced FL Studio course. This goes beyond what she teaches, and the intent is:
  • To get you used to FL Studio for remixing
  • To vastly improve your general music production skills
  • To experiment with different genres to help you find what genres of music you like to produce the most

If you want to enroll in this course, PM me, and we'll go from there.

Last edited by GTP_NickSkyline; September 14, 2012 at 11:46:51 AM.
  #61  
Old March 28, 2013, 04:07:38 PM
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I'm dead... I won't give up my project, but I'm slowly loosing hope.. I tried to remix and I still have nothing... I don't know anything but audio editor and editing sound files. I also downloaded Lavender Town so I can remix it, but I'm not sure it's going to be soon when it's actually worked on.. i'm just that suckish. Maybe if I understood WHAT to do, even though I read the instructions 20 times, I'd finally get it... I'm just so dissapointed in myself for not being able to even remix when that has been what I've wanted to do... I've wanted to follow in LD(LugiaDialga)'s and PRS(PokeRemixStudio)'s remixes... and also NS(NickSkyline)'s.. Cat333Pokemon is who I want to be like in 8-bit music remixes. I'm trying out stuff now, but people are learning faster than me, and I'm seriously discouraged... I've tried to check out FL again and it's still seeming hopeless.

Last edited by ReshZek200; March 31, 2013 at 04:16:45 PM.
  #62  
Old March 31, 2013, 07:23:06 PM
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I could help you out with 8-bit remixes if you would like. I know Reuniclus has wanted some help with those as well.
  #63  
Old April 2, 2013, 02:31:48 PM
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Originally Posted by Cat333Pokémon View Post
I could help you out with 8-bit remixes if you would like. I know Reuniclus has wanted some help with those as well.
I would love to learn from you, Master Sensei Shifu. But if you do decide to teach, could I not be in a full class? I don't really... cooperate well with teachers. I know I'll need assistance, but I'd prefer to handle my stuff myself, it feels better that way.
  #64  
Old April 18, 2013, 08:01:22 AM
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Originally Posted by Cat333Pokémon View Post
I could help you out with 8-bit remixes if you would like. I know Reuniclus has wanted some help with those as well.
that would be excellent :3
  #65  
Old June 12, 2013, 06:05:22 AM
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If this is still going I would like to enroll.

I'll work with FL studio.

Current abilities: Have 5-6 years of general music knowledge and classes and self-taught guitarist, but have only spent the past 6 months using FL studio, again mostly self-taught. Some original composition attempts are on my soundcloud page: https://soundcloud.com/sonix431

Interests: I hope to learn how to do more complex drum patterns, how to master songs and how to create more complex synths. Any knowledge that LD feels that I may also need is appreciated. Final goal is to hopefully make better OC and remixs.

PM Guidance?: If at any point I need help I will try and remember to ask for it. (Something that I need to work on)

Songs/Games: Pokemon is a primary series that I would like to learn, usually the battle themes from the various generations. Other classics such as Zelda, Megaman and the like, and any tracks that LD will think are appropriate for me. As for genres that I would focus on, primarily I want to learn Happy Hardcore, but also DnB, House and other electronic genres.
  #66  
Old June 28, 2013, 11:31:08 PM
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Current abilities: I was in concert and marching band for all of middle school and high school, so I know basic music theory. I downloaded Linux Multimedia Studio a month or so ago (because it is very easy to work with) and made a remix for Dark World from A Legend of Zelda: A Link to the Past. I decided that I love making music so much that I told my friend I would make the soundtrack for a beat-em-up flash game he's working on. The first level of his game takes place in the city. I pictured it as taking place at night, so I came up with City Jam (For my music, there were no pre-recorded interval samples like automatic arpeggios or anything like that; each note you hear was hand-picked on a piano roll, including the intervals you hear in the percussion near the end of Dark World).

Interests: I would like to learn Famitracker.

PM Guidance?: Sure, why not! I'll take all the extra help I can get.

Songs/Games:

Skyway - Mega Man X Corrupted
Final Boss - Sonic 3
Magus Theme - Chrono Trigger

Last edited by Ya Dad; June 28, 2013 at 11:34:12 PM. Reason: added hyperlinks for Songs/Games
 
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