#8
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To be honest, we've picked up all the mappers we need
@MFMEIJER These aren't my tiles, they are a combination of other peoples tiles, who's names I've posted in the credits. @UmbreonPwnr Scripting just involves writing lines of code so events can trigger in the game. |
#11
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Here is a link I think you should read. It'll explain things better than I can |
#19
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The tile art is awesome. Did I say that before?
My only gripe is the "W" on the doors and the "S" on the signs. It's a little unneeded. I could compose, but I may be a little illiterate due to a lack of musical theory knowledge. I also happen to be good at pixel art; it could take time though for me to get used to the new software required specifically for Pokemon hacking. |
#21
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Also, a quick update guys, a here is screenshot of the second town. The waterfall will be fixed, don't worry too much about that. Production is kind of slow right now, but we're going to pick up the pace really soon . Stay tuned for more updates! |
#23
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Anyways guys, my friend and I are completely redoing the project since my team started to fail, so I'll post some map pics soon. Last edited by SK3; October 23, 2011 at 11:33:07 AM. |
#24
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UPDATE! Here are some map shots from the new Daydream White version. We are done with mapping the beta, all we need are scripts now! We decided to use the default Fire Red tiles until we finish with all the maps, and then we will add some new tiles.
Tranquilla Town http://i434.photobucket.com/albums/q...quillaTown.png Route A http://i434.photobucket.com/albums/q...er1/RouteA.png Route B http://i434.photobucket.com/albums/q...er1/RouteB.png Sirena City http://i434.photobucket.com/albums/q...SirenaCity.png Silverleaf City http://i434.photobucket.com/albums/q...erleafCity.png Route J http://i434.photobucket.com/albums/q...er1/RouteJ.png |
#25
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You don't get the slightest broken tempo problems with what you use, do you? :X That... Makes a ton of sense, mate. :O |
#28
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I learn something new every day XD. Did not know that, oh well, at least the name fits with the region
By the way guys, the beta is basically finished being mapped, we just have to do the indoor maps and have the scripts done and the beta will be ready to go. Look forward to the beta release maybe mid or late November |
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