#2
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*cough* Found one earlier than this thread *cough*
http://www.victoryroad.net/showthread.php?t=7498 |
#3
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I've noticed that when I get on my bike and then immediately enter a new route and go into a patch of grass before the music has a chance to change, the game pauses for a second or two before starting the wild Pokemon battle. Other than that, nothing really. I'm surprised nobody's found any Gen V glitch Pokemon, or really any major glitches at all. This may be the first generation yet without any.
Last edited by Leaftail; March 11, 2011 at 02:54:39 AM. |
#5
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I found a glitch.
sometimes when you teach a pokemon a TM with 20 PP ( such as poison jab ) and walk into a battle, the move will be reduced to 10 PP even though you had never used it. This has happened many times to me, one of them being poison jab on my drilbur |
#6
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That's not a glitch. Since TMs now have unlimited use, it's to prevent PP from being restored in longer dungeons and the Elite Four, when you don't normally have access to PP recovery except for the limited amount of Ethers and Elixirs.
Last edited by Ditto616; March 13, 2011 at 10:48:19 AM. |
#8
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Quote:
[ontopic] This is an in-battle glitch that stops your opponent from attacking: |
#12
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This is either a glitch or I am REALLY lucky but when I throw a Pokeball, any Pokeball, and when the Pokemon goes inside of the Pokeball and it closes it will flash white for a for a little bit and then drop. If you hold down A when it flashes white and release when it hits the ground you will get a automatic capture. I have done this about 20 times now for accuracy to see if it really was a glitch and it seems to be one. Someone else needs to test this out to see if it is true.
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#13
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Quote:
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#14
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i think i seen a glitch while using the entralink thing when me and my cosuins where testing it, i tryed placing a item that the mission say to place and sometimes the item wont be placed. They both got pokemon black.
Last edited by kakashidragon; March 17, 2011 at 01:25:40 PM. |
#15
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I've seen a few glitches in Marrowack's and Poliwrath's in-game sprites. Marrowack's wrist ticks on his front sprite but he just moves it on his back sprite. Also, with Poliwrath, in his back sprite, it cyclically shifts downward and then back up for a split second.
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#18
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My cousion ran into a glitch on black version on the royal unova, he enters the boat and like 1-5mins later it kicked him off the boat before he was able to battle a single trainer on the boat. I go on the boat and i can beat them all within the first 2 boat toots and i never had this happen.
Last edited by kakashidragon; March 21, 2011 at 09:35:27 PM. |
#19
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Quote:
and coteup, not a glitch |
#20
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#24
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When both your Pokemon faint in the same turn in a double battle, you cant switch out your next one.
I'm really pissed off at this one. It screwed me over dozens of times in Japanese Black, and it reared its ugly head again while I was on the Double Battle train in my English White. Seriously GameFreak? Almost half a year and an entire new launch wave, and you STILL cant fix a potentially gamebreaking glitch? |
#27
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I had a Triple Battle with a friend of mine today, and I think I discovered a glitch with Flat Rules. His Pokemon were all very high level (80+) at the time and mine were low 60s late 50s. So, we used Flat Rules. I used Aqua Jet from my Samurott to his Infernape, it barely touched it. My Samurott has a +Attack nature and an Expert Belt. Then I used Rock Slide from my Excadrill on his Drifblim, again barely did anything. His Drifblim (80 base speed) was attacking before my Volcarona (100 base speed) when they were at the same level. I think that somehow the levels got turned back, but not the stats. I know it sounds like I'm just being sore, but we both agreed that something wasn't right. My friend was even the first to say it. So, I think there's something screwy with Flat Rules. More investigation would be appreciated.
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#32
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Quote:
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