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  #1  
Old October 18, 2009, 01:29:18 AM
Serenade's Avatar
Serenade Serenade is offline
Volcarona
 
Join Date: May 2009
Location: Ryndafar- WAY beyond anything yo
Posts: 617
Default Fourth Move

So I just got around to training my medicham, and it has three moves, which I'll explain.

Medicham@Salax berry(for speed)
-Endure
-Reversal
-Zen Headbutt(so ghost types cant trump it)


I'm thinking about a priority move, so that I can avoid the obvious quick-attack type move that so easily gets to it, but I'm not sure...
(I cannot use fake out, or other egg moves as I already have it EV'd, and with the three moves...)
  #2  
Old October 18, 2009, 03:32:23 AM
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Magmaster12 Magmaster12 is offline
Rayquaza
 
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Default Re: Fourth Move

What about thunder punch
  #3  
Old October 19, 2009, 01:53:49 PM
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Serenade Serenade is offline
Volcarona
 
Join Date: May 2009
Location: Ryndafar- WAY beyond anything yo
Posts: 617
Default Re: Fourth Move

Quote:
Originally Posted by Magmaster12
What about thunder punch?
Thunderpunch is unnecessary because although it would do well against water and flying, an icepunch would include more pokemon that could easily get me super effective hits (namely dragon types!), which is already unnecessary because of reversal, and endure, when carried out successfully,will have a base power of 200, which will easily do it's toll on ALMOST every water and flying type out there, and every other type combo too, unless of course they happen be ghost type, which is why I have zen headbutt. The other problem was speed, medicham has base 80 speed (not too shabby, but leaves huge room for error), but with one stage due to salac berry, this base value is multiplied by 1.5, and ends up at 120, which is faster than most pokemon go. This means that once it gets going, it will be hard to stop, unless you use something like quick attack. So if Im at 1 hp, with this a buffered up reversal at my disposal, but I can see an obvious quick attack/bullet punch coming, it may be useful to also use something like quick attack.

The catch- the only damaging first priority move medicham can get is vacuum wave, which is special and won't take advantage of pure power.
So I was wondering if anyone here knows a move that will fix this dilemma.
  #4  
Old October 25, 2009, 07:51:07 PM
Sunny's Avatar
Sunny Sunny is offline
Keldeo
 
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Default Re: Fourth Move

Setting up a substitute before hand might work but thats all I can think of. =/
  #5  
Old October 25, 2009, 07:59:46 PM
Serenade's Avatar
Serenade Serenade is offline
Volcarona
 
Join Date: May 2009
Location: Ryndafar- WAY beyond anything yo
Posts: 617
Default Re: Fourth Move

Quote:
Originally Posted by Sunny
Setting up a substitute before hand might work but thats all I can think of. =/
I thought of that, but it won't get me to the exactness I need to be at.
  #6  
Old October 25, 2009, 08:44:29 PM
Sunny's Avatar
Sunny Sunny is offline
Keldeo
 
Join Date: Oct 2009
Location: Under yo bed. :V
Posts: 1,176
Default Re: Fourth Move

Quote:
Originally Posted by Serenade
Quote:
Originally Posted by Sunny
Setting up a substitute before hand might work but thats all I can think of. =/
I thought of that, but it won't get me to the exactness I need to be at.
hmm im out of ideas if you don't wanna start over. ;w;

Medicham can still be used like that though. You'll just need to scout out which pokemon of theres have first priority moves and ko em with another member of your team. They're usually pretty obvious who has them, Metagross, scizor, hitmontop. Wish I could be more help but thats all i got. .-.
 
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