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  #1  
Old August 19, 2011, 02:25:58 PM
Jaredvcxz Jaredvcxz is offline
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Join Date: Nov 2009
Posts: 3,185
Default UVRMCS: Spawn Fortress 2

Since it seems like everyone's calming down on minecraft until 1.8 comes out, and god knows when that'll happen, it's a good idea to take this time to work on Spawn Fortress 2.

Some rules:

Don't wander too far. With a new terrain generator being released, the map will look pretty screwed up if it's one style for a few miles then cuts into another.

Don't be too elaborate. We don't want people to get lost a lot.

Don't abuse anything. Due to the nature of this project, it'll be all-OP. Don't be an dumbass D=



What needs to be done: I don't really care too much about the sizes here, just use my sizing as a template

Main foyer around the spawn point. Should be not too big but not too small

A pool.

A small apartment complex

Gate room. Pretty large, considering all the gate networks that will be made

Basement for public item storage. Large.

A road going around it for people to connect their houses. At least three across and fenced on the outer area. Will be named Victory Road to get bonus points with Cat.

Anything else you think we need, feel free to add.


I'll modify the whitelist to only allow people working on this project in.

People currently on project:

Me
Chibi
SK

Post to join.

Last edited by Jaredvcxz; August 19, 2011 at 04:06:47 PM.
  #2  
Old August 19, 2011, 02:26:53 PM
Jaredvcxz Jaredvcxz is offline
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We start in two weeks.
  #3  
Old August 19, 2011, 02:45:54 PM
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Ningamer Ningamer is offline
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Join Date: Sep 2009
Location: South-East England
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...And 1.8's coming out within the last of those two weeks.

Hopefully. Very end of August/Very early September is what we've got to go on.
  #4  
Old August 19, 2011, 04:05:08 PM
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SK SK is offline
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Join Date: Feb 2010
Location: Munna Land
Posts: 3,238
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I'm in of course. I'll help with interior decoration and making things look un-bland.
 
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