#4
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Okay Silks, Let's get a taunt in to throw off his toxic and follow up with that Flamethrower we've been practicing
Taunt~Flamethrower EDIT: mustn't forget our battle music Last edited by Silverlands; January 8, 2012 at 01:59:44 AM. |
#5
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Silverlands
Silks Absol - M Ability: Super Luck Health: 100 Energy: 100 Status: This is gonna be a disaster HeartlessNobody13 Rick Snover - M Ability: Snow Warning Health: 100 Energy: 100 Status: Time to raise Hail The second Snover left his Poké Ball, it seemed to get 10 degrees colder. Silks was practically shivering! So much for a sunny park... As a bout of payback, Absol decided to give Snover some information he thought he'd like to know. He walked right up to Rick, and whispered something in his ear. Then, he ran back. Rick started screaming that is wasn't true. "Come at me, then," said Silks. He would have felt better, but a piece of hail hit him square in the head. Absol: -2 Energy, -6 Health Snover: TAUNTED for 5 turns Rick wanted to hurt Absol. Badly. He thought about putting a Toxic on him. That was something that could work. But wait, Rick wanted to go up and do the damage himself. That would work better. He began devising plans of what to use the next turn. Thinking back, he soon had the perfect move for sweet revenge. Snover: Move FAILED (Taunt), TAUNTED for 4 turns Now that he wasn't Toxified, Silks went for his second attack. Rearing back, he aimed at Rick, contemplating which move to use next. Then, he focused a small amount of body heat up into his throat, which then ignited. He let the flames loose, roasting Rick! A direct hit with a powerful move was good, but Snovers weren't very fond of any type of flames. Absol wanted to celebrate! It didn't last long, though, as hail continued to pelt his body. Absol: -6 Energy, -6 Health Snover: -21 Health After being cooked like that, Snover had to fight back, big time. Breathing in now-frigid air, he cooled himself off. Then, he focused some cold air into his throat, and froze it solid! He fired the beam straight at Silks. Ithad to hit, and didn't falter until it went clear through the Absol. Rick could see a thin frost layer around Absol, but was disappointed to see that he didn't freeze solid. Maybe another time... Snover: -8 Energy, TAUNTED for 3 turns Absol: -11 Health Silverlands Silks Absol - M Ability: Super Luck Health: 77 Energy: 92 Status: That's what I call a hardcore flaming HeartlessNobody13 Rick Snover - M Ability: Snow Warning Health: 79 Energy: 92 Status: MY MOM IS NOT A YETI!!!! Oh wait... TAUNTED for 3 turns Notes: Taunt's roll was 58, with 1-100 hitting. Flamethrower's roll was 66, with 1-100 hitting. Flamethrower's crit roll was 76, with 1-13 being a critical hit. Flamethrower's burn roll was 34, with 1-10 causing a burn. Ice Beam's roll was 57, with 1-100 hitting. Ice Beam's crit roll was 17, with 1-6 being a critical hit. Ice Beam's freeze roll was 44, with 1-10 freezing. You're up, Silverlands. |
#8
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Silverlands Silks Absol - M Ability: Super Luck Health: 77 Energy: 92 Status: That's what I call a hardcore flaming Sunny day~Fire blast HeartlessNobody13 Rick Snover - M Ability: Snow Warning Health: 79 Energy: 92 Status: MY MOM IS NOT A YETI!!!! Oh wait... TAUNTED for 3 turns Switch with Slick Switch: Rick stood that a little hurt from the previous events. Time to switch out, what a relief. A Red flashy beam zapped Rick and turned him into a red shadow. He was absorbed back into HeartlessNobody's pokeball. and another pokeball was thrown out. A candle like pokemon was shot out of it. it stood there dripping a tid bit of wax. Slick Litwick - M Ability: Flame Body Health: 100 Energy: 100 Confuse Ray Sunny Day: Silks planted his four feet firmly onto the neatly cut grassy ground.He focused for a second, knowing he hadn't used this move in a long time. Then faintly his black gem started to glow and the grew brighter and brighter. Finally it was like a flame in pitch blackness and it was fully charged. Silks threw his head in the air and shot the light towards the sky (ignoring the fact that the sky was already pretty sunny). Then all of the sudden the sun got about 42% stronger. Effect: Silks lost 5 energy. It is Sunny for 5 turns.Confuse Ray: Slick, a little dazed from just taking a nap in his pokeball, floated above the grass, about 16 feet away from Silks, but was about 8 yards from the fountain. They were on the opposite side of the lake than the fountain. Slick was familiar with this move so he got to it without hesitation. He started glowing blue, not the blue like the fire on its head, but like an aura kind of blue. It was misty and ghostly. It started appearing around Silks. It seemed to kind of stress him. Effect(Silks): Hit! Confused for 2 turns. (1-4, the roll was 2)Effect(Slick):Successful! -6 energy. Fire Blast: Silks was a little unsure what was going on. A little confused. But Silks was sure as can be that that wasnt going to stop him from winning! Confidence was key! He started trying to get the Fire Blast to start. But he couldn't even get it to ignite. What was wrong? Then he tried again. A little bit of fire started coming out. BUT IT STOPPED. This was a little upsetting. Then there it was. he found the sparks he nedded. The flames started to build and he drew his head back to release it but BAMM!! It exploded in his mouth! Effect(Silks): Successful(Roll was 24)! Lost against confusion (roll was 47). -12 Energy. -5 Health.Effect(Slick): Missed! -0 Health. HEARTLESSNOBODY13
Slick Litwick - M Ability: Flame Body Health: 100 Energy: 94 Status: Ready to fight! >:] Silks Absol - M Ability: Super Luck Health: 72 Energy: 75 Status: Gee wizz, I need to go a little lighter. Confused for 1 more turn. HeartlessNobody's turn! Notes: Sunny for 4 more turns. Last edited by teamplasma; January 8, 2012 at 11:01:07 AM. |
#11
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Silverlands
Silks Absol - M Ability: Super Luck Health: 72 Energy: 75 Status: Gee wizz, I need to go a little lighter. CONFUSED for 1 turn HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 100 Energy: 94 Status: Ready to fight! >:] Beginning the round, Silks knew that he couldn't take a massive attack in this weather. It could be too much to bear. He did a dance that looked quite awkward, running in circles and stomping his feet. The second he finished, a thin green barrier formed around the entirety of his body. It looked to be thin and flimsy, but in fact it could block mostly any move used on it. Absol: -4 Energy, CONFUSION lifted Slick wanted to challenge that theory. Moving forward a little bit, he inhaled. The flame on his head shrinking, he unleashed a barrage of flames, actually knocking him backwards a bit. On the other side of the field, Silks braced for impact. As the flames neared, he lowered his head in a daring gesture. Running into the flames, they parted in all directions upon contact with Absol's shield. When the move ended, Silk's shield shattered. Litwick: Move FAILED (Protect), -7 Energy Figuring a defensive move was Slick's next plan of action, He again went for a sly choice. He calmly walked over to Slick's side of the field, a little bit of swagger in his step. He got to Slick, and whispered something in his ear. He then ran back to watch the fireworks. Denying Absol's accusations, Slick was stirred up into a revenge-craving rage! Absol: -3 Energy Litwick: TAUNTED for 3 turns Slick had been instructed to raise his defenses with an Acid Armor, but he was so angry, he didn't hear it. He could only think of plotting revenge. Thinking about which move would work better, it seemed that he would miss his turn. Slick was suffering from the same fate as Rick. Litwick: Move FAILED (Taunted), TAUNTED for 2 turns Silverlands Silks Absol - M Ability: Super Luck Health: 72 Energy: 68 Status: Aren't I the clever one? HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 100 Energy: 87 Status: MY MOM DOES NOT SUCK THE LIFE OUT OF EVERYTHING!!!! Wait a second... TAUNTED for 2 turns Notes: Silk's confusion roll was 65, with 1-50 causing the move to fail due to confusion. Taunt's roll was 24, with 1-100 hitting. Your move, Silverlands. |
#14
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Silverlands
Silks Absol - M Ability: Super Luck Health: 72 Energy: 68 Status: No Ailments Toxic~Night Slash HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 100 Energy: 87 Status: TAUNTED for 2 turns Flamethrower~Protect Toxic: Silk was a little proud of himself and pompous. But it was definitely visible that Slick was at a stronger (as in at a better health) advantage. He took stance as making ready. Silks slightly tilted his white and black head downward and a bubbling sound filled his throat. Then a barreling cloud of haze gas poured out of his mouth. It didnt pour like water it poured like it was a rod of steel and it was straight. It darted at Slick pretty fast, it must have been scary because Slick stood there not putting effort into dodging. Effect(SLick): Hit! intoxicated for 3 turns. Effect(Silks): Success! -4 Energy. (roll was 68) Flamethrower: Slick coughed, dang, that smoke was bad, EVEN FOR A CANDLE! But that wasn't what Slick was here for, complaining. He was here to fight, to win! He spun around a little for the style factor. Then spitted out an inferno of twirling flames. It was a strong thick tunnel of fire. It Singed the grass on the ground. And when it hit, Silks must have been caught off gaurd because it sent him a few feet! Effect(Silks): Hit! -19 Health! Effect(Slick): Success! CRITICAL HIT! -5 Energy. Taunted for another turn. Night Slash: Right off the bat Silk ran at the ghostly candle. The blade on the head of Silks glowed purple with a black outline. It was kind of like a inferno sprite. He sprinted toward slick and drew back the slashed. It was a mighty slash if I do say so myself (XD). It had to leave him in pain! Effect(Silks): Success! 1-18 was crit and the roll was 91. -4 Energy. Effect(Slick):Hit! -14 Health. (Burn roll was 43) Protect: Slick tried to stop the fowl beast from slahing it, but it was impossible. He was taunted! So the onlt thing that he could to was endure! Once or twice a shield of green did flicker, but it could never stay. THe taunt was wearing away. Effect(Slick):Protect failed! Hit! Taunt just ended! Silks Absol - M Ability: Super Luck Health: 53 Energy: 60 Status: Ahhhh yeah! HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 86 Energy: 82 Status: CRAP! TOXIC for 3 turns. Heartless's Turn~ Last edited by teamplasma; January 10, 2012 at 03:42:55 AM. |
#16
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should we taunt and protect again and let the poison do the talking?
perhaps... perhaps not. Minimise is interesting. Good way to get around the no double team clause oh well let's use hone claws to boost our accuracy and attack and follow up with a super luck night slash hone claws~Night slash |
#17
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Silverlands
Silks Absol - M Ability: Super Luck Health: 53 Energy: 60 Status: Ahhhh yeah! HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 86 Energy: 82 Status: CRAP! BADLY POISONED for 3 turns Beginning his move, Silks looked around for a large rock of sorts. When he found one, he began to work at it. He didn't do much to it at first, but soon he was making large gashes in the boulder. When Silks let up, the rock crumbled to dust, unable to support its own weight. These new sharp claws would make any attack less likely to miss and more powerful. Absol: -3 Energy, +1 ATK & ACCURACY Hoping to demolish the effects of Silks' latest exercise, Slick turned his flame up to maximum. Drops of his wax began falling off of his body as a result. Soon Slick was not only smaller, but was a lot quicker because he had much less body mass. It would be a hard thing to do to hit the tiny candle. The Toxic now took it's toll, giving Slick sharp bouts of pain. Litwick: -5 Energy, -6 Health, +2 EVASIVENESS, BADLY POISONED for 2 turns Though the two moves came to be in Slick's favor, Silks wasn't about to give up. Waiting for a moment of weakness, Silks suddenly raised his head and dashed towards Slick. Unsheathing his sharpened claws, Silks gave Slick a hit-and-run style attack, though it looked as if nobody was harmed. Then, Slick collapsed! It must have been a big hit, but wasn't Critical. Absol: -5 Energy Litwick: -17 Health Annoyed that Silks was unharmed by his flames not once but twice, Slick unleashed utter destruction. Tilting his head forward, a raging inferno came out of his head! These flames seemed to be turned up to 11, and Slick clearly was exhausting himself by producing such flames. These flames engulfed Silks, burning every square inch of his body. These burns dealt more damage, causing this hit to be Critical. Toxic once again dealt woes, these ones worse than the previous ones. Litwick: -11 Energy, -13 Health, -2 SP ATK, BADLY POISONED for 1 turn Absol: -16 Health Silverlands Silks Absol - M Ability: Super Luck Health: 37 Energy: 52 Status: Some flames... +1 ATK & ACCURACY HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 50 Energy: 66 Status: Some poison... +2 EVASIVENESS BADLY POISONED for 1 turn Notes: Night Slash's roll was 33, with 1-90 hitting. Night Slash's crit roll was 57, with 1-33 being a critical hit. Slick's Flame Body roll was 35, with 1-30 inflicting a burn. Overheat's roll was 45, with 1-90 hitting. Overheat's crit roll was 5, with 1-6 being a critical hit. You're up, Silverlands. |
#20
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Silverlands
Silks Absol - M Ability: Super Luck Health: 37 Energy: 52 Status: Some flames... +1 ATK, ACCURACY HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 50 Energy: 66 Status: Some poison... +2 EVASIVENESS -2 SP ATK BADLY POISONED for 1 turn Kicking things off, Silks noticed that Slick was off guard. He seized the opportunity. Sprinting headlond at the Litwick, Silks appeared to have gone straight through Slick! It was only after a tense moment that Slick found to had sustained serious damage. However, again it didn't seem to hit with it's full power... Absol: -5 Energy Litwick: -16 Health Enough was enough. It was time to fight back, Slick thought. Those Night Slashes would get a critical hit eventually, and then he'd really be in a bad place. Slick charged a small ball of fire up. It took a long time to charge, but fired. It traveled slowly, but then exploded into a 5-pronged inferno, speeding at Silks like a missile. It collided with the Absol, engulfing him. But then Silks emerged, and Slick again lost faith. It was then that the Toxic both gave Slick a deathly dose of poison, and subsided, oddly enough. Litwick: -10 Energy, -19 Health, TOXIC lifted Absol: -14 Health With fire licking at his body, Silks knew that his time in this battle was ending. He figured that it would be unfrindly if he didn't give Slick a parting gift, right? He spat out and hit the saliva with a ray of pure dark energy. This energy turned it toxic, and it was now flying straight for Slick! Slick was expecting this, though, and simply sidestepped. The goo hit the ground, searing a shallow hole into the earth. Absol: Move FAILED (Attack Missed), -4 Energy Wary because of Silks' attempt to give a sound farewell, Slick tried to ensure that he would stay down. Two pieces of light energy were sheared off of Slick's head flame, and began spinning rapidly. They flew to Silks, buzzing around his head. Despite desperate attempts to track them, they easily dizzied Silks, making him collapse to the ground. Litwick: -6 Energy Absol: CONFUSED for 5 turns Silverlands Silks Absol - M Ability: Super Luck Health: 23 Energy: 43 Status: What... where... who? CONFUSED for 5 turns +1 ATK, ACCURACY HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 15 Energy: 50 Status: Maybe now he'll stay down... +2 EVASIVENESS -2 SP ATK Notes: Night Slash's roll was 51, with 1-90 hitting. Night Slash's crit roll was 57, with 1-33 being a critical hit. Slick's Flame Body roll was 47, with 1-30 inflicting a burn. Fire Blast's roll was 10, with 1-85 hitting. Fire Blast's crit roll was 96, with 1-6 being a critical hit. Fire Blast's burn roll was 76, with 1-10 inflicting a burn. Toxic's roll was 97, with 1-80 hitting. Confuse Ray's roll was 71, with 1-100 hitting. HeartlessNobody, you're up. |
#23
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Silverlands
Silks Absol - M Ability: Super Luck Health: 23 Energy: 43 Status: What... where... who? CONFUSED for 5 turns +1 ATK, ACCURACY HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 15 Energy: 50 Status: Maybe now he'll stay down... +2 EVASIVENESS -2 SP ATK Silks began the round. Rushing towards Slick, he extended his claws. He knew that Slick was his target. His feet, however, had no idea. Tangling up, Silks turned, now heading for a boulder. He didn't know what had happened until he he turned a rock into pebbles with his head. Silks had no idea what had just taken place. How could he have missed that badly? Absol: Move FAILED (Confusion), -5 Health, -1 Energy, CONFUSED for 4 turns Slick just witnessed a moment of hilarity. He could not hold back, and started laughing! OK, he thought, it was time to start fresh. Thinking hard, Slick managed to clear away every thought concerning the battle in front of him. This helped him greatly, and he felt more protected because he had done it.Now it was time to face the next challenges. Litwick: -4 Energy, +1 SP ATK, SP DEF That last attack didn't work out so well. Maybe this time it would be different. Silks sensed that Slick was preparing an attack. Perfect. Running at Slick, one of his legs cloaked itself in a dark energy. He came up to Slick, ready for the attack. The leg, however, had other plans. When Silks rose his leg, instead of hitting Slick, it hit him in the face. Desperately trying to escape from his leg, now wailing away at him, he fell over. How much worse could it get? Absol: Move FAILED (Confusion), -5 Health, -1 Energy, CONFUSED for 3 turns It was time for a finisher. Slick knew that this would be the ending move. Breathing in, his head flame shrunk dramatically. His head flame leaned over his mouth as he breathed out, releasing a barrage of fire. They came to Silks and set him ablaze. Slick had no choice but to smirk, impressed by his work. Silks crumpled in the flames. When they cleared, he was down, but then he got up! Slick had underestimated that Absol's determination. Litwick: -7 Energy Absol: -10 Health Silverlands Silks Absol - M Ability: Super Luck Health: 3 Energy: 41 Status: I'm not down yet... CONFUSED for 3 turns +1 ATK, ACCURACY HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 15 Energy: 39 Status: That pesky Absol won't stay down! +2 EVASIVENESS +1 SP DEF -1 SP ATK Notes: Silks' first confusion roll was 44, with 1-50 causing the move to fail due to confusion. Confusion damage is calculated as a 40 power move with no STAB and neutral effectiveness. Confusion energy is calculated as a 30 PP, 40 power move with no STAB. Silks' second confusion roll was 13, with 1-50 causing the move to fail due to confusion. Flamethrower's roll was 80, with 1-100 hitting. Flamethrower's crit roll was 76, with 1-6 being a critical hit. Flamethrower's burn roll was 18, with 1-10 inflicting a burn. Silverlands, you're up. Last edited by ThePokeMan; January 14, 2012 at 01:37:55 PM. |
#27
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Silverlands
Silks Absol - M Ability: Super Luck Health: 3 Energy: 41 Status: I'm not down yet... CONFUSED for 3 turns +1 ATK, ACCURACY HeartlessNobody13 Slick Litwick - M Ability: Flame Body Health: 15 Energy: 39 Status: That pesky Absol won't stay down! +2 EVASIVENESS +1 SP DEF -1 SP ATK Slick's trainer saw the falling status of the ongoing battle, and proceeded to call him back to the sideline. Returning to the field was an old...friend of Silks'... Rick Snover - M Ability: Snow Warning Health: 79 Energy: 92 Status: How ya doin'? Silks didn't have an attack to respond to, so he went with plan B-- Night Slash. While it has an increased chance of scoring a critical, there were no guarantees. Silks went in from behind and scored a solid hit on Rick no sooner than had he entered the field of battle, knocking him over by sheer shock, but not much else happened. Accuracy Roll: 49/100, 1-100 hits, 1-13 Criticals Result: 9 Damage to Rick, 4 Energy from Silks Rick immediately got up and charged a special attack that was taking a couple risks, but should get something accomplished if it works. Clenching his hands together, he created a small, but powerful ball of pure solar energy. Throwing it with deadly accuracy at the Absol, he hit him square in the side just before Silks could get out of the way. The Absol was Down! Little did he realize, however, that Silks wasn't planning on getting out of the way. Rick suddenly felt a sharp pain on his side and realized Silks had gotten a hit in while he was charging up! Sucker Punch-- Accuracy Roll: 31/100, 1-100 hits, 1-6 criticals Energy Ball-- Accuracy Roll: 74/100, 1-80 hits. Effect Roll: 61/100, 1-10 lowers Sp. Def Result: 11 Damage to Rick, 7 Energy from Silks, 8 Damage to Silks, 7 Energy from Rick. Silks has FAINTED! Rick Snover - M Ability: Snow Warning Health: 59 Energy: 85 Status: Clever, Clever girl...(if you don't get that, look it up.) Silverlands, you're next Pokemon, please. Heartless, your moves next. Silverlands, your moves follow. |
#33
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Silverlands
Sherlock Abra - M Magic Guard Health: 100 Energy: 100 Status: ... HeartlessNobody13 Rick Snover - M Snow Warning Health: 59 Energy: 85 Status: Clever, Clever girl... Sherlock came onto the field and immediately noticed something. There was hail coming out of the sky, and hard! He didn't like it, and knew that Rick had something to do with it. He teleported from side to side, confusing Rick. Then, he came right up next to him, and punched him with fire! It tore through Rick, making him shriek with pain. The hail came down hard, and Sherlock felt it's pain shortly after. Abra: -7 Energy, -6 Health Snover: -13 Health Rick still felt fire occasionally licking him, and being a creature of ice and grass, that was never a good feeling. He was glad his hail was working. Grabbing some hail, Rick popped them into his mouth and made a fine, snowy dust. He aimed at Sherlock and fired this dust in the form of a beam. It made a beeline for Sherlock, and struck him. Sherlock was beginning to look like Forsty the Snowman. Snover: -7 Energy Abra: -11 Health Sherlock was freezing now, after that icy blast him him. He shook off his snow, and headed towards Rick again. Levitating forwards, Rick moved over to avoid him.It seemed to work, as Sherlock moved past him. Soon after, however, Sherlock teleported, coming face-to-face with Rick. Using one finger to hold him in place, he once again struck Rick with a fiery fist, leaving Rick terribly wounded. However, hail once again pelted Sherlock. How was he to get rid of it? Abra: -7 Energy, -6 Health Snover: -13 Health As Rick recovered from another fire attack, he decided to use a powerful move to shut that Sherlock up. Using brute strength, he uprooted an entire tree, and swung it at Sherlock. Terrified, Sherlock teleported, only to end up directly in front of the tree! It smacked him, sending him flying into a fence. The reverberations from the hit came up the tree and also rattled Rick a little, however. Snover: -7 Energy, -5 Health Abra: -15 Health Silverlands Sherlock Abra - M Magic Guard Health: 62 Energy: 86 Status: A whole tree? Really? HeartlessNobody13 Rick Snover - M Snow Warning Health: 28 Energy: 71 Status: I fight fire with tree! Notes: Fire Punch's roll was 77, with 1-100 hitting. Fire Punch's crit roll was 68, with 1-6 being a critical hit. Fire Punch's burn roll was 82, with 1-10 burning the target. Ice Beam's roll was 2, with 1-100 hitting. Ice Beam's crit roll was 41, with 1-6 being a critical hit. Ice Beam's freeze roll was 32, with 1-10 freezing the target. Fire Punch's 2nd roll was 57, with 1-100 hitting. Fire Punch's 2nd crit roll was 49, with 1-6 being a critical hit. Fire Punch's 2nd burn roll was 66, with 1-10 burning the target. Wood Hammer's roll was 89, with 1-100 hitting. Wood Hammer's crit roll was 38, with 1-6 being a critical hit. Silverlands, your moves, please. |