#3
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I wish the manual was a little more bulky and thorough, I had to look up mini guides for Pokémon-Amie and Super Training online, which I really didn't want to do. Super Training I'm already developing a method for so as soon as I get new favorite Grass Types I'm sure getting a new team will be a breeze. Pokémon-Amie is different... I feel like I need to learn how to use it by touch...
This and House of Hades are the reasons I still have 1 gym badge |
#5
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Someone should make a thread about it. An advanced EV training guide that goes over its specific features and the best ways to get the most out if it.
Last edited by Cat333Pokémon; October 16, 2013 at 05:41:55 PM. |
#7
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Super Training
1.6, specifically. It's incredibly easy to get free stones in it.
Edit: Quote:
Edit 2: I might write a full text FAQ on it if it's detailed enough. Anyone who helps will make it into the credits. Last edited by Cat333Pokémon; October 16, 2013 at 01:32:19 AM. |
#8
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Quote:
Stat-up bags: Size S bags raise 1 EV and takes about 10 hits; Size M bags raise 4 EVs and takes about 25 hits; Size L bags raise 12 EVs and takes about 50 hits; Soothing Bags raise Happiness (affection untested unless it's one and the same) and takes a very long time to hit (maybe 100?) Reset Bags removes all EVs and also takes a long time to activate. Team Flare bags immediately makes a Pokémon full of energy; this state will cause the next bag to take half the time it usually needs to activate. There exist bags that grant effects in a Super Training session and they take about 10 hits to apply their effects. One example is the Double-Up Bag (doubles EV gain for next ST). Strength Bag raises the amount of points you get from a successful attack. Big-Shot Bag increases the size of balls being shot out, effectively raising the chances of hitting a target. Swiftness Bag increases the movement speed of your Pokémon, making it easier to dodge attacks. Toughen-Up Bag decreases the amount of points getting deducted from your score when your Pokémon gets hit. Only one Super Training effect Bag may be in use at any one time; using another ST bag will replace the effects of the older bag. No amount of Super Training may push an EV over 252 for a given stat (!). Basically, stop worrying and max out a stat - it'll helpfully cap at 252. Watch this post for more edits. Last edited by Twiggy; October 16, 2013 at 07:57:07 AM. |
#9
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Quote:
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#11
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I've unlocked all of the Super Training Missions through the use of my Blastoise (his charge shot in there is sooo OP xD), but they may differ a bit in X, since these are the Y missions. (I'll edit this post with a bit of a guide with every mission, it should be done within an hour or so)
Super Training Missions
Last edited by ThePokeMan; October 16, 2013 at 05:55:40 PM. |
#14
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The power of your shots in Super Training is dependent on the base stat you're training. I'm not sure how it's averaged out, but I know level is probably not a factor. Lower level Pokemon tend to have a lot less EVs anyway. Might as well wrap up the Super Training with Level 3
Super Training Level 3
Are there any version exclusive Balloon Bots in Super Training? I would imagine not, but I still know pretty much nothing about this game. |
#16
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I have X but I haven't started it yet. I don't want to taint my save file, especially since I see they finally got rid of the useless New Game button. I could probably double check without saving really quick. Edit: Oh, one more thing. The window opposite the type of ball your Pokemon shoots, to the left of the nickname, opens when you have maxed out on EVs. The Effort Ribbon of Gen VI. Last edited by TurtwigX; October 16, 2013 at 07:59:16 PM. |
#20
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By the way, total EVs also influence speed, offense, defence, and shot times for a given Pokémon. This helps a lot even when you're training an unrelated stat.
Also, you know how to read that kind of chart, right? The teal part is the Pokémon's actual stats before adjustments (think the stuff that you see in Pokémon Summary minus EVs) - it'll change as the Pokémon evolves. The yellow part are the base stats (EVs). (I'm going to use the term the game uses... hope I don't get told on this.) Weirdest tip: You know how Super Training is timed, right? And how XY has severe performance issues in 3D? Well, if you play Super Training in 3D, the frame rate will most likely get cut in half when things get busy (like, shots littering all over the place). The fun thing about this is that the game actually slows down instead of just dropping frames (like the rest of the game). Try using that to your advantage. Last edited by Twiggy; October 19, 2013 at 08:57:44 AM. |
#21
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Umm, kinda just scrolled through...
Anyways, max on one stat is 252 instead of 255 in Super Training. Points go up the closer you are to EV maxing. Type of charged shots vary on Pokemon species, not evolution lines. Edit: It's faster to EV train by going against hordes and using a multi-hit move. Just use Sweet Scent and BOOM. Works even better if you've got PokeRus. Last edited by Sub-zero; October 19, 2013 at 06:55:47 PM. |
#23
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Horde Battles have 5 opponents, right? So if you got a horde with 5 Pokemon that gave out 2 EVs in their stat and you had PKRS + a Power Item, it would only take 4 battles against a horde and 1 against a single Pokemon to get to 252 EVs. (And if the horde Pokemon only give out one EV it's 5 battles with 2 EVs left over.)
But I like Super Training more already, I just find it more convenient. I don't have to spend my time hunting down hordes and I could do it as soon as an egg hatches. |
#25
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Quote:
Then there's the Power Items, and I have no clue how to get to those yet. Guess I'm not that far. |
#28
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I'm starting to think it's based on some random value at how strong the shots are. I'm training my new Honedge in ATK, and while its attack stat is naturally high, it's only doing a paltry 80 dmg per charged shot in the LV.3 course.
EDIT: It must be related to EVs. Finally got through one session and its shot strength doubled. Last edited by Shade; October 21, 2013 at 07:43:30 AM. |
#29
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Quote:
Some Pokémon have high-powered charged shots; others are better off firing standard shots at a fast pace. |
#30
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I think Super Training was good in the beginning and for resetting EVs, though it's a pain to find a reset bag. I've only gotten one and used it on Charizard right away. Still trying to get berry mutations... D:
Anyways, postgame, hordes are the way to go. After doing some horde battles, I finish off with Super Training in order to reach 252 flat. |
#32
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Alright, I'm officially convinced this thing is pointless in post-game for training a fresh Pokémon. I tried using it on my fresh Zorua with no EVs. It takes insanely long to beat even Level 1 regimens (close to a minute). You may even run out of time on Level 2, and Level 3 is impossible. Of course, it changes as you go, but it still takes too long.
Check out the guide I just posted to see the best alternative: http://victoryroad.net/showthread.php?t=11489 Last edited by Cat333Pokémon; October 24, 2013 at 12:47:31 AM. |
#33
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Also, I'd advise training for Attack/Special Attack first, if only to make things easier later. Do remember that total EVs influence everything a little bit. |
#34
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I never found it difficult. It certainly takes some getting used to, but it's just lack of EVs. Starting with an attack first is always the best option.
I detest horde battles simply for the way they're set up. I can get wild double battles, but 1 vs. 5? That's unfair even for Mario Party. Though they're weak Pokemon anyway, the looming threat plagued the story mode. And those are just trivial reasons, the lag drives me crazy. |
#35
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Edit: ^ 2 minutes? Lol, are you not using a multi-hit move? It doesn't really lag for me. Only on the start of the battle. 2 minutes on Super Training would get me 24 evs on one stat when I could've gotten 30 (60 with PokeRus) in one horde encounter.
Yeah, I started doing that after getting several Team Flare bags. I've got 3 Reset bags sitting there now. Pointless to have since I started breeding my in-game team to better IVs and such, but they'll come to use when PokeBank comes in. Last edited by Sub-zero; October 25, 2013 at 08:24:50 PM. |
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