#4
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I usually keep mine on a setting of Power-Saving + 3rd Brightness, and that lasts me about 5 hours or so. It's also a launch date 3DS so it's like going on 2 years old. Whenever I'm not using it (most of the time) it's either in my pocket or sitting in the charging dock.
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#5
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I haven't used my 3DS too extensively, so the battery should still be in good condition. I keep it on its charger when I play most of the time anyway, so I wouldn't know.
However, I do remember it dying once while it was in sleep mode. |
#7
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I've always had the brightness low and Power-saving mode on, and the battery still has a decent life in my 3DS, around 5 hours in 2D mode after about a year now. I haven't been using mine much as of recently, I'm holding out for Luigi's Mansion: Dark Moon before it will start to see any heavy use again.
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#8
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Yeah, mine is definitely on its way out. A couple days ago, from merely being in sleep all day (~12 hours) after being taken off the charger and being used for only 26 minutes, the battery died. I'm thinking about just leaving it off completely when I'm not using it. Man, Nintendo really should've gone with a better battery. My DS Lite, on the other hand, which I've been using for White 2, has been doing much nicer on its battery life, and I've had that for almost five years.
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#9
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Quote:
Still better than a real smartphone playing a game, though. With a 3DS, a lot of things are constant, while on a smartphone, it has to manage a lot of things in the background, and the parts are higher-power in general. |
#10
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Well, I JUST got my 3DS XL and I must say, dat battery is amazing! Though I have abused it through two bad charges. I didn't let the system die all the way. Going to fix that starting next time it's battery depletes. How much does "battery saving mode" REALLY help save though is one question that comes to mind.
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#11
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Quote:
Battery Saving mode should give you 5%-10% extra time, with the differences being more obvious with higher brightness settings. It degrades image quality slightly (tweaks white balance and gamma) and reduces backlighting (especially when the scene is very dark, then it sets to lower than 1) |
#12
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Quote:
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