#2
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Well this certainly isn't the thread for me, screw EVERY SINGLE water level in every game.
-Super Mario Sunshine had decent swimming as well as perfect camera controls. It was greatly augmented with the Turbo Nozzle as well. But then again, swimming isn't even important. -Super Mario Galaxies 1 and 2 pretty much functioned like Super Mario 64, only with the spin (which depleted air, so it wasn't useful.) I think this game has the best mechanic in the form of shells which are like AMAZING underwater. -Skyward Sword's controls were simple and fluid. I guess in theory it should've worked well using the Wii Motion Plus to sync with Link. But the freakin' spin is so OUTRAGEOUS you just lose all control. Not to mention air is drained a lot faster... it's like Galaxy on drugs. -I think Crazy Taxi is unique in its own right because you can perform pretty darn well underwater in a game where that should be physically impossible. |
#4
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Well I saw the title of the thread, so I threw my 3DS games in the bathtub to see if they could swim. They floated around a little bit so I guess they can.
*read forum posts* Oh, well I guess I just destroyed my games for nothing. I seriously don't understand this thread at all though because at what is swimming in a video game even "good" if its terrible in nearly every video game. |
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