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Mario Kart 8 discussion
Haven't seen a thread for Mario Kart 8 yet, and with all the details released recently, figured should start one.
As mentioned, a ton of information was released recently. Highlights include new items Piranha Plant and boomerang, you can't hold items in reserve and in kart (so you can't hold a banana behind you and keep a shell ready in reserve), coins, bikes (no wheelies), stunts, and kart customization return, game will be in 720p 60fps, and some tracks will even feature live recorded music. You can check out a quick glimpse of half of the tracks: I love how they didn't just port all the retro tracks, they fully re-built them. No holding two items at once should be interesting for those of us normally in the lead will have a more difficult time keeping off pesky tailgaters. Holy Arceus those graphics are beautiful, Mario Kart in high-def. Game will be released May 30th in North America. I better pre-order this ASAP, this is going to be a Wii U system seller. Last edited by Yoshi648; April 3, 2014 at 08:19:48 PM. |
#4
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A Nintendo Direct aired this morning all about Mario Kart 8
Details:
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#7
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I've gotten 3-star ratings on every cc except Mirror (apparently, getting 3 stars on a 150cc cup spills over into the lower 2 classes). I also earned my gold wheel this morning
Thoughts/Review
Also, I have an MK8 license in my signature. If you're curious where I got it, you can make your own here. They look much better than the one in my signature, that one had to be scaled down to fit the sigpic restrictions. Last edited by ThePokeMan; May 31, 2014 at 01:14:34 PM. |
#8
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Here's the ID I made. :3
I haven't seen the tracks in the special cup yet, but my favorite track in the game has got to be the Electrodome; it's similar to Music Park, but better in my opinion. Zero gravity is interesting. Sometimes the camera angle makes me dizzy when the course loops, and I find it weird that you speed up a little when you bump into stuff. One little detail that I love in this game is how you make tire marks when you do power slides; even when in zero gravity. As for new items...I've only completed some of 50 CC as of now and I've been in 1st for the most part of all the races. In first place, the coin item seems to be just as common as the banana. There's also a strange megaphone item that blocks projectiles; it can even block blue shells! I could've sworn I saw an '8' item while the item slot was still rolling, so I'm curious to find out what that does. I don't know why I wasn't excited for this game before, I'm all hyped up now. ^^ |
#9
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Special Cup will blow your mind, but I enjoyed Lightning Cup more. Corkscrew effect. This game loves to cherish the simple aesthetics. The amount of detail put in to bring this simple karting game to life... we've come a long, long way from Super Mario Kart. WAAH! Super Horn! (That's actually what it's called.) You're right, there's nothing that can beat it but it can only be used once. The "8" you saw is called the Crazy Eight. It's the exact same thing as the Lucky 7 but with a coin. You didn't know quality entertainment before you started playing this Last edited by TurtwigX; May 31, 2014 at 10:33:36 PM. |
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They remixed my favorite Mario kart track of all time: N64 Rainbow Road. for me, they didn't even have to add any more courses... Just that course alone would have made the game. Probably because I've been waiting for that course to be remixed since Mario Kart Wii. And naturally, I play that course more than the... hold on. I think I forgot there are other courses on this game...
ok, bad joking aside, This game tops all the Mario Kart games I've played. The surreal, head spinning tracks... that I literally find myself tilting my head as the sky swaps position with the ground. Loathe as I am to say, this game was what I was expecting from Sonic All Stars Racing transformed. Seeing such a game that should have been Sega's forte taken and done beyond my expectations, Makes me even more furious at Sega. I wanted to hate this game... only because I was so hoping it wouldn't surpass transformed... though I already knew it was a done deal for sonic from the first track I've played of MK8. I literally deleted Transformed from my Wii U, to add room for The free downloadable game that came with MK8. The Koopa kids... I thought they were space wasters... but that was until I played as one of them... I think Lemmy, he's the littlest one with the colorful hair, right? Instantly, I began to respect Nintendo's decision. He may be a clone of the lightweights, but for some reason, I just loved him. Needless to say, he became a favorite. Then came baby Rosalina. Now, I adore Rosalina's concept since her first appearance in Mario galaxy. She's become my favorite Mario character, and her popularity is growing. Now they crossed the line with the chibi princess of the cosmos... who instantly became another character I use often on MK8. There's really nothing I can say... I'm upset. not with this incredible game... but with sega's sorry excuses when they could have done this... and I believe they could have done it better. I will never let up the fact that their reasoning for not adding Billy Hatcher on Transformed was because they couldn't think of a concept for his vehicle... if you can't think of such a simple concept, then honestly, you don't deserve to create video games... but from playing MK8, I now know... sega was after the quick money... not the creativity. It blew up in their faces... I like how unlike the buggy Transformed, there were no glitches that I at least detected in MK8, and how fast item boxes reappeared and how fast you recover from a fall or from getting hit by an item. If anything, the gameplay improved tremendously... surpassing MKWii with flying colors. It's easy to see that Nintendo carefully studied every variable and detail in the mechanics as well as the beautiful graphics, how a game should be. You take pride in your art... it's not always about the money... it's about how you deliver it to your audience and consumers. And Mario Kart 8 is truly a masterpiece. ... once again. Nintendo's done it again. Obviously, they learned from their mistakes from the last MKs... and improved it. Now, if only Sega.... Last edited by Nytz; June 1, 2014 at 07:33:09 PM. |
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Ah geez, just when it looked like MK8 was going to be a Wii U saver...
Just a heads up, a few people have reported that Mario Kart has been locking up their Wii U systems causing them to freeze and upon resetting the system causes it to just stay on the Wii U logo (not booting). Only a handful of people reported this so it may not be major deal, but something to keep in mind. No details yet on exactly what causes it. Funny, when I opened the Miiverse thing to check my stamp collection yesterday, the system froze on the main menu (except background music) of the game for a minute before it worked. EDIT: Alright so it seems it might be due to the Wii U losing internet connection while trying to upload a time or something and it doesn't have the previous data to fall back on. Similar events have been reported on other games before. Last edited by Yoshi648; June 2, 2014 at 02:42:15 PM. |
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Well then, hopefully Nintendo goes on and sends out an update for this fast. They really don't need this kind of fear to spread around.
That's Smash Bros. Mario Kart is a one per system series, and there was already a 3DS version. |
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Where have people heard this? It was never intended to be on the 3DS and was always considered a Wii U exclusive throughout developement. You are actually the third person I've heard mention a non-existent 3DS version. The first was, amusingly, the GameStop employee that was working the counter when I pre-ordered the game. He seriously asked me if I was getting it for Wii u or 3DS. I just looked at him funny and said that it's a Wii U exclusive. If you have a link to an article that states something about a 3DS version, I'd love to see it.
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#20
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IDK maybe i read it somewhere and they were probably considering it to be on the 3ds too. They probably changed there mind. Plus i watch the video on the 3ds and i thought one of them guys say something about a 3ds version in the future or something?
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Sheesh, what's going on with this game? First bricking Wii U systems, and now more people are reporting that their save files have been randomly erased (this includes trophies, time trial records, and stamp collections. Mario Kart TV clips seem to stay in tact though).
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There is the fact that in the twenty years of Mario Kart there have so far been only one version per console, though, and it would appear as if they don't have any intention of changing that. They could easily have made some 3DS--Wii U compatibility if they wanted to. |
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I haven't bought a single Mario Kart game new, and especially not when it hit the market. I was considering making that change with this game, but two game-breaking disasters keep me clear.
Even the problem in Pokémon X/Y could be averted by simply not saving outside in Lumiose City, and even then you could still do it as long as you avoided the taxis. |
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#27
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You're definitely right. I'm still waiting for the day I can use the 3DS as an optional controller. Both of those issues seem incredibly coincidental, and I doubt they'd happen to me. The only disaster I ever see is getting 2nd place on the last race in 150cc. :I Last edited by TurtwigX; June 4, 2014 at 06:43:15 PM. |
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