#2
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Sableye: Blackglasses
Ability: Keen Eye Nature: Adamant/Brave EV: Not sure, whatever boosts attack. Moves: Pain Split, Sucker Punch, Night Shade, Faint Attack A dark type attacker. Essentially the idea is that it can cut down the opponents HP with Pain Split while healing itself. Sucker Punch first strikes enemies with low HP to kill them. Night Shade does set damage to pokemon resistant to dark type moves. Faint Attack does damage when the others don't work. |
#3
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#10
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there are some kricketune strategies |
#12
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You could try those |
#14
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[I wouldn't really choose Sableye anyways, since he has horrible stats] Quote:
I know I got things off of Smogon, but they basically provide the best movesets. Beside, I explained them in my own way, so that makes up for it. Last edited by Shadow; January 18, 2010 at 08:49:14 AM. |
#18
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I don't see your post. o3o
Post it if its original~! err...well as long as its not a smogon rip. :V Anywho heres mah ace wall Spiritomb. :V Spiritomb - Doopliss Nature: Relaxed EVs: All put into defense and hp. No special defense. I'll only send this thing out on physical attackers. :V Item: Leftovers Moves: Confuse ray Protect Nastly plot Dark pulse Confuse ray is to force switches and cause mind games. Protect is there to let leftovers restore a little more health and protect against opponents that stayed in after confuse ray.....and further cause mind games~! Nasty plot is there too boost dark pulse up, preferably used if predicting a switch due to confuse ray. Last edited by Sunny; February 13, 2010 at 06:07:13 PM. |
#20
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Pish posh~! D: This set has proved time and time again as my best~! Sableye seems more like the type to wreak havoc with burn infliction, item swapping, and scouting. Althoouuugh im sure this will change next gen, when he gets that evolution. =w= I soooo bet him and Bannete are getting one. Atleast I hope. :V
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#21
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http://www.victoryroad.net/showthread.php?t=1684
And there is my dodrio, but spirit of time is agno;asdnfgl;sdf;onsd;f, and locked it. I really don't see why these can't be individual threads. |
#22
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#25
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[Pokémon name] @ [Item] <- Empoleon with Shell Bell
[Ability] <- Whatever the ability for the water starters is. [Nature] <- I believe, hasty? [EVs] <- I dunno what those are. -[Attack 1] <- Bubblebeam -[Attack 2] <- Shadow Claw -[Attack 3] <- Peck -[Attack 4] <- Aqua Jet It's level 49 after 4 gyms. I mainly just want a rating on the moves because I don't care about EVs or it's nature or anything. I'll be getting rid of Peck and learning Drill Peck in 5 levels, I believe. Last edited by SK; March 3, 2010 at 05:39:20 PM. |
#26
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Id like more than that. =w= Elaborate on why. And weaviles and absol are walled pretty hard by this set and forced to switch via confuse ray, protect combo. Protect+leftovers heals quite alot of the damage weavile can dish out. Absol does a lil more damage then weavile, but is still pretty frail and vulnerable to confuse ray protect combo. Especially if its a swords dance one. Salamence and dragonite however are a bigger threat if there mix. Hard hitting special attacks can do alot of damage, but the extra hp EVs will allow him to get off and confuse ray or dark pulse.
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#27
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The only problem is Taunt, because it shuts down 3/4 of Spiritomb's moves. Look out for Pokemon that use Calm Mind as well, because they can come in an set up. Clefable is your worst enemy, because she can come, Calm Mind up, and take little damage from Dark Pulse, and will never hurt herself (Magic Guard.) A good set though, especially against paranoid oponnents! (Like myself. -.-) |
#28
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#30
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You can't really go wrong with togekiss....that is if it has serene grace as its ability. ^^; I think hustle only raises the attack stat not the special attack stat. All your attacks are special related. Other then that, this moveset has some decent coverage. I recommend roost over either magical leaf, or shock wave.
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#31
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Togekiss @Leftovers w. Serene Grace. -Air Slash -Nasty Plot -Roost/Thunder Wave -Aura Sphere/Water Pulse The problem with Magical Leaf and Shock Wave is that they don't offer enough "oomph". Though if you have a crippling fear of Swamperts or Gyarados, go ahead and try them out. |
#32
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Although, IF! (all important if) Togekiss manages to survive a gengar thunder-bolt, it could probably take it out with Air slash... assuming it hits... and its a critical hit (thank you smogon damage calculator) |
#34
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ORIGINAL GIMMICK MOVESET GET~!
Breloom w/focus sash Nature: Jolly EVs 252 attack, 252 speed, 4hp Spore Seed bomb Mind reader Dynamic punch A set I came up with a loooong time ago. I didn't have focus punch TM at the time so I ran this as my breloom set. Gimickey and risky, but awesome when it works. Forces a ton of switch. First spore, then mind reader, then dynamic punch. Simple as that~! Seed bomb is too pick off things you weakened enough with dynamic punch. |
#35
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Breloom w/focus sash Nature: Jolly EVs 252 attack, 252 speed, 4hp Spore Seed bomb Stone Edge Dynamic punch/Leech Seed Otherwise, it is a very interesting set. It may not be as practical as some other sets, but it is fine, nonetheless! |
#36
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The point of it was to be original though without seeding, stalling, subbing, or focus punching. :V Leech seed, stall sets, and have been done before too many times on breloom to the point wear there predictable and easy to beat. Mind reader is there so I don't screw up and miss my dynamic punch which in turn will get a nice confusion effect forcing another switches possibly allowing for another dynamic punch + mind reader combo.
I'll replace stone edge over seed bomb instead so im not beaten by flying types. But the point of this moveset was originality and surprise value. Somethings thats never done on a breloom. =w= Last edited by Sunny; May 7, 2010 at 01:04:21 PM. |
#37
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l The set just does not seem truly viable, is all. |
#38
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A gimmick team~! =w= Last edited by Sunny; May 7, 2010 at 03:24:29 PM. |
#39
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By the way, on the topic of Attract, I HAVE been wanting to make an Attract team for a while... ;O |
#40
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It is not just a gimmick~! It is my gimmick~! An original moveset, something you made the no other has done, feels awesome to use~! =w= Subby using breloom is seen through a mile away though. After a pokemon is spored switch out instanly as he sets up a sub to something quicker then him. The least he can do is either seed it, or subby punch which gets walled by ghost. To predictable~! A sub user must be something that doesn't usually use subs so its not predicted~! Breloom is far to frail with too many weaknesses to take any hit once his subs down. =w= My set gives 3 reasons to switch~! Spore, mind reader, and confusion. All can punish the opponent if they stay in~! =w= Ghost type wall him though.
Attract team sounds like a pain. ;~; I reccomend getting things to counter the genderless pokes like porygon z and the legendary trios~! =w= |
#42
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That being said, a Blissy could easily put a halt to this set. Or even an Umbreon. An Umbreon with Curse, Payback and Wish could easily take down this Arceus. After a few curses, Umbreon would just own Arceus. Well, if you ARE going to use this, I recommend switching Rash nature to Modest nature. Simply because you want to try and get the most amount of defense out of a Pokemon. Also, I recommend switching Thunder for Thunderbolt because of the accuracy on Thunder isn't too reliable. |
#43
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#46
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Aragorn means in the Uber Metagame Kyogre is the most popular Pokemon to be used. Thus, there is usually rain falling. This means that running Thunder is usually a better move. Oh, and don't rely on Thunder to always hit without rain. The fact of the matter is, it simply won't hit every time.
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#49
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By the way, unless this Salamence is meant to be an anti-lead, Focus sash will get wrecked by stealth rock. It would be helpful to know EV's. Also, since this looks like it will be a physical Salamence, you will probably have to switch Flame thrower for a physical fire type, such as fire fang. Reason? Adamant nature=bad special attack. Despite the fact Foretress and Skarmory being physical walls, it would be better if you had a physical fire type OR have another Pokemon that is a special attacker to counter Skarmory and/or Foretress. |
#50
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Unless this is your lead, take away it's Sash. As Quad said, Stealth Rock will render it useless. You could swap Dragon Claw with Outrage. You keep the STAB, and it's still Physical, but it does an extra 40 power. If you're gonna do this, you could give it a Lum berry or something else that will snap it out of confusion. Also, use Fire Blast instead of Flamethrower if you want more power at the cost of some accuracy. You won't encounter Skarmory many times in one battle, so the lack of PP won't matter. |
#51
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Vulpix @ Focus Sash
Flash Fire Sassy Nature EV trained in Defence -Flamethrower -Energy Ball (breeding) -Dark Pulse -Pain Split It'll be my lead. Just there to do damage basically. I covered it's water, rock and ground weakness with energy ball. Pain Split helps it heal if i need to. (I have yet to start wi-fi battling. I havn't used it yet but my friend borrowed it and said it helped her sweep through half a team. What do you guys think?) |
#55
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A point that you've made for a while is that even though its base stat are bad, it can be made up for strategy. If thats the case, why not use a smeargle, as he has similar base stats, though a few less total, and has a much wider array of moves? One time, a friend who had just seen pokemon asked me why I didn't just use the good pokemon, when I showed him my plusle and minun that I had breed, trained, and the likes. So I went back and trained a few pokemon that I liked, but were considered OU, and low and behold, they worked better, with less time spent into them. Another thing- I know you think that you can't download anything onto your cpu, but Shoddy is very simple, and probably won't harm it. As far as downloading things go, you have to download every web page you visit to view it, so its ridiculous that you can't just try it, and see, and if it crashes your CPU (Worked on my old CPU, and it had more than 10 years), then delete it. Whats the worst thing that can happen by downloading it? ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I noticed, after a while, that my team was prone to being swept as each individual could do nothing to stop it, so I trained this- Slaking@Focus Sash 252Atk, 80 HP, 40 Def, 40 Sp.Def, 92 Spd Adamant -Punishment -Counter -Return -Yawn The idea behind it, is to switch in on any sweeper(after my previous pokemon faints of course) not protected by a substitute, and just utterly crush them, if they happen to be physical, counter will eat them alive. Many special sweepers are weak to dark type attacks, and after calm mind/nasty plot, punishment will really pack a punch. Return is main stab, and yawn is to help force switch outs, or if they refuse to leave, allow me to set up on top of them. If it is forced to fight an opponent whom does not or cannot set up, it can still take a hit, and return back the next turn. The only problem I can see on this is that stealth rocks/sandstorm/hail may hinder its focus sash, making it fail. However, I have good leads to prevent this. Last edited by Serenade; August 19, 2010 at 12:44:01 PM. |
#56
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Vulpix@Focus Sash Timid Nature 252 Speed,152 Atk, 100 sp.Atk 6 Sp.Def -Pain split -Flail -Overheat -Power Swap Knowing fully well that vulpix cannot defend itself, or do any major damage without severe setup, this set makes use of its almost modest speed stat by allowing it to move ahead, recover the HP lost by stealth rocks(Your low HP helps this), and take a hit using pain split, and finish the opponent off with a flail of power 200. If they try to set up with nasty plot, or calm mind, you can use overheat and then power swap to gain the special attack boost for yourself, while negating their boost as well, with a second overheat to really own them. Yes, this moveset would work slightly better on a ninetales, but its the best I can do for a vulpix. Last edited by Serenade; August 19, 2010 at 01:07:30 PM. |
#57
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I think SOME of you need to read the title of this thread.
"Single competitive Pokemon rating thread" This is where you discuss sets for Pokemon that are competitively viable. I don't care if you like Vulpix, closing your ears and saying that you like it does not mean that it will work in standard competitive battles. Even with perfect IVs, a good nature, a decent hold item and well placed EVs, Vulpix will not get anything done in OU battles or even UU battles. I do not mean to sound rude or angry, but the whole point of this thread is to discuss sets that will work in the current competitive metagame, and the people who have posted suggestions such as using a different Fire-types are merely trying to help you from making poor tactical decisions. The whole point of all this is to get better, not to post a set and ask for help, and then completely shut out anything anyone tries to say. Last edited by Alakazamaster; August 19, 2010 at 04:34:50 PM. |
#58
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Sorry, been playing too much Phoenix Wright. The reason why most Pokemon are OU is because of their high stats or balanced stats and amazing move pool (smeargle... grr....). While yes there are NU Pokemon that are stronger than OU Pokemon, they are NU mainly for two reasons: 1. Bad move pool 2. Terrible ability (Slaking, Regigigas especially) Pokemon that are OU are more reliable in the standard game then anything else, as long as you know what you are doing. Oh, and to back these statements up, I once OHKO'ed a Shuckle (yes, a shuckle) with a single Meteor Mash from Metagross. Also, to counter a few of your other statements (such as people aren't creative), I have two things. 1. Someone HAD to make up the set, Smogon isn't a team of robots 2. You don't HAVE to follow Smogon's strategy of Pokemon. My zapdos is completely custom - you wont find it on smogon. Also, to titannium man about majority of stealth rock users, have you seen Aerodactyl recently? |
#59
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Enough about the vulpix, on to the next pokemon we get to look at! I tried to rate that thing, but was shut down! XD!
So I noticed, after a while, that my team was prone to being swept as each individual could do nothing to stop it, so I trained this- Slaking@Focus Sash <<<----Changed to leftovers, as I forgot about item clause 252Atk, 80 HP, 40 Def, 40 Sp.Def, 92 Spd Adamant -Punishment -Counter -Return -Yawn The idea behind it, is to switch in on any sweeper(after my previous pokemon faints of course) not protected by a substitute, and just utterly crush them, if they happen to be physical, counter will eat them alive. Many special sweepers are weak to dark type attacks, and after calm mind/nasty plot, punishment will really pack a punch. Return is main stab, and yawn is to help force switch outs, or if they refuse to leave, allow me to set up on top of them. If it is forced to fight an opponent whom does not or cannot set up, it can still take a hit, and return back the next turn. The only problem I can see on this is that stealth rocks/sandstorm/hail may hinder its focus sash, making it fail. However, I have good leads to prevent this. I have yet to test it out, but I will soon. Last edited by Serenade; August 19, 2010 at 05:31:15 PM. |
#60
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Like Kazam, going back to the title...
"Single competitive Pokémon rating thread" If you want a competitive discussion thread, go make it. Quote:
Last edited by Ningamer; August 19, 2010 at 05:13:00 PM. |
#61
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Can we leave the topic of the awful vulpix and look at my slaking? If she hasn't thought, "hmm, maybe their right!" by now, then she never will.(A strange game, the only winning move is not to play.)
This is why we need single pokemon threads, so that we can rate them and see them up front on top, not in a bizarre line just to save space. There aren't that many teams to rate anyway. Last edited by Serenade; August 19, 2010 at 05:19:24 PM. |
#62
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#63
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#64
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Yeah, because Stealth Rock/Spikes are so common, using a sash on anything other than a lead is a bit... stupid. It looks like a quick switch-in, switch-out set, so a Choice Specs could be good. Otherwise, a Life Orb or Muscle Band could do the trick.
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#65
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If its only purpose is to run Counter, then Slaking is not a good choice. People may think you are running an attacker and switch to something like Gliscor or Skarmory, and then the Counter you use will be a waste, since it won't hit anything, your trick will be reveled, and you have to slack off on the next turn. There are other good users of Counter, even if the move itself is not amazing. Blissey can Counter decently if given lots of Defense EVs, thanks to her gargantuan HP. Snorlax is much like her in the regard, but doesn't need as many EVs. Lucario can also Counter thanks to its immunity to Toxic Spikes and Sand Storm, but you need a devoted Rapid Spinner and Lucario is often just better off muscling its way through things.
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#66
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#67
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And vulpixgirl thought we weren't creative. Bah! |
#69
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Mind if I post mine?
Grovyle @ Focus Sash Overgrow Bold Nature EV trained in Speed -Leaf Blade -Sunny Day -Energy Ball -Rock Slide It's there to do as much damage as it can and to set up. I want to use it basically to set-up my Sunny Day. Once it's done that, I switch out to the next team member. I switch back to it only to set up Sunny Day again or I switch back to it because i'm posistive it can take ut the opponents pokemon. Don't attack me if it sounds bad. I'm just as much as a noob as 1vulpixgirl (who is a very close relative of mine). I have never battled competetivly (my router is crap) but i worked hard on creating this thing. I'm using Grovyle just cause i like it better than Sceptile and I want to use NFEs. (Note: I do not follow Smogon) Last edited by GirlofGardevoir; August 20, 2010 at 02:17:32 PM. |
#70
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. . . All right I am going to completely ignore the fact that you are using a Pokemon that is completely outclassed by many other, and will pretend that this thing is going to be used for a Middle Cup (tourneys where only second stages of 3-part evolutions are allowed.) Grovyle works fairly decently as a setter-upper of Suny Day, due to its fine base 95 speed. However, if you setting up sun is your main goal, then replace the Focus Sash with a Heat Rock. This allows for 8 turns of sun instead of the usual 5. You may as well enjoy the sun, so replace Energy Ball with Solarbeam, since the sun means you don't have to charge up at all. Bold is a useless nature because this thing is not a wall, in any meaning of the word. Use Timid to up your speed. Just remember that this thing shouldn't be Sunnybeaming, because it is far too frail to pull it off most of the time. Since you already have a Grass-type move, replace Leaf Blade with Focus Blast just because it gets nice coverage. Rock Slide is not great either, so Hidden Power Fire or Ice both work as substitutes. If you can't get them, Dragon Pulse is also decent. Grovyle @Heat Rock Timid 4 HP/ 252 Sp.Atk / 252 Spd. ~Sunny Day ~Solar Beam ~Focus Blast ~Hidden Power Fire / Hidden Power Ice / Dragon Pulse Last edited by Alakazamaster; August 20, 2010 at 05:09:55 PM. |
#71
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I wanted to use Rock Slide because it covers all it's weaknesses. But i guess I'll go for a Dragon Pulse (Hidden Power is not a favorited move of mine) I like the Heat Rock idea. I forgot all about it. Thank you |
#72
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OK, I have something.
Electabuzz Life Orb Naive Nature EV Yield: Speed Substitute Focus Punch Barrier Hidden Power Ice/Grass or Thunderbolt The idea is to set up Barrier in order to resist enough damage to set up a sub, and keep the sub for a good while. Thunderbolt is a good STAB for Electabuzz, but HP Ice/Grass can be used to avoid being walled by defensive ground types such as Sandslash and Rhyperior. And yes, I realize Electabuzz is NFE, but it can at least stand somewhat of a chance in NU battling. |
#73
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Anyway, Barrier is going to be doing you little to no good, since Electabuzz will have enough problems finding time to set up a Sub as it is with his paper thin defenses, so setting up two things will be even harder. Drop Barrier and replace it with Thunderbolt, and your last move can be one of the Hidden Powers. Both are good, but will give you troubles when you pick one over the other. Without Grass, Whiscash, Gastrodon, and Quagsire will laugh in your face as you fail to do decent damage. Mean while, losing Ice means that the many Grass-type such as Jumpluff will have a ball setting up on you. Oh, and "Speed" means absolutely NOTHING under EV yield. Since don't seem to have anything in mind, you may as well run 84 Atk / 208 SpA / 216 Spe. This gives you a good amount of speed and boosts to help both physical and special attacks. Not a bad set here at all, but Barrier really is not the way to go. Good job on this one! Last edited by Alakazamaster; August 20, 2010 at 07:27:05 PM. |
#74
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I'm not sure why you'd want to mention that killing an electabuzz gives out 2 speed EVs, but I guess this is good to know, if I plan on battling you. Since elctabuzz is mostly speedy and bad on defense, you might just want to give it thunder wave instead of barrier- using substitute while they attempt to status you or set up would be better, and then thunder wave could cripple sweepers that you can't stop with focus punch... Another idea would be to use a move like charge beam to help you boost stats while damaging them. I like the hidden power, focus punch and substitute, they're all pretty decent, but barrier needs a bit of work here... EDIT: I just read Ala's post and lol'd a bit. Last edited by Serenade; August 20, 2010 at 08:14:52 PM. |
#75
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Oh, I meant that I was gonna EV Train in specifically Speed.
Wow, I never thought Barrier was that bad. I thought of it so I can take Earthquakes, or be bulky enough to take less than 25% damage on a sub. And I was a bit hesistant about it. Okay then, thanks! Last edited by TitanniumMan141; August 20, 2010 at 08:47:45 PM. |
#76
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Just like Ala and Serenade said, Barrier = useless. You would want to replace that with something like Thunder Wave (like what Serenade said) or even Thunderbolt (like what Ala said). Over all, it's not bad. And just like what Ala said, Hidden Power is a toss up because of what he said. Also, if you couldn't tell by now, I'm having a hard time judging this - I'm more of a standard battler, I don't know much about UU only or below. We do have a guide on EV training. |
#77
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Is it ok if i post another pokemon?
Porygon-2 @ ???? EV trained in Defence and Speed Modest Nature -Tri Attack -Psychic -Ice Beam -Return I want to use it basically as a counter to other pokemon. Like for instance, if someone sent out a Dragonite and i don't have an Ice type, I would send out Porygon-2 because it has Ice Beam. It's basically just a substitute for the types i don't have on my team. I personally find Porygon-2 better than Porygon-Z. There really is no difference except Porygon-Z has a higher Sp.Atk. I'm not sure what item to give it, though. |
#78
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To start, do not invest EVs into speed for Porygon2, for it is very slow and adding speed evs would be pointless and a waste of time. You would want to go with defense and special attack evs. For the moves, there are very well rounded, and I can see what you are aiming at - countering. Starting with the moves, get rid of return. Reason being Return is a physical move and modest nature lowers attack and Porygon2 has fairly low attack as it is. I recommend replacing it with Hidden Power. But seeing as I don't know your team, I do not know what Hidden Power type would be beneficial to your team. About tri-attack, while yes it does do 120 damage due to STAB, I would replace it with Shadow ball because if you are using Tri-Attack, someone could easily switch in a Ghost type and ruin your efforts. As for your item, looking at this set, the first thing that popped into my head was Choice Specs. All you have on this set is special attacks (as long as you replace return), giving Porygon2 Choice Specs will have the ability to raise it's special attack to around 508. With that kind of power, you can counter a lot of Pokemon. |
#79
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Tri-Attack is not a very good move for Porygon2, it only works for Porygon-Z and Togekiss because of their marvelous Sp.Atk stat. Since 105 is only semi-good, you can't overwhelm your foe with the brute force other Pokemon can muster up with their STAB moves. Psychic is also useless, because you are not hitting very much with it, as it awful type-coverage and won't even OHKO Machamp with it. I would suggest replacing Tri-Attack with Recover, and replacing Psychic with either Thunderbolt or Discharge. The former provides more power and is more reliable against Skarmory and Gyarados, but the latter can spread some useful paralysis. As for your last move, there are a few options. Hidden Power Ground can mess up Eletric-types, and thanks to Trace, you can trap Magnezone with its own Steel-pull and OHKO with Hidden Power Ground. Toxic and Thunder Wave soften up some more threatening Pokemon, while Psyche up lets you switch in on Calm Minders and wreck havoc. Oh and as far as items go, go for Leftovers. Porygon2 @Leftovers Bold 252 HP / 216 Def / 40 SpA ~Ice Beam ~Thunderbolt / Discharge ~Recover ~Hidden Power Ground / Toxic / Thunder Wave / Psych Up EDIT: I always make my own RMTs before reading other people's, and I find it cool how different Quad and I approached this Pokemon after reading his suggestion. Last edited by Sunny; August 21, 2010 at 12:23:50 PM. |
#80
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Last edited by Ningamer; August 21, 2010 at 11:25:25 AM. |
#81
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Last edited by Ningamer; August 21, 2010 at 11:26:12 AM. |
#82
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I'm not shooting anyone down, i'm trying to be specific. Did I even reject anyone's opinion? No, I haven't. If you wanted me to say the EVs that way, then just say so, instead of accusing me of being irritating and not taking criticism. |
#83
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Yes. Yes you have as seen below. VVVVVVVVVVVVV Quote:
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Heres a guide incase your unsure of how EVs work. http://www.psypokes.com/lab/evguide.php |
#84
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#85
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#86
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Anywho I havn't posted this yet sooooooo. Nickname: Doopliss 2.0 Nature: Bold EVs: 252 hp, 252 def, 4 sp.def Item: Leftovers Confuse ray Thunder wave/wil-o-wisp Air slash shadow ball Basically a more haxxy version of my old spiritomb set. I was also considering getting rid of thunder wave in place of wil-o-wisp to make him near impossible to beat with physical attacks, but I like paralyze hacks much more. Last edited by Shadow; August 21, 2010 at 01:06:59 PM. |
#87
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Last edited by Shadow; August 21, 2010 at 01:40:54 PM. |
#88
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Yea or a pursuit. X-x This guys basically a test of what my spiritomb set would be like if it had more resistances a little more speed, and weaknesses. I never considered t-tard. ;~; Basically this set is too spread ailments, force switch outs to rack up residue damage, or just annoy the opponent into doing something stupid. '3'
Last edited by Sunny; August 21, 2010 at 01:41:37 PM. |
#89
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Final thought: Make SURE you lay down Spikes and Stealth Rock. This thing will cause lots of switches, so you WILL get lots of residual damage dealth to your opponent. |
#90
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Since no one has posted for a day and i like having my pokemon rated, i'll just post another:
Rampardos @Life Orb Mold Breaker EV trained in Sp.Def and Def. Nature: ??? (not sure yet) -Earthquake/Earth Power -Zen Headbutt -Stone Edge / Curse -Outrage I want it to be more of a sweeper than anything. I want to give it a Nature that hightens it's Attack even more but i don't want to over do it, since it already has a Life Orb and a high attack. I want to give it Curse because it has a lot of weaknesses and could use the Defence increase, but i also want to give it Stone Edge because of its attack power. I'm not sure between Earthquake and EarthPower. EarthPower can lower the foe's Sp.Def, but Earthquake is more powerful. I gave it Zen Headbutt so I could do some damage on Fighting pokemon (though i'm certain it won't knock them out) |
#91
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Terrible EVs. If you want it to be a sweeper, why are you training it in Defense and Sp. Defense? Physical sweepers are meant to be fast and powerful, not defensive. They need to boost their stats in Speed and Attack as much as possible. Yours doesn't do that so it will fail as a sweeper. There is NO SUCH THING AS OVER DOING IT.
4 HP / 252 Atk / 252 Spd with an Adamant or Jolly nature is the way to go. -Earth Power is bad because it is a Special move and you should never teach special moves to Pokemon with bad Special Attack like Rampardos. -Outrage is also a terrible move for Rampardos because it isn't supereffective against anything Rampardos that Rampardos is weak against. Instead, you should use Rock Polish so you can be as fast as possible. |
#92
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Arragornbird is right, I'd use outrage though, as its just flat out ridiculous, and gets good against dragons, eliminating the need for ice type attacks, I'd use earthquake, and perhaps stone edge. Go with Jolly, no matter what, as speed is lacking in rampardos, while attack is amazing.
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#93
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Is this thread dead?
I guess I'll give this a try: Shiftry @ Leftovers Chlorophyll Relaxed Nature (thinking of changing it) ???? Giga Drain Synthesis Double Team Leech Seed This is more of a stall war kind of pokemon since it takes long to beat because of all its healing moves. I know i want to give it EVs in HP but I'm debating over Defence EVs or Sp.Atk EVs. This is part of my NU/UU Sunny Day team, so that is what Chlorophyll is for. |
#94
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Protect makes stalling that much easier, since Protect, Substitute, Protect, Substitute will let you heal almost all of your health thanks to Leech Seed and Leftovers in action. However, Sunny Day is also usable. This will double your speed thanks to Chlorophyll, and lets Synthesis restore 3/4 of your HP! Wowza! Both are great options, as you can tell. Leftovers is the best item here, and as far as EVs go 252 HP / 4 Def / 252 Speed is best. With a Timid nature, so that you outspeed as much as possible. As you can see, Shiftry can make a pretty nice Subseeder! |
#95
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Sorry for making this a full topic, I should read around for this type of thread first XD
Anyway, I've got a Shuckle, UT, and I'm trying to plan how to raise it and everything. So far here's what I've done. It's just for metagame, so no need for tons of changes, mostly just tweaks. Anyway, 252 EVs in Defense and HP, with 4 in Speed. Moves: Rest, Earthquake, Rock Slide, and Power Trick. I'm trying to find a way to work in Harden. Should I get rid of Earthquake? That's the choice I'm leaning towards, but I can see how Rest may work if I tweak the EV training. Any suggestions from you guys? |
#96
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Oh, and a Power Trick Shuckle often works well with Trick Room, so keep that in mind too. |
#98
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That Togekiss better be willing to take a LOT of hits. With Shuckle middling speed, it needs a turn to set up, and after that it is a Pokemon that will always move last and die to a single hit. You may want to consider replacing Togekiss with a Trick Roomer, as Shuckle can take a few beatings, Power Trick, and then have Trick Room thrown up. After that, it can start wrecking havoc.
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#99
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Togekiss is more than prepared with Roost and Double Team, I do believe.
My general plan (If I got Harden) Double Team and Harden spamming Then Power Trick and Follow Me Then Shuckle pwns and Togekiss uses Aura Sphere until it needs to use Roost. Rest was originally intended for the little damage Shuckle would take before Follow me and Power Trick Last edited by pokemoneinstein; January 8, 2011 at 08:29:30 PM. |
#100
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Gen IV reasons- 1)Accuracy clause is almost always used, so no double team. 2)Rest fails on this set; Find a better move for it, aka gyro ball 3)Speed not needed. Unless you have to battle munchlax, you won't be using speed. In fact, the 2 situations (that immediately come to mind) where speed makes any difference, are in lowering gyro balls attack by going up, and making you move slightly slower under trick room. Future reason(s)- In generation V, shuckle gets a move called power swap or something like that, which averages your attack/sp attack w/ your oppositions attack/sp attack stats. Instead of giving up your defense, it would be wise to instead utilize this to gain the power you need. Shuckle also gets a move that averages def/sp def with your allies/enemys as well, which could be used in conjunction with something akin to weavile to produce a fast tank with high stats, as a surprise. Sturdy will help him as an ability, if you do however use power trick, as it allows him to survive a hit, like focus sash. -------------- And as a suggestion, can this be a subforum instead of a thread? Its hard to read, and people's thoughts become forgotten easily here. Newer/ignorant members of the forum wouldn't post in it either, as they'd see the clearly labeled sub forum alongside the rate my team subforum, and go 'derp' thread goes here! Last edited by Serenade; February 1, 2011 at 09:56:30 PM. |