Or "remixers", if you don't think of yourself as a geek.
I dunno if many other people here are in the habit of dissecting MIDI files of game soundtracks to learn what makes them tick, but if anyone is I thought there should be a place to share interesting traits of Poké-music we find.
The first thing is something everyone else probably knows about, but it surprised me because I didn't notice it until I replayed my old Red and Blue games in the spring of 2007:
Did you know that Viridian Forest and one of the "dungeon" themes— the one for Team Rocket's hideout and the Unknown Dungeon— have the same melody? I suppose it's harder to hear on Viridian Forest's end, and I certainly didn't hear it when I played it as a kid, because it's slightly later in the loop, and you can't walk around for more than a few seconds without encountering something, but it's right there, out in the open. I think it's because all the music in RBY was written by one person (Junichi Masuda) rather than a team, and he felt like he could recycle motives as long as they remained interesting.
The second of such connections between seemingly unrelated tracks is a LOT more subtle. Remember the Cinnabar Mansion theme? Let's take the melody from that (the images and midis titled "mansion1").
Now lets speed it up a bit, and write it with eighth notes rather than quarter notes ("mansion2"). Nothing too special here, it's just faster.
Let's speed it up again by using sixteenth notes and OH WAIT I THINK I'VE HEARD THAT SOMEWHERE ELSE. It's the Team Rocket hideout music again, or at least the accompaniment for it.
Thoughts? Other discoveries/insights?