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  #1  
Old September 26, 2010, 07:35:37 AM
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Default Where can I get MIDIs for Black & White music? Are they even out yet?

Specifically, I need the trainer battle MIDI. I cant seem to find it anywhere. (Is this even in the right forum?) Only MP3s. Can anyone help me out here? Many thanks
  #2  
Old October 1, 2010, 03:26:18 PM
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There are SOME out there, I'll be having some on my site, but Floatzel.net should have some that Cat had made....I'm not sure when but soon I guess...
  #3  
Old October 1, 2010, 03:44:33 PM
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I know that Cat has a lot of B/W MIDIs, but I'm not too sure whether he'd like to share them. He told me that he doesn't want to see a load of "crappy remixes".
  #4  
Old October 1, 2010, 08:56:23 PM
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Quote:
Originally Posted by Ningamer View Post
I know that Cat has a lot of B/W MIDIs, but I'm not too sure whether he'd like to share them. He told me that he doesn't want to see a load of "crappy remixes". :P
Hmm.. I must prove myself worthy then.

Very well, my quest starts now >:O
  #5  
Old January 7, 2011, 05:57:45 PM
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Another late bump, but it is still relevant.

Here:
http://floatzel.net/pokemon/black-white/bwmidi.zip
  #6  
Old January 8, 2011, 01:53:47 AM
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WHOAAA, AWESOME. Many thanks Cat

Much appreciated.
  #7  
Old January 10, 2011, 02:52:44 PM
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By the order of the MIDIs, I guess you (Cat) used my program to rip it. Or you have an old one. Either way, it's identical (more-or-less) to my rip, which I've been using as a base for my remixes.

Of course, I could be wrong. This is my program.
  #8  
Old January 10, 2011, 04:29:09 PM
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I used NDS Sound Extractor v0.4 by TENDON

Oh, while we're at it, I got these from it too:
http://floatzel.net/pokemon/black-white/cries.zip

Well, the data is all placed in there sequentially, so I don't think one program is going to have a different order than another.

Last edited by Cat333Pokémon; January 10, 2011 at 04:29:58 PM.
  #9  
Old January 11, 2011, 03:45:56 AM
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Just finished sorting out most of the songs.

Is there a list that tells you which file is what? Or do you have to figure that out yourself.
  #10  
Old January 11, 2011, 08:21:24 AM
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Quote:
Originally Posted by AnathemA View Post
Just finished sorting out most of the songs.

Is there a list that tells you which file is what? Or do you have to figure that out yourself.
You have to figure it out, unfortunately.

NDS Sound Extractor v0.4 is really similar to my program, though. As long as everyone is happy, but why did I get more rips?
  #11  
Old January 11, 2011, 09:13:10 AM
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Awesome! Thanks for these, Cat!

EDIT: While I'm here... Anyone got the soundfont?

Last edited by Ningamer; January 11, 2011 at 09:28:18 AM.
  #12  
Old January 11, 2011, 10:19:03 AM
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Quote:
Originally Posted by Ningamer View Post
Awesome! Thanks for these, Cat!

EDIT: While I'm here... Anyone got the soundfont?
I have it, I'll upload it later today. It's at home and I'm at school.
  #13  
Old January 22, 2011, 06:51:18 AM
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AnathemA, please do not re-upload the file to another site. Please link to the original.

(You should know what I'm talking about, and I already edited it but couldn't take the file off.)

Last edited by Cat333Pokémon; January 22, 2011 at 06:51:48 AM.
  #14  
Old October 16, 2012, 06:40:45 AM
leafbarrett leafbarrett is offline
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I'm unsure if anyone actually uses this particular topic as a resource for the BW midis any more, but this is the only source I really found, so...
If you'd like, I can go through the songs (good lord there's a ton) and label the ones I recognize.
  #15  
Old October 20, 2012, 02:00:41 PM
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Quote:
Originally Posted by leafbarrett View Post
I'm unsure if anyone actually uses this particular topic as a resource for the BW midis any more, but this is the only source I really found, so...
If you'd like, I can go through the songs (good lord there's a ton) and label the ones I recognize.
That would certainly be beneficial.
  #16  
Old December 18, 2012, 11:25:20 AM
leafbarrett leafbarrett is offline
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https://dl.dropbox.com/u/28505565/bluh/hack/bwmidi.zip
Holy mother of god. I finally stopped being lazy and got back to work on these, and after about 3-4 hours (including time to research), I'm done. I'm glad I figured out where the music stopped and the SFX started (eventually). As best as I can tell without listening to every single one, no file over 00A7 is a full song, and past somewhere around 00DE is nothing but SFX. If someone else wants to go through the rest of the 600-something untitled files in the SFX folder and confirm that, be my guest.

As for the songs (there's two 0000s for some reason, neither of which I could identify) I named as many as I could, and left some notes for ones that I thought I recognized but couldn't place. Any name surrounded by =equals= is one I couldn't place.
0002 seems to be empty, and 0008 is a sfx.
Feel free to fill in the blanks for me.

A text list of the files    

0000 - =wifi related=.mid
0000 - =also wifi related=.mid
0001 - icirrus city clapping.mid
0003 - n is crowned.mid
0004 - THE pokemon intro jingle.mid
0005 - title screen.mid
0006 - music during professor segment.mid
0007 - route 4 used during some intro scene.mid
0009 - evolving.mid
000A - bike.mid
000B - surf.mid
000C - title intro.mid
000D - hall of fame.mid
000E - credits.mid
000F - nuvema town.mid
0010 - accumula town.mid
0011 - anville town.mid
0012 - lacunosa town.mid
0013 - undella town spring.mid
0014 - undella town summer!.mid
0015 - undella town fall.mid
0016 - undella town winter.mid
0017 - striaton city.mid
0018 - nacrene city.mid
0019.mid
001A - nimbasa city.mid
001B - driftveil city.mid
001C - mistralton city.mid
001D - icirrus city.mid
001E - opelucid city black.mid
001F - opelucid city white.mid
0020.mid
0021.mid
0022 - route 1.mid
0023 - route 2 spring.mid
0024 - route 2 summer.mid
0025 - route 2 fall.mid
0026 - route 2 winter.mid
0027 - route 4 spring.mid
0028 - route 4 summer.mid
0029 - route 4 fall.mid
002A - route 4 winter.mid
002B - route 6 spring.mid
002C - route 6 summer.mid
002D - route 6 fall.mid
002E - route 6 winter.mid
002F - route 8 spring.mid
0030 - route 8 summer.mid
0031 - route 8 fall.mid
0032 - route 8 winter.mid
0033 - route 10 fixed.mid
0033 - route 10.mid
0034 - skyarrow bridge.mid
0035.mid
0036.mid
0037 - =maybe village bridge=.mid
0038 - marvelous bridge.mid
0039 - special pokemon center.mid
003A - =game corner=.mid
003B - gym.mid
003C - gym odd.mid
003D.mid
003E - =wifi related=.mid
003F - battle subway.mid
0040.mid
0041.mid
0042 - royal unova.mid
0043 - entralink.mid
0044.mid
0045 - =something triumphant=.mid
0046 - pokemon league.mid
0047 - road to champion.mid
0048 - n's bridge.mid
0049 - n's castle.mid
004A - dreamyard.mid
004B - chargestone cave.mid
004C - twist mountain.mid
004D - relic castle.mid
004E - dragonspiral tower.mid
004F - lostlorn forest.mid
0050 - =something ominous=.mid
0051 - victory road.mid
0052 - tutorial.mid
0053 - being shown around town.mid
0054 - cheren's theme.mid
0055 - bianca's theme.mid
0056 - juniper's theme.mid
0057 - juniper's dad's theme.mid
0058 - plasma theme.mid
0059 - n's theme.mid
005A - team plasma ominous theme.mid
005B - =battle intro for trainer type=.mid
005C - vs gym leader last pokemon.mid
005D.mid
005E - unwavering emotions.mid
005F - =battle intro for trainer type=.mid
0060 - n's farewell.mid
0061 - looker's theme.mid
0062 - alder's theme.mid
0063 - starting a new game.mid
0064.mid
0065 - the rise of n's castle.mid
0066 - =possibly zekrom or reshiram emergence=.mid
0067 - =same as 0066=.mid
0068.mid
0069 - =battle intro for trainer type=.mid
006A - =sounds like some kind of minigame results screen=.mid
006B.mid
006C.mid
006D.mid
006E - =battle intro for trainer type=.mid
006F - =battle intro for trainer type=.mid
0070 - =battle intro for maybe lass=.mid
0071 - battle intro for little kid.mid
0072 - battle intro for youngster.mid
0073 - =battle intro for trainer type=.mid
0074 - =battle intro for trainer type=.mid
0075 - =battle intro for trainer type=.mid
0076 - =battle intro for trainer type=.mid
0077 - =battle intro for trainer type=.mid
0078 - =battle intro for trainer type=.mid
0079 - battle intro for hiker.mid
0080 - vs battle subway trainer.mid
0081 - vs gym leader.mid
0082 - vs rival.mid
0083 - vs team plasma.mid
0084 - vs elite four.mid
0085 - vs champion alder.mid
0086 - vs n.mid
0087 - vs champion n.mid
0088 - vs ghetsis.mid
0089 - vs main legendary.mid
008A - vs main legendary.mid
008B - vs main legendary.mid
008C - vs legendary.mid
008D - vs legendary.mid
008E - vs champion cynthia.mid
008F - HP critical!.mid
0090 - vs gym leader last pokemon.mid
0091 - victory against wild pokemon.mid
0092 - victory against trainer.mid
0093 - victory against gym leader.mid
0094 - victory against plasma grunt.mid
0095 - victory against champion.mid
0096 - wifi waiting room.mid
0097 - =related to transferring pokemon=.mid
0098 - =wifi related=.mid
0099 - wifi recordings room.mid
009A - =battle intro for trainer type=.mid
009B - =route something, sounds like past game=.mid
009C.mid
009D - battle intro for cynthia.mid
009E.mid
009F - team rocket gsc.mid
00A0 - wild pokemon.mid
00A1 - vs wild pokemon special.mid
00A2 - vs world champion gary oak.mid
00A3 - =possibly related to Zekrom or Reshiram=.mid
00A4 - =same as 00A3=.mid
00A5 - vs wild pokemon special.mid
00A6 - win against team plasma.mid
00A7 - n room.mid

I bolded the ones I was unsure of.
  #17  
Old December 18, 2012, 11:59:37 AM
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Here's the best I could do:

0000 -
0001 -
0019 - Castelia City
0020 - Black City
0021 - White Forest
0035 - Driftveil Bridge
0036 -
0037 - Village Bridge
003A - Shopping Mall Nine
003D -
003E - Gate
0040 -
0041 - Poké Transfer Lab
0044 -
0045 -
0050 - (I think it's Reshiram/Zekrom appears)
005B -
005D -
005F -
0064 -
0066 -
0067 -
0068 -
0069 - Intro to the Musical
006A -
006B - Musical theme
006C - Musical theme
006D - Musical theme
006E - Musical theme
006F~007C - Trainer intros
0097 - Mystery Gift
0098 - Entering the Dream World
009A -
009B - GTS
009C -
009E - (I want to say this one involves Bianca)
00A0 - Battle Subway Trainer Battle
00A3 -
00A4 -

Makes me wish I had the soundtrack handy, but I don't at the moment.
  #18  
Old December 18, 2012, 01:11:19 PM
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(Memorized the soundtrack) Okay, with the bolded ones...
The first 2 aren't Wi-Fi related, they're Poketransfer related. 1st one is picking from the box, next is during the Transfer minigame.
0036= Tubeline Bridge
0040= Battle Subway
0044= Entralink (During Mission)
0045= Unity Tower
0050= Actually Cat, it's the top floor of Dragonspiral Tower
005B= Encounter! Ghetsis
005D= Ancient Times (Happens when Alder talks about old stuff)
005F= Team Plasma's Causing Trouble (I think it happened when they stole that little girl's Patrat on Route 3)
0064= Ferris Wheel
0066 and 0067= Reshiram/Zekrom Awaken! (Your legendary.)
0068= Musical Building
0069= Musical Dress Up (Cat, the one you're looking for is below)
006A= Intro to the Musical
009A= Back in Platinum this was the Egg Spin music. But you can trade eggs now so... I dunno, maybe it's still Egg Spin.
009C= Battle Competition Menu
009E= It does involve Bianca, it's the Pick A Starter! song. It plays when she walks in your room.
00A0= I dunno... it sounds more like the regular Trainer Battle theme.
00A3 and 00A4= Reshiram/Zekrom Has Come! (N's legendary.)
All from the top of my head. I'll try to get those specific Trainer encounters for you, though.
  #19  
Old December 18, 2012, 01:20:46 PM
leafbarrett leafbarrett is offline
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On a semi-related note, I wanted to thank you for uploading the entire MIDI pack to begin with.
Wouldn't have been able to make this otherwise. http://www.youtube.com/watch?v=ByXgEilMRYg

Quote:
Originally Posted by TurtwigX View Post
(Memorized the soundtrack) Okay, with the bolded ones...
The first 2 aren't Wi-Fi related, they're Poketransfer related. 1st one is picking from the box, next is during the Transfer minigame.
0036= Tubeline Bridge
0040= Battle Subway
0044= Entralink (During Mission)
0045= Unity Tower
0050= Actually Cat, it's the top floor of Dragonspiral Tower
005B= Encounter! Ghetsis
005D= Ancient Times (Happens when Alder talks about old stuff)
005F= Team Plasma's Causing Trouble (I think it happened when they stole that little girl's Patrat on Route 3)
0064= Ferris Wheel
0066 and 0067= Reshiram/Zekrom Awaken! (Your legendary.)
0068= Musical Building
0069= Musical Dress Up (Cat, the one you're looking for is below)
006A= Intro to the Musical
009A= Back in Platinum this was the Egg Spin music. But you can trade eggs now so... I dunno, maybe it's still Egg Spin.
009C= Battle Competition Menu
009E= It does involve Bianca, it's the Pick A Starter! song. It plays when she walks in your room.
00A0= I dunno... it sounds more like the regular Trainer Battle theme.
00A3 and 00A4= Reshiram/Zekrom Has Come! (N's legendary.)
All from the top of my head. I'll try to get those specific Trainer encounters for you, though.
PFFT. Well damn. Thanks. Kinda puts me to shame that you got those off the top of your head when I had to look up which city theme was which for most of those.

EDIT: Clearly I don't understand how Youtube tags work on this forum.

Last edited by leafbarrett; December 18, 2012 at 01:21:46 PM.
  #20  
Old December 18, 2012, 03:32:58 PM
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Quote:
Originally Posted by leafbarrett View Post
On a semi-related note, I wanted to thank you for uploading the entire MIDI pack to begin with.
Wouldn't have been able to make this otherwise. http://www.youtube.com/watch?v=ByXgEilMRYg

PFFT. Well damn. Thanks. Kinda puts me to shame that you got those off the top of your head when I had to look up which city theme was which for most of those.

EDIT: Clearly I don't understand how Youtube tags work on this forum.
Ahh, N's Castle Bridge theme~ Oh and an FYI:
How to use the Youtube tag    
 You can use the Youtube tags by taking the letters at the end of a youtube URL (the letters in Bold) www.youtube.com/watch?v=hLQF7uBZ0zE and THEN put THOSE letters in the Youtube bbcode/tags and waalaa! 


Also Cat, PLEASE oh PLEASE learn how to place FOLDERS in your .zip files!! For the love of Arcues! Sincerely, my Desktop. Click image for larger version

Name:	IBlameCat.png
Views:	380
Size:	726.5 KB
ID:	4259

But onto the main point of this post to stay relevant. I started to clean some of these midis a long time ago, most of these are still .FLP files for FL Studio so I'll try to get back to work rendering them out as midi files. These midi files, however, do not loop as I don't currently know how to do that with FL Studio. So until I learn how to loop midi files, they will have to remain like this. Though this is a BW thread, I should mention I have a few midi files for BW2 that have been "cleaned up" as well, I will work on that project over winter break more so than BW as people have already gotten most BW midi files up. When I say "cleaned up" I mean I've taken the instruments and put them into their own midi tracks. Some instruments have multiple tracks due to their individual panning being unique and parts of the song being claustrophobic with some parts (that's why they use fewer midi tracks in these games now since there are SO MANY instruments). This is a permanent link I'll use to upload my own midi files to this work in progress folder: http://www.mediafire.com/?1558xsp3db354

Note: I've got a few that just need to be switched over to their proper midi output channels (renaming them and re-linking them to the Fruity LSD). This just means that I should be adding more than just the two that are currently in there in the near future.
  #21  
Old December 18, 2012, 03:54:16 PM
RaytwOST RaytwOST is offline
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Hey peoples, you know... There's a software called "VGMTrans", it extracts midis and soundfonts from the game WITH A NAME ON IT !! xD
"BANK_MUS_SW_VS_ACHROMA.dls" for example. ( a soundfont )
You can download it on GBATemp if you want it

Last edited by RaytwOST; December 18, 2012 at 03:55:49 PM. Reason: typing mistake
  #22  
Old December 18, 2012, 05:00:57 PM
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Quote:
Originally Posted by RaytwOST View Post
Hey peoples, you know... There's a software called "VGMTrans", it extracts midis and soundfonts from the game WITH A NAME ON IT !! xD
"BANK_MUS_SW_VS_ACHROMA.dls" for example. ( a soundfont )
You can download it on GBATemp if you want it
That is the program I use to extract the midi files myself, actually. They do have the Japanese in-game data names, however, so there is still some thought process to be had on labeling the OST midi names. Either way, the in-game midis are such a holy terror of a mess. <w>;;

It should also be noted that VGMTrans crashes A LOT! So you better be prepared for that if you use that particular program, there are, however, other free programs as well. I believe a few were mentioned in earlier posts of this particular thread.
  #23  
Old December 18, 2012, 05:16:54 PM
RaytwOST RaytwOST is offline
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Quote:
Originally Posted by LugiaDialga View Post
It should also be noted that VGMTrans crashes A LOT! So you better be prepared for that if you use that particular program, there are, however, other free programs as well. I believe a few were mentioned in earlier posts of this particular thread.
You think that VGMTrans crashes a lot, however... I disagree ! ( lol )
It runs perfectly fine on my new computer, but when I was on my old Asus K70AB ( the same as you ), it crashed most of the time ^^'

And, about the japanese in-game names, that's easy, they're sorted by their themes, like Battles themes, City themes, ... Sometimes, the name of a specific character is written on it. ( in my case, Achroma and his awesome battle theme <3 )

It's less harder with VGMTrans to find a midi, even if it crashes sometimes, don't you think?

Oh, and yeah, thoses midis are a terrible mess to edit. >_<
  #24  
Old March 26, 2014, 09:34:15 PM
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Quote:
Originally Posted by Cat333Pokémon View Post
Another late bump, but it is still relevant.

Here:
http://floatzel.net/pokemon/black-white/bwmidi.zip
OH MAI GAWD MY LIFE IS COMPLETE.

while (true) print("THANK YOUUUUUUUUUUU")

How did you get those? I gave up looking for something like that years ago.
  #25  
Old March 26, 2014, 11:05:21 PM
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Quote:
Originally Posted by Dragonite View Post
OH MAI GAWD MY LIFE IS COMPLETE.

while (true) print("THANK YOUUUUUUUUUUU")

How did you get those? I gave up looking for something like that years ago.
The answer is several posts later.
 
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